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author | Jake Potrebic <[email protected]> | 2023-12-16 18:09:28 -0800 |
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committer | GitHub <[email protected]> | 2023-12-16 18:09:28 -0800 |
commit | de04cbced5441dfa9847b02ab28fe7c4b54f054c (patch) | |
tree | 4052db5a18ee365b9c1b9ce948a7d8afe45f7e63 /patches/server/0352-Optimise-Chunk-getFluid.patch | |
parent | f1820dc80a02009980e6466ea5847933861b911a (diff) | |
download | Paper-de04cbced5441dfa9847b02ab28fe7c4b54f054c.tar.gz Paper-de04cbced5441dfa9847b02ab28fe7c4b54f054c.zip |
Updated Upstream (Bukkit/CraftBukkit) (#10034)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
f29cb801 Separate checkstyle-suppressions file is not required
86f99bbe SPIGOT-7540, PR-946: Add ServerTickManager API
d4119585 SPIGOT-6903, PR-945: Add BlockData#getMapColor
b7a2ed41 SPIGOT-7530, PR-947: Add Player#removeResourcePack
9dd56255 SPIGOT-7527, PR-944: Add WindCharge#explode()
994a6163 Attempt upgrade of resolver libraries
CraftBukkit Changes:
b3b43a6ad Add Checkstyle check for unused imports
13fb3358e SPIGOT-7544: Scoreboard#getEntries() doesn't get entries but class names
3dda99c06 SPIGOT-7540, PR-1312: Add ServerTickManager API
2ab4508c0 SPIGOT-6903, PR-1311: Add BlockData#getMapColor
1dbdbbed4 PR-1238: Remove unnecessary sign ticking
659728d2a MC-264285, SPIGOT-7439, PR-1237: Fix unbreakable flint and steel is completely consumed while igniting creeper
e37e29ce0 Increase outdated build delay
c00438b39 SPIGOT-7530, PR-1313: Add Player#removeResourcePack
492dd80ce SPIGOT-7527, PR-1310: Add WindCharge#explode()
e11fbb9d7 Upgrade MySQL driver
9f3a0bd2a Attempt upgrade of resolver libraries
60d16d7ca PR-1306: Centralize Bukkit and Minecraft entity conversion
Spigot Changes:
06d602e7 Rebuild patches
Diffstat (limited to 'patches/server/0352-Optimise-Chunk-getFluid.patch')
-rw-r--r-- | patches/server/0352-Optimise-Chunk-getFluid.patch | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/patches/server/0352-Optimise-Chunk-getFluid.patch b/patches/server/0352-Optimise-Chunk-getFluid.patch new file mode 100644 index 0000000000..22982d0790 --- /dev/null +++ b/patches/server/0352-Optimise-Chunk-getFluid.patch @@ -0,0 +1,61 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Spottedleaf <[email protected]> +Date: Tue, 14 Jan 2020 14:59:08 -0800 +Subject: [PATCH] Optimise Chunk#getFluid + +Removing the try catch and generally reducing ops should make it +faster on its own, however removing the try catch makes it +easier to inline due to code size + +diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java +index 4a5491a79281b7cddf5ad5f060567f174b89d14b..12834995b2bab9e82a40feb01f038532961296cf 100644 +--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java ++++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java +@@ -377,18 +377,20 @@ public class LevelChunk extends ChunkAccess { + } + + public FluidState getFluidState(int x, int y, int z) { +- try { +- int l = this.getSectionIndex(y); +- +- if (l >= 0 && l < this.sections.length) { +- LevelChunkSection chunksection = this.sections[l]; ++ // try { // Paper - remove try catch ++ // Paper start - reduce the number of ops in this call ++ int index = this.getSectionIndex(y); ++ if (index >= 0 && index < this.sections.length) { ++ LevelChunkSection chunksection = this.sections[index]; + + if (!chunksection.hasOnlyAir()) { +- return chunksection.getFluidState(x & 15, y & 15, z & 15); ++ return chunksection.states.get((y & 15) << 8 | (z & 15) << 4 | x & 15).getFluidState(); ++ // Paper end + } + } + + return Fluids.EMPTY.defaultFluidState(); ++ /* // Paper - remove try catch + } catch (Throwable throwable) { + CrashReport crashreport = CrashReport.forThrowable(throwable, "Getting fluid state"); + CrashReportCategory crashreportsystemdetails = crashreport.addCategory("Block being got"); +@@ -398,6 +400,7 @@ public class LevelChunk extends ChunkAccess { + }); + throw new ReportedException(crashreport); + } ++ */ // Paper - remove try catch + } + + // CraftBukkit start +diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java +index 4eeb719b40ff1c18a7cdda7ecc6b135dbedd626e..b8fee4f8a0cfe32b9ef7f3f3cf818cbaec0d3fca 100644 +--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java ++++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java +@@ -46,7 +46,7 @@ public class LevelChunkSection { + } + + public FluidState getFluidState(int x, int y, int z) { +- return ((BlockState) this.states.get(x, y, z)).getFluidState(); ++ return this.states.get(x, y, z).getFluidState(); // Paper - diff on change - we expect this to be effectively just getType(x, y, z).getFluid(). If this changes we need to check other patches that use IBlockData#getFluid. + } + + public void acquire() { |