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authorJake Potrebic <[email protected]>2021-12-22 10:02:31 -0800
committerGitHub <[email protected]>2021-12-22 10:02:31 -0800
commit82eaf4ee15d77303cdd352cce9b33c2f3e5d14d7 (patch)
tree53e4a42978675fc17acc76b85dcb0c3569ab3e3b /patches/server/0366-implement-optional-per-player-mob-spawns.patch
parent6e5ceb34eb2ef4d6c0a35c46d0eded9099bb2fee (diff)
downloadPaper-82eaf4ee15d77303cdd352cce9b33c2f3e5d14d7.tar.gz
Paper-82eaf4ee15d77303cdd352cce9b33c2f3e5d14d7.zip
Fix duplicated BlockPistonRetractEvent call (#7111)
Diffstat (limited to 'patches/server/0366-implement-optional-per-player-mob-spawns.patch')
-rw-r--r--patches/server/0366-implement-optional-per-player-mob-spawns.patch795
1 files changed, 795 insertions, 0 deletions
diff --git a/patches/server/0366-implement-optional-per-player-mob-spawns.patch b/patches/server/0366-implement-optional-per-player-mob-spawns.patch
new file mode 100644
index 0000000000..91fdd170a8
--- /dev/null
+++ b/patches/server/0366-implement-optional-per-player-mob-spawns.patch
@@ -0,0 +1,795 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: kickash32 <[email protected]>
+Date: Mon, 19 Aug 2019 01:27:58 +0500
+Subject: [PATCH] implement optional per player mob spawns
+
+
+diff --git a/src/main/java/co/aikar/timings/WorldTimingsHandler.java b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
+index fe79c0add4f7cb18d487c5bb9415c40c5b551ea2..8d9ddad1879e7616d980ca70de8aecacaa86db35 100644
+--- a/src/main/java/co/aikar/timings/WorldTimingsHandler.java
++++ b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
+@@ -57,6 +57,7 @@ public class WorldTimingsHandler {
+
+
+ public final Timing miscMobSpawning;
++ public final Timing playerMobDistanceMapUpdate;
+
+ public final Timing poiUnload;
+ public final Timing chunkUnload;
+@@ -121,6 +122,7 @@ public class WorldTimingsHandler {
+
+
+ miscMobSpawning = Timings.ofSafe(name + "Mob spawning - Misc");
++ playerMobDistanceMapUpdate = Timings.ofSafe(name + "Per Player Mob Spawning - Distance Map Update");
+
+ poiUnload = Timings.ofSafe(name + "Chunk unload - POI");
+ chunkUnload = Timings.ofSafe(name + "Chunk unload - Chunk");
+diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+index 619f5c11ae8e21b060b52b60d681db6dd9cb5816..88d140a03b6f28070b2f78588ee5ce4d5ac3cf0f 100644
+--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
++++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+@@ -613,4 +613,12 @@ public class PaperWorldConfig {
+ }
+ }
+ }
++
++ public boolean perPlayerMobSpawns = false;
++ private void perPlayerMobSpawns() {
++ if (PaperConfig.version < 22) {
++ set("per-player-mob-spawns", Boolean.TRUE);
++ }
++ perPlayerMobSpawns = getBoolean("per-player-mob-spawns", true);
++ }
+ }
+diff --git a/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java b/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..72063ba7fb0d04594043cb07034590d597c3d77e
+--- /dev/null
++++ b/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java
+@@ -0,0 +1,252 @@
++package com.destroystokyo.paper.util;
++
++import it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap;
++import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
++import it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet;
++import java.util.List;
++import java.util.Map;
++import net.minecraft.core.SectionPos;
++import net.minecraft.server.level.ServerPlayer;
++import net.minecraft.world.level.ChunkPos;
++import org.spigotmc.AsyncCatcher;
++import java.util.HashMap;
++
++/** @author Spottedleaf */
++public final class PlayerMobDistanceMap {
++
++ private static final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> EMPTY_SET = new PooledHashSets.PooledObjectLinkedOpenHashSet<>();
++
++ private final Map<ServerPlayer, SectionPos> players = new HashMap<>();
++ // we use linked for better iteration.
++ private final Long2ObjectOpenHashMap<PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer>> playerMap = new Long2ObjectOpenHashMap<>(32, 0.5f);
++ private int viewDistance;
++
++ private final PooledHashSets<ServerPlayer> pooledHashSets = new PooledHashSets<>();
++
++ public PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> getPlayersInRange(final ChunkPos chunkPos) {
++ return this.getPlayersInRange(chunkPos.x, chunkPos.z);
++ }
++
++ public PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> getPlayersInRange(final int chunkX, final int chunkZ) {
++ return this.playerMap.getOrDefault(ChunkPos.asLong(chunkX, chunkZ), EMPTY_SET);
++ }
++
++ public void update(final List<ServerPlayer> currentPlayers, final int newViewDistance) {
++ AsyncCatcher.catchOp("Distance map update");
++ final ObjectLinkedOpenHashSet<ServerPlayer> gone = new ObjectLinkedOpenHashSet<>(this.players.keySet());
++
++ final int oldViewDistance = this.viewDistance;
++ this.viewDistance = newViewDistance;
++
++ for (final ServerPlayer player : currentPlayers) {
++ if (player.isSpectator() || !player.affectsSpawning) {
++ continue; // will be left in 'gone' (or not added at all)
++ }
++
++ gone.remove(player);
++
++ final SectionPos newPosition = player.getLastSectionPos();
++ final SectionPos oldPosition = this.players.put(player, newPosition);
++
++ if (oldPosition == null) {
++ this.addNewPlayer(player, newPosition, newViewDistance);
++ } else {
++ this.updatePlayer(player, oldPosition, newPosition, oldViewDistance, newViewDistance);
++ }
++ //this.validatePlayer(player, newViewDistance); // debug only
++ }
++
++ for (final ServerPlayer player : gone) {
++ final SectionPos oldPosition = this.players.remove(player);
++ if (oldPosition != null) {
++ this.removePlayer(player, oldPosition, oldViewDistance);
++ }
++ }
++ }
++
++ // expensive op, only for debug
++ private void validatePlayer(final ServerPlayer player, final int viewDistance) {
++ int entiesGot = 0;
++ int expectedEntries = (2 * viewDistance + 1);
++ expectedEntries *= expectedEntries;
++
++ final SectionPos currPosition = player.getLastSectionPos();
++
++ final int centerX = currPosition.getX();
++ final int centerZ = currPosition.getZ();
++
++ for (final Long2ObjectLinkedOpenHashMap.Entry<PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer>> entry : this.playerMap.long2ObjectEntrySet()) {
++ final long key = entry.getLongKey();
++ final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> map = entry.getValue();
++
++ if (map.referenceCount == 0) {
++ throw new IllegalStateException("Invalid map");
++ }
++
++ if (map.set.contains(player)) {
++ ++entiesGot;
++
++ final int chunkX = ChunkPos.getX(key);
++ final int chunkZ = ChunkPos.getZ(key);
++
++ final int dist = Math.max(Math.abs(chunkX - centerX), Math.abs(chunkZ - centerZ));
++
++ if (dist > viewDistance) {
++ throw new IllegalStateException("Expected view distance " + viewDistance + ", got " + dist);
++ }
++ }
++ }
++
++ if (entiesGot != expectedEntries) {
++ throw new IllegalStateException("Expected " + expectedEntries + ", got " + entiesGot);
++ }
++ }
++
++ private void addPlayerTo(final ServerPlayer player, final int chunkX, final int chunkZ) {
++ this.playerMap.compute(ChunkPos.asLong(chunkX, chunkZ), (final Long key, final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> players) -> {
++ if (players == null) {
++ return player.cachedSingleMobDistanceMap;
++ } else {
++ return PlayerMobDistanceMap.this.pooledHashSets.findMapWith(players, player);
++ }
++ });
++ }
++
++ private void removePlayerFrom(final ServerPlayer player, final int chunkX, final int chunkZ) {
++ this.playerMap.compute(ChunkPos.asLong(chunkX, chunkZ), (final Long keyInMap, final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> players) -> {
++ return PlayerMobDistanceMap.this.pooledHashSets.findMapWithout(players, player); // rets null instead of an empty map
++ });
++ }
++
++ private void updatePlayer(final ServerPlayer player, final SectionPos oldPosition, final SectionPos newPosition, final int oldViewDistance, final int newViewDistance) {
++ final int toX = newPosition.getX();
++ final int toZ = newPosition.getZ();
++ final int fromX = oldPosition.getX();
++ final int fromZ = oldPosition.getZ();
++
++ final int dx = toX - fromX;
++ final int dz = toZ - fromZ;
++
++ final int totalX = Math.abs(fromX - toX);
++ final int totalZ = Math.abs(fromZ - toZ);
++
++ if (Math.max(totalX, totalZ) > (2 * oldViewDistance)) {
++ // teleported?
++ this.removePlayer(player, oldPosition, oldViewDistance);
++ this.addNewPlayer(player, newPosition, newViewDistance);
++ return;
++ }
++
++ // x axis is width
++ // z axis is height
++ // right refers to the x axis of where we moved
++ // top refers to the z axis of where we moved
++
++ if (oldViewDistance == newViewDistance) {
++ // same view distance
++
++ // used for relative positioning
++ final int up = 1 | (dz >> (Integer.SIZE - 1)); // 1 if dz >= 0, -1 otherwise
++ final int right = 1 | (dx >> (Integer.SIZE - 1)); // 1 if dx >= 0, -1 otherwise
++
++ // The area excluded by overlapping the two view distance squares creates four rectangles:
++ // Two on the left, and two on the right. The ones on the left we consider the "removed" section
++ // and on the right the "added" section.
++ // https://i.imgur.com/MrnOBgI.png is a reference image. Note that the outside border is not actually
++ // exclusive to the regions they surround.
++
++ // 4 points of the rectangle
++ int maxX; // exclusive
++ int minX; // inclusive
++ int maxZ; // exclusive
++ int minZ; // inclusive
++
++ if (dx != 0) {
++ // handle right addition
++
++ maxX = toX + (oldViewDistance * right) + right; // exclusive
++ minX = fromX + (oldViewDistance * right) + right; // inclusive
++ maxZ = fromZ + (oldViewDistance * up) + up; // exclusive
++ minZ = toZ - (oldViewDistance * up); // inclusive
++
++ for (int currX = minX; currX != maxX; currX += right) {
++ for (int currZ = minZ; currZ != maxZ; currZ += up) {
++ this.addPlayerTo(player, currX, currZ);
++ }
++ }
++ }
++
++ if (dz != 0) {
++ // handle up addition
++
++ maxX = toX + (oldViewDistance * right) + right; // exclusive
++ minX = toX - (oldViewDistance * right); // inclusive
++ maxZ = toZ + (oldViewDistance * up) + up; // exclusive
++ minZ = fromZ + (oldViewDistance * up) + up; // inclusive
++
++ for (int currX = minX; currX != maxX; currX += right) {
++ for (int currZ = minZ; currZ != maxZ; currZ += up) {
++ this.addPlayerTo(player, currX, currZ);
++ }
++ }
++ }
++
++ if (dx != 0) {
++ // handle left removal
++
++ maxX = toX - (oldViewDistance * right); // exclusive
++ minX = fromX - (oldViewDistance * right); // inclusive
++ maxZ = fromZ + (oldViewDistance * up) + up; // exclusive
++ minZ = toZ - (oldViewDistance * up); // inclusive
++
++ for (int currX = minX; currX != maxX; currX += right) {
++ for (int currZ = minZ; currZ != maxZ; currZ += up) {
++ this.removePlayerFrom(player, currX, currZ);
++ }
++ }
++ }
++
++ if (dz != 0) {
++ // handle down removal
++
++ maxX = fromX + (oldViewDistance * right) + right; // exclusive
++ minX = fromX - (oldViewDistance * right); // inclusive
++ maxZ = toZ - (oldViewDistance * up); // exclusive
++ minZ = fromZ - (oldViewDistance * up); // inclusive
++
++ for (int currX = minX; currX != maxX; currX += right) {
++ for (int currZ = minZ; currZ != maxZ; currZ += up) {
++ this.removePlayerFrom(player, currX, currZ);
++ }
++ }
++ }
++ } else {
++ // different view distance
++ // for now :)
++ this.removePlayer(player, oldPosition, oldViewDistance);
++ this.addNewPlayer(player, newPosition, newViewDistance);
++ }
++ }
++
++ private void removePlayer(final ServerPlayer player, final SectionPos position, final int viewDistance) {
++ final int x = position.getX();
++ final int z = position.getZ();
++
++ for (int xoff = -viewDistance; xoff <= viewDistance; ++xoff) {
++ for (int zoff = -viewDistance; zoff <= viewDistance; ++zoff) {
++ this.removePlayerFrom(player, x + xoff, z + zoff);
++ }
++ }
++ }
++
++ private void addNewPlayer(final ServerPlayer player, final SectionPos position, final int viewDistance) {
++ final int x = position.getX();
++ final int z = position.getZ();
++
++ for (int xoff = -viewDistance; xoff <= viewDistance; ++xoff) {
++ for (int zoff = -viewDistance; zoff <= viewDistance; ++zoff) {
++ this.addPlayerTo(player, x + xoff, z + zoff);
++ }
++ }
++ }
++}
+diff --git a/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java b/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..11de56afaf059b00fa5bec293516bcdce7c4b2b9
+--- /dev/null
++++ b/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java
+@@ -0,0 +1,241 @@
++package com.destroystokyo.paper.util;
++
++import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
++import it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet;
++import java.lang.ref.WeakReference;
++import java.util.Iterator;
++
++/** @author Spottedleaf */
++public class PooledHashSets<E> {
++
++ // we really want to avoid that equals() check as much as possible...
++ protected final Object2ObjectOpenHashMap<PooledObjectLinkedOpenHashSet<E>, PooledObjectLinkedOpenHashSet<E>> mapPool = new Object2ObjectOpenHashMap<>(64, 0.25f);
++
++ protected void decrementReferenceCount(final PooledObjectLinkedOpenHashSet<E> current) {
++ if (current.referenceCount == 0) {
++ throw new IllegalStateException("Cannot decrement reference count for " + current);
++ }
++ if (current.referenceCount == -1 || --current.referenceCount > 0) {
++ return;
++ }
++
++ this.mapPool.remove(current);
++ return;
++ }
++
++ public PooledObjectLinkedOpenHashSet<E> findMapWith(final PooledObjectLinkedOpenHashSet<E> current, final E object) {
++ final PooledObjectLinkedOpenHashSet<E> cached = current.getAddCache(object);
++
++ if (cached != null) {
++ if (cached.referenceCount != -1) {
++ ++cached.referenceCount;
++ }
++
++ decrementReferenceCount(current);
++
++ return cached;
++ }
++
++ if (!current.add(object)) {
++ return current;
++ }
++
++ // we use get/put since we use a different key on put
++ PooledObjectLinkedOpenHashSet<E> ret = this.mapPool.get(current);
++
++ if (ret == null) {
++ ret = new PooledObjectLinkedOpenHashSet<>(current);
++ current.remove(object);
++ this.mapPool.put(ret, ret);
++ ret.referenceCount = 1;
++ } else {
++ if (ret.referenceCount != -1) {
++ ++ret.referenceCount;
++ }
++ current.remove(object);
++ }
++
++ current.updateAddCache(object, ret);
++
++ decrementReferenceCount(current);
++ return ret;
++ }
++
++ // rets null if current.size() == 1
++ public PooledObjectLinkedOpenHashSet<E> findMapWithout(final PooledObjectLinkedOpenHashSet<E> current, final E object) {
++ if (current.set.size() == 1) {
++ decrementReferenceCount(current);
++ return null;
++ }
++
++ final PooledObjectLinkedOpenHashSet<E> cached = current.getRemoveCache(object);
++
++ if (cached != null) {
++ if (cached.referenceCount != -1) {
++ ++cached.referenceCount;
++ }
++
++ decrementReferenceCount(current);
++
++ return cached;
++ }
++
++ if (!current.remove(object)) {
++ return current;
++ }
++
++ // we use get/put since we use a different key on put
++ PooledObjectLinkedOpenHashSet<E> ret = this.mapPool.get(current);
++
++ if (ret == null) {
++ ret = new PooledObjectLinkedOpenHashSet<>(current);
++ current.add(object);
++ this.mapPool.put(ret, ret);
++ ret.referenceCount = 1;
++ } else {
++ if (ret.referenceCount != -1) {
++ ++ret.referenceCount;
++ }
++ current.add(object);
++ }
++
++ current.updateRemoveCache(object, ret);
++
++ decrementReferenceCount(current);
++ return ret;
++ }
++
++ public static final class PooledObjectLinkedOpenHashSet<E> implements Iterable<E> {
++
++ private static final WeakReference NULL_REFERENCE = new WeakReference(null);
++
++ final ObjectLinkedOpenHashSet<E> set;
++ int referenceCount; // -1 if special
++ int hash; // optimize hashcode
++
++ // add cache
++ WeakReference<E> lastAddObject = NULL_REFERENCE;
++ WeakReference<PooledObjectLinkedOpenHashSet<E>> lastAddMap = NULL_REFERENCE;
++
++ // remove cache
++ WeakReference<E> lastRemoveObject = NULL_REFERENCE;
++ WeakReference<PooledObjectLinkedOpenHashSet<E>> lastRemoveMap = NULL_REFERENCE;
++
++ public PooledObjectLinkedOpenHashSet() {
++ this.set = new ObjectLinkedOpenHashSet<>(2, 0.6f);
++ }
++
++ public PooledObjectLinkedOpenHashSet(final E single) {
++ this();
++ this.referenceCount = -1;
++ this.add(single);
++ }
++
++ public PooledObjectLinkedOpenHashSet(final PooledObjectLinkedOpenHashSet<E> other) {
++ this.set = other.set.clone();
++ this.hash = other.hash;
++ }
++
++ // from https://github.com/Spottedleaf/ConcurrentUtil/blob/master/src/main/java/ca/spottedleaf/concurrentutil/util/IntegerUtil.java
++ // generated by https://github.com/skeeto/hash-prospector
++ static int hash0(int x) {
++ x *= 0x36935555;
++ x ^= x >>> 16;
++ return x;
++ }
++
++ public PooledObjectLinkedOpenHashSet<E> getAddCache(final E element) {
++ final E currentAdd = this.lastAddObject.get();
++
++ if (currentAdd == null || !(currentAdd == element || currentAdd.equals(element))) {
++ return null;
++ }
++
++ final PooledObjectLinkedOpenHashSet<E> map = this.lastAddMap.get();
++ if (map == null || map.referenceCount == 0) {
++ // we need to ret null if ref count is zero as calling code will assume the map is in use
++ return null;
++ }
++
++ return map;
++ }
++
++ public PooledObjectLinkedOpenHashSet<E> getRemoveCache(final E element) {
++ final E currentRemove = this.lastRemoveObject.get();
++
++ if (currentRemove == null || !(currentRemove == element || currentRemove.equals(element))) {
++ return null;
++ }
++
++ final PooledObjectLinkedOpenHashSet<E> map = this.lastRemoveMap.get();
++ if (map == null || map.referenceCount == 0) {
++ // we need to ret null if ref count is zero as calling code will assume the map is in use
++ return null;
++ }
++
++ return map;
++ }
++
++ public void updateAddCache(final E element, final PooledObjectLinkedOpenHashSet<E> map) {
++ this.lastAddObject = new WeakReference<>(element);
++ this.lastAddMap = new WeakReference<>(map);
++ }
++
++ public void updateRemoveCache(final E element, final PooledObjectLinkedOpenHashSet<E> map) {
++ this.lastRemoveObject = new WeakReference<>(element);
++ this.lastRemoveMap = new WeakReference<>(map);
++ }
++
++ boolean add(final E element) {
++ boolean added = this.set.add(element);
++
++ if (added) {
++ this.hash += hash0(element.hashCode());
++ }
++
++ return added;
++ }
++
++ boolean remove(Object element) {
++ boolean removed = this.set.remove(element);
++
++ if (removed) {
++ this.hash -= hash0(element.hashCode());
++ }
++
++ return removed;
++ }
++
++ @Override
++ public Iterator<E> iterator() {
++ return this.set.iterator();
++ }
++
++ @Override
++ public int hashCode() {
++ return this.hash;
++ }
++
++ @Override
++ public boolean equals(final Object other) {
++ if (!(other instanceof PooledObjectLinkedOpenHashSet)) {
++ return false;
++ }
++ if (this.referenceCount == 0) {
++ return other == this;
++ } else {
++ if (other == this) {
++ // Unfortunately we are never equal to our own instance while in use!
++ return false;
++ }
++ return this.hash == ((PooledObjectLinkedOpenHashSet)other).hash && this.set.equals(((PooledObjectLinkedOpenHashSet)other).set);
++ }
++ }
++
++ @Override
++ public String toString() {
++ return "PooledHashSet: size: " + this.set.size() + ", reference count: " + this.referenceCount + ", hash: " +
++ this.hashCode() + ", identity: " + System.identityHashCode(this) + " map: " + this.set.toString();
++ }
++ }
++}
+diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
+index 0c82b270c7095c7e4666a8078ecc7142503795c4..0583d7ee24f694fbf5138dfae9f7b8c8e4225ab3 100644
+--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
++++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
+@@ -151,6 +151,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
+ private final Long2ByteMap chunkTypeCache;
+ private final Queue<Runnable> unloadQueue;
+ int viewDistance;
++ public final com.destroystokyo.paper.util.PlayerMobDistanceMap playerMobDistanceMap; // Paper
+
+ // CraftBukkit start - recursion-safe executor for Chunk loadCallback() and unloadCallback()
+ public final CallbackExecutor callbackExecutor = new CallbackExecutor();
+@@ -263,6 +264,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
+ this.dataRegionManager = new io.papermc.paper.chunk.SingleThreadChunkRegionManager(this.level, 2, (1.0 / 3.0), 1, 6, "Data", DataRegionData::new, DataRegionSectionData::new);
+ this.regionManagers.add(this.dataRegionManager);
+ // Paper end
++ this.playerMobDistanceMap = this.level.paperConfig.perPlayerMobSpawns ? new com.destroystokyo.paper.util.PlayerMobDistanceMap() : null; // Paper
+ }
+
+ protected ChunkGenerator generator() {
+@@ -280,6 +282,25 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
+ });
+ }
+
++ // Paper start
++ public void updatePlayerMobTypeMap(Entity entity) {
++ if (!this.level.paperConfig.perPlayerMobSpawns) {
++ return;
++ }
++ int chunkX = (int)Math.floor(entity.getX()) >> 4;
++ int chunkZ = (int)Math.floor(entity.getZ()) >> 4;
++ int index = entity.getType().getCategory().ordinal();
++
++ for (ServerPlayer player : this.playerMobDistanceMap.getPlayersInRange(chunkX, chunkZ)) {
++ ++player.mobCounts[index];
++ }
++ }
++
++ public int getMobCountNear(ServerPlayer entityPlayer, net.minecraft.world.entity.MobCategory mobCategory) {
++ return entityPlayer.mobCounts[mobCategory.ordinal()];
++ }
++ // Paper end
++
+ private static double euclideanDistanceSquared(ChunkPos pos, Entity entity) {
+ double d0 = (double) SectionPos.sectionToBlockCoord(pos.x, 8);
+ double d1 = (double) SectionPos.sectionToBlockCoord(pos.z, 8);
+diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+index 7b391d6ab84eeaed7bdd27ea70d5e3f9690a0abf..313e1ba78abd6394def9d00ae671b901a6298bd1 100644
+--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
++++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+@@ -916,7 +916,22 @@ public class ServerChunkCache extends ChunkSource {
+ gameprofilerfiller.push("naturalSpawnCount");
+ this.level.timings.countNaturalMobs.startTiming(); // Paper - timings
+ int l = this.distanceManager.getNaturalSpawnChunkCount();
+- NaturalSpawner.SpawnState spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap));
++ // Paper start - per player mob spawning
++ NaturalSpawner.SpawnState spawnercreature_d; // moved down
++ if (this.chunkMap.playerMobDistanceMap != null) {
++ // update distance map
++ this.level.timings.playerMobDistanceMapUpdate.startTiming();
++ this.chunkMap.playerMobDistanceMap.update(this.level.players, this.chunkMap.viewDistance);
++ this.level.timings.playerMobDistanceMapUpdate.stopTiming();
++ // re-set mob counts
++ for (ServerPlayer player : this.level.players) {
++ Arrays.fill(player.mobCounts, 0);
++ }
++ spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap), true);
++ } else {
++ spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap), false);
++ }
++ // Paper end
+ this.level.timings.countNaturalMobs.stopTiming(); // Paper - timings
+
+ this.lastSpawnState = spawnercreature_d;
+diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
+index b193f8dfbe7b61c919ad5eb452d29885982e25e4..01b9edc8aaf472650f171f1b88229807bcfdc145 100644
+--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
++++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
+@@ -227,6 +227,11 @@ public class ServerPlayer extends Player {
+ public boolean queueHealthUpdatePacket = false;
+ public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
+ // Paper end
++ // Paper start - mob spawning rework
++ public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length;
++ public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper
++ public final com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleMobDistanceMap;
++ // Paper end
+
+ // CraftBukkit start
+ public String displayName;
+@@ -316,6 +321,7 @@ public class ServerPlayer extends Player {
+ this.adventure$displayName = net.kyori.adventure.text.Component.text(this.getScoreboardName()); // Paper
+ this.bukkitPickUpLoot = true;
+ this.maxHealthCache = this.getMaxHealth();
++ this.cachedSingleMobDistanceMap = new com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<>(this); // Paper
+ }
+
+ // Yes, this doesn't match Vanilla, but it's the best we can do for now.
+diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
+index 6f63f471c2c9a3b85c6fc92bdee31a5ff9714ff5..c88bd5bc044b5f9722cb5826936e31811a8312c7 100644
+--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
++++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
+@@ -65,7 +65,13 @@ public final class NaturalSpawner {
+
+ private NaturalSpawner() {}
+
++ // Paper start - add countMobs parameter
+ public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator localmobcapcalculator) {
++ return createState(spawningChunkCount, entities, chunkSource, localmobcapcalculator, false);
++ }
++
++ public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator localmobcapcalculator, boolean countMobs) {
++ // Paper end
+ PotentialCalculator spawnercreatureprobabilities = new PotentialCalculator();
+ Object2IntOpenHashMap<MobCategory> object2intopenhashmap = new Object2IntOpenHashMap();
+ Iterator iterator = entities.iterator();
+@@ -106,6 +112,11 @@ public final class NaturalSpawner {
+ }
+
+ object2intopenhashmap.addTo(enumcreaturetype, 1);
++ // Paper start
++ if (countMobs) {
++ chunk.level.getChunkSource().chunkMap.updatePlayerMobTypeMap(entity);
++ }
++ // Paper end
+ });
+ }
+ }
+@@ -169,13 +180,30 @@ public final class NaturalSpawner {
+ continue;
+ }
+
+- if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && info.canSpawnForCategory(enumcreaturetype, chunk.getPos(), limit)) {
++ // Paper start - only allow spawns upto the limit per chunk and update count afterwards
++ int currEntityCount = info.mobCategoryCounts.getInt(enumcreaturetype);
++ int k1 = limit * info.getSpawnableChunkCount() / NaturalSpawner.MAGIC_NUMBER;
++ int difference = k1 - currEntityCount;
++
++ if (world.paperConfig.perPlayerMobSpawns) {
++ int minDiff = Integer.MAX_VALUE;
++ for (net.minecraft.server.level.ServerPlayer entityplayer : world.getChunkSource().chunkMap.playerMobDistanceMap.getPlayersInRange(chunk.getPos())) {
++ minDiff = Math.min(limit - world.getChunkSource().chunkMap.getMobCountNear(entityplayer, enumcreaturetype), minDiff);
++ }
++ difference = (minDiff == Integer.MAX_VALUE) ? 0 : minDiff;
++ }
++ if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && difference > 0) {
++ // Paper end
+ // CraftBukkit end
+ Objects.requireNonNull(info);
+ NaturalSpawner.SpawnPredicate spawnercreature_c = info::canSpawn;
+
+ Objects.requireNonNull(info);
+- NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn);
++ // Paper start
++ int spawnCount = NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn,
++ difference, world.paperConfig.perPlayerMobSpawns ? world.getChunkSource().chunkMap::updatePlayerMobTypeMap : null);
++ info.mobCategoryCounts.mergeInt(enumcreaturetype, spawnCount, Integer::sum);
++ // Paper end
+ }
+ }
+
+@@ -183,12 +211,18 @@ public final class NaturalSpawner {
+ world.getProfiler().pop();
+ }
+
++ // Paper start - add parameters and int ret type
+ public static void spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
++ spawnCategoryForChunk(group, world, chunk, checker, runner);
++ }
++ public static int spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
++ // Paper end - add parameters and int ret type
+ BlockPos blockposition = NaturalSpawner.getRandomPosWithin(world, chunk);
+
+ if (blockposition.getY() >= world.getMinBuildHeight() + 1) {
+- NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner);
++ return NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner, maxSpawns, trackEntity); // Paper
+ }
++ return 0; // Paper
+ }
+
+ @VisibleForDebug
+@@ -199,15 +233,21 @@ public final class NaturalSpawner {
+ });
+ }
+
++ // Paper start - add maxSpawns parameter and return spawned mobs
+ public static void spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
++ spawnCategoryForPosition(group, world,chunk, pos, checker, runner);
++ }
++ public static int spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
++ // Paper end - add maxSpawns parameter and return spawned mobs
+ StructureFeatureManager structuremanager = world.structureFeatureManager();
+ ChunkGenerator chunkgenerator = world.getChunkSource().getGenerator();
+ int i = pos.getY();
+ BlockState iblockdata = world.getBlockStateIfLoadedAndInBounds(pos); // Paper - don't load chunks for mob spawn
++ int j = 0; // Paper - moved up
+
+ if (iblockdata != null && !iblockdata.isRedstoneConductor(chunk, pos)) { // Paper - don't load chunks for mob spawn
+ BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
+- int j = 0;
++ //int j = 0; // Paper - moved up
+ int k = 0;
+
+ while (k < 3) {
+@@ -249,14 +289,14 @@ public final class NaturalSpawner {
+ // Paper start
+ Boolean doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
+ if (doSpawning == null) {
+- return;
++ return j; // Paper
+ }
+ if (doSpawning && checker.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, chunk)) {
+ // Paper end
+ Mob entityinsentient = NaturalSpawner.getMobForSpawn(world, biomesettingsmobs_c.type);
+
+ if (entityinsentient == null) {
+- return;
++ return j; // Paper
+ }
+
+ entityinsentient.moveTo(d0, (double) i, d1, world.random.nextFloat() * 360.0F, 0.0F);
+@@ -268,10 +308,15 @@ public final class NaturalSpawner {
+ ++j;
+ ++k1;
+ runner.run(entityinsentient, chunk);
++ // Paper start
++ if (trackEntity != null) {
++ trackEntity.accept(entityinsentient);
++ }
++ // Paper end
+ }
+ // CraftBukkit end
+- if (j >= entityinsentient.getMaxSpawnClusterSize()) {
+- return;
++ if (j >= entityinsentient.getMaxSpawnClusterSize() || j >= maxSpawns) { // Paper
++ return j; // Paper
+ }
+
+ if (entityinsentient.isMaxGroupSizeReached(k1)) {
+@@ -293,6 +338,7 @@ public final class NaturalSpawner {
+ }
+
+ }
++ return j; // Paper
+ }
+
+ private static boolean isRightDistanceToPlayerAndSpawnPoint(ServerLevel world, ChunkAccess chunk, BlockPos.MutableBlockPos pos, double squaredDistance) {