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author | Spottedleaf <[email protected]> | 2022-09-01 09:51:59 -0700 |
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committer | GitHub <[email protected]> | 2022-09-01 09:51:59 -0700 |
commit | 046466f3ba72d6bdaa0213cde64676dd0024ace0 (patch) | |
tree | 717d69c8521cac0e4881c009e636891e116c2378 /patches/server/0348-Optimise-IEntityAccess-getPlayerByUUID.patch | |
parent | eff22eb0541559f05cf9a8c370d70c3b346f80f6 (diff) | |
download | Paper-046466f3ba72d6bdaa0213cde64676dd0024ace0.tar.gz Paper-046466f3ba72d6bdaa0213cde64676dd0024ace0.zip |
Re-arrange most chunk system patches to front (#8338)
* Re-arrange most chunk system patches to front
Co-authored-by: Spottedleaf <[email protected]>
Diffstat (limited to 'patches/server/0348-Optimise-IEntityAccess-getPlayerByUUID.patch')
-rw-r--r-- | patches/server/0348-Optimise-IEntityAccess-getPlayerByUUID.patch | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/patches/server/0348-Optimise-IEntityAccess-getPlayerByUUID.patch b/patches/server/0348-Optimise-IEntityAccess-getPlayerByUUID.patch new file mode 100644 index 0000000000..3a47472ec8 --- /dev/null +++ b/patches/server/0348-Optimise-IEntityAccess-getPlayerByUUID.patch @@ -0,0 +1,26 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Spottedleaf <[email protected]> +Date: Sat, 11 Jan 2020 21:50:56 -0800 +Subject: [PATCH] Optimise IEntityAccess#getPlayerByUUID + +Use the world entity map instead of iterating over all players + +diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java +index 67a17a0fad369c412a943bb21b574c9cd5031fb8..3cf5ad6a77659073b740a2be3946a39c110dd4b8 100644 +--- a/src/main/java/net/minecraft/server/level/ServerLevel.java ++++ b/src/main/java/net/minecraft/server/level/ServerLevel.java +@@ -394,6 +394,14 @@ public class ServerLevel extends Level implements WorldGenLevel { + public final com.destroystokyo.paper.io.chunk.ChunkTaskManager asyncChunkTaskManager; + // Paper end + ++ // Paper start - optimise getPlayerByUUID ++ @Nullable ++ @Override ++ public Player getPlayerByUUID(UUID uuid) { ++ return this.getServer().getPlayerList().getPlayer(uuid); ++ } ++ // Paper end ++ + // Add env and gen to constructor, IWorldDataServer -> WorldDataServer + public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey<Level> resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List<CustomSpawner> list, boolean flag1, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) { + // Holder holder = worlddimension.typeHolder(); // CraftBukkit - decompile error |