diff options
author | Jake Potrebic <[email protected]> | 2021-12-22 10:02:31 -0800 |
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committer | GitHub <[email protected]> | 2021-12-22 10:02:31 -0800 |
commit | 82eaf4ee15d77303cdd352cce9b33c2f3e5d14d7 (patch) | |
tree | 53e4a42978675fc17acc76b85dcb0c3569ab3e3b /patches/server/0366-implement-optional-per-player-mob-spawns.patch | |
parent | 6e5ceb34eb2ef4d6c0a35c46d0eded9099bb2fee (diff) | |
download | Paper-82eaf4ee15d77303cdd352cce9b33c2f3e5d14d7.tar.gz Paper-82eaf4ee15d77303cdd352cce9b33c2f3e5d14d7.zip |
Fix duplicated BlockPistonRetractEvent call (#7111)
Diffstat (limited to 'patches/server/0366-implement-optional-per-player-mob-spawns.patch')
-rw-r--r-- | patches/server/0366-implement-optional-per-player-mob-spawns.patch | 795 |
1 files changed, 795 insertions, 0 deletions
diff --git a/patches/server/0366-implement-optional-per-player-mob-spawns.patch b/patches/server/0366-implement-optional-per-player-mob-spawns.patch new file mode 100644 index 0000000000..91fdd170a8 --- /dev/null +++ b/patches/server/0366-implement-optional-per-player-mob-spawns.patch @@ -0,0 +1,795 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: kickash32 <[email protected]> +Date: Mon, 19 Aug 2019 01:27:58 +0500 +Subject: [PATCH] implement optional per player mob spawns + + +diff --git a/src/main/java/co/aikar/timings/WorldTimingsHandler.java b/src/main/java/co/aikar/timings/WorldTimingsHandler.java +index fe79c0add4f7cb18d487c5bb9415c40c5b551ea2..8d9ddad1879e7616d980ca70de8aecacaa86db35 100644 +--- a/src/main/java/co/aikar/timings/WorldTimingsHandler.java ++++ b/src/main/java/co/aikar/timings/WorldTimingsHandler.java +@@ -57,6 +57,7 @@ public class WorldTimingsHandler { + + + public final Timing miscMobSpawning; ++ public final Timing playerMobDistanceMapUpdate; + + public final Timing poiUnload; + public final Timing chunkUnload; +@@ -121,6 +122,7 @@ public class WorldTimingsHandler { + + + miscMobSpawning = Timings.ofSafe(name + "Mob spawning - Misc"); ++ playerMobDistanceMapUpdate = Timings.ofSafe(name + "Per Player Mob Spawning - Distance Map Update"); + + poiUnload = Timings.ofSafe(name + "Chunk unload - POI"); + chunkUnload = Timings.ofSafe(name + "Chunk unload - Chunk"); +diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +index 619f5c11ae8e21b060b52b60d681db6dd9cb5816..88d140a03b6f28070b2f78588ee5ce4d5ac3cf0f 100644 +--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java ++++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +@@ -613,4 +613,12 @@ public class PaperWorldConfig { + } + } + } ++ ++ public boolean perPlayerMobSpawns = false; ++ private void perPlayerMobSpawns() { ++ if (PaperConfig.version < 22) { ++ set("per-player-mob-spawns", Boolean.TRUE); ++ } ++ perPlayerMobSpawns = getBoolean("per-player-mob-spawns", true); ++ } + } +diff --git a/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java b/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java +new file mode 100644 +index 0000000000000000000000000000000000000000..72063ba7fb0d04594043cb07034590d597c3d77e +--- /dev/null ++++ b/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java +@@ -0,0 +1,252 @@ ++package com.destroystokyo.paper.util; ++ ++import it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap; ++import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap; ++import it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet; ++import java.util.List; ++import java.util.Map; ++import net.minecraft.core.SectionPos; ++import net.minecraft.server.level.ServerPlayer; ++import net.minecraft.world.level.ChunkPos; ++import org.spigotmc.AsyncCatcher; ++import java.util.HashMap; ++ ++/** @author Spottedleaf */ ++public final class PlayerMobDistanceMap { ++ ++ private static final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> EMPTY_SET = new PooledHashSets.PooledObjectLinkedOpenHashSet<>(); ++ ++ private final Map<ServerPlayer, SectionPos> players = new HashMap<>(); ++ // we use linked for better iteration. ++ private final Long2ObjectOpenHashMap<PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer>> playerMap = new Long2ObjectOpenHashMap<>(32, 0.5f); ++ private int viewDistance; ++ ++ private final PooledHashSets<ServerPlayer> pooledHashSets = new PooledHashSets<>(); ++ ++ public PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> getPlayersInRange(final ChunkPos chunkPos) { ++ return this.getPlayersInRange(chunkPos.x, chunkPos.z); ++ } ++ ++ public PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> getPlayersInRange(final int chunkX, final int chunkZ) { ++ return this.playerMap.getOrDefault(ChunkPos.asLong(chunkX, chunkZ), EMPTY_SET); ++ } ++ ++ public void update(final List<ServerPlayer> currentPlayers, final int newViewDistance) { ++ AsyncCatcher.catchOp("Distance map update"); ++ final ObjectLinkedOpenHashSet<ServerPlayer> gone = new ObjectLinkedOpenHashSet<>(this.players.keySet()); ++ ++ final int oldViewDistance = this.viewDistance; ++ this.viewDistance = newViewDistance; ++ ++ for (final ServerPlayer player : currentPlayers) { ++ if (player.isSpectator() || !player.affectsSpawning) { ++ continue; // will be left in 'gone' (or not added at all) ++ } ++ ++ gone.remove(player); ++ ++ final SectionPos newPosition = player.getLastSectionPos(); ++ final SectionPos oldPosition = this.players.put(player, newPosition); ++ ++ if (oldPosition == null) { ++ this.addNewPlayer(player, newPosition, newViewDistance); ++ } else { ++ this.updatePlayer(player, oldPosition, newPosition, oldViewDistance, newViewDistance); ++ } ++ //this.validatePlayer(player, newViewDistance); // debug only ++ } ++ ++ for (final ServerPlayer player : gone) { ++ final SectionPos oldPosition = this.players.remove(player); ++ if (oldPosition != null) { ++ this.removePlayer(player, oldPosition, oldViewDistance); ++ } ++ } ++ } ++ ++ // expensive op, only for debug ++ private void validatePlayer(final ServerPlayer player, final int viewDistance) { ++ int entiesGot = 0; ++ int expectedEntries = (2 * viewDistance + 1); ++ expectedEntries *= expectedEntries; ++ ++ final SectionPos currPosition = player.getLastSectionPos(); ++ ++ final int centerX = currPosition.getX(); ++ final int centerZ = currPosition.getZ(); ++ ++ for (final Long2ObjectLinkedOpenHashMap.Entry<PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer>> entry : this.playerMap.long2ObjectEntrySet()) { ++ final long key = entry.getLongKey(); ++ final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> map = entry.getValue(); ++ ++ if (map.referenceCount == 0) { ++ throw new IllegalStateException("Invalid map"); ++ } ++ ++ if (map.set.contains(player)) { ++ ++entiesGot; ++ ++ final int chunkX = ChunkPos.getX(key); ++ final int chunkZ = ChunkPos.getZ(key); ++ ++ final int dist = Math.max(Math.abs(chunkX - centerX), Math.abs(chunkZ - centerZ)); ++ ++ if (dist > viewDistance) { ++ throw new IllegalStateException("Expected view distance " + viewDistance + ", got " + dist); ++ } ++ } ++ } ++ ++ if (entiesGot != expectedEntries) { ++ throw new IllegalStateException("Expected " + expectedEntries + ", got " + entiesGot); ++ } ++ } ++ ++ private void addPlayerTo(final ServerPlayer player, final int chunkX, final int chunkZ) { ++ this.playerMap.compute(ChunkPos.asLong(chunkX, chunkZ), (final Long key, final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> players) -> { ++ if (players == null) { ++ return player.cachedSingleMobDistanceMap; ++ } else { ++ return PlayerMobDistanceMap.this.pooledHashSets.findMapWith(players, player); ++ } ++ }); ++ } ++ ++ private void removePlayerFrom(final ServerPlayer player, final int chunkX, final int chunkZ) { ++ this.playerMap.compute(ChunkPos.asLong(chunkX, chunkZ), (final Long keyInMap, final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> players) -> { ++ return PlayerMobDistanceMap.this.pooledHashSets.findMapWithout(players, player); // rets null instead of an empty map ++ }); ++ } ++ ++ private void updatePlayer(final ServerPlayer player, final SectionPos oldPosition, final SectionPos newPosition, final int oldViewDistance, final int newViewDistance) { ++ final int toX = newPosition.getX(); ++ final int toZ = newPosition.getZ(); ++ final int fromX = oldPosition.getX(); ++ final int fromZ = oldPosition.getZ(); ++ ++ final int dx = toX - fromX; ++ final int dz = toZ - fromZ; ++ ++ final int totalX = Math.abs(fromX - toX); ++ final int totalZ = Math.abs(fromZ - toZ); ++ ++ if (Math.max(totalX, totalZ) > (2 * oldViewDistance)) { ++ // teleported? ++ this.removePlayer(player, oldPosition, oldViewDistance); ++ this.addNewPlayer(player, newPosition, newViewDistance); ++ return; ++ } ++ ++ // x axis is width ++ // z axis is height ++ // right refers to the x axis of where we moved ++ // top refers to the z axis of where we moved ++ ++ if (oldViewDistance == newViewDistance) { ++ // same view distance ++ ++ // used for relative positioning ++ final int up = 1 | (dz >> (Integer.SIZE - 1)); // 1 if dz >= 0, -1 otherwise ++ final int right = 1 | (dx >> (Integer.SIZE - 1)); // 1 if dx >= 0, -1 otherwise ++ ++ // The area excluded by overlapping the two view distance squares creates four rectangles: ++ // Two on the left, and two on the right. The ones on the left we consider the "removed" section ++ // and on the right the "added" section. ++ // https://i.imgur.com/MrnOBgI.png is a reference image. Note that the outside border is not actually ++ // exclusive to the regions they surround. ++ ++ // 4 points of the rectangle ++ int maxX; // exclusive ++ int minX; // inclusive ++ int maxZ; // exclusive ++ int minZ; // inclusive ++ ++ if (dx != 0) { ++ // handle right addition ++ ++ maxX = toX + (oldViewDistance * right) + right; // exclusive ++ minX = fromX + (oldViewDistance * right) + right; // inclusive ++ maxZ = fromZ + (oldViewDistance * up) + up; // exclusive ++ minZ = toZ - (oldViewDistance * up); // inclusive ++ ++ for (int currX = minX; currX != maxX; currX += right) { ++ for (int currZ = minZ; currZ != maxZ; currZ += up) { ++ this.addPlayerTo(player, currX, currZ); ++ } ++ } ++ } ++ ++ if (dz != 0) { ++ // handle up addition ++ ++ maxX = toX + (oldViewDistance * right) + right; // exclusive ++ minX = toX - (oldViewDistance * right); // inclusive ++ maxZ = toZ + (oldViewDistance * up) + up; // exclusive ++ minZ = fromZ + (oldViewDistance * up) + up; // inclusive ++ ++ for (int currX = minX; currX != maxX; currX += right) { ++ for (int currZ = minZ; currZ != maxZ; currZ += up) { ++ this.addPlayerTo(player, currX, currZ); ++ } ++ } ++ } ++ ++ if (dx != 0) { ++ // handle left removal ++ ++ maxX = toX - (oldViewDistance * right); // exclusive ++ minX = fromX - (oldViewDistance * right); // inclusive ++ maxZ = fromZ + (oldViewDistance * up) + up; // exclusive ++ minZ = toZ - (oldViewDistance * up); // inclusive ++ ++ for (int currX = minX; currX != maxX; currX += right) { ++ for (int currZ = minZ; currZ != maxZ; currZ += up) { ++ this.removePlayerFrom(player, currX, currZ); ++ } ++ } ++ } ++ ++ if (dz != 0) { ++ // handle down removal ++ ++ maxX = fromX + (oldViewDistance * right) + right; // exclusive ++ minX = fromX - (oldViewDistance * right); // inclusive ++ maxZ = toZ - (oldViewDistance * up); // exclusive ++ minZ = fromZ - (oldViewDistance * up); // inclusive ++ ++ for (int currX = minX; currX != maxX; currX += right) { ++ for (int currZ = minZ; currZ != maxZ; currZ += up) { ++ this.removePlayerFrom(player, currX, currZ); ++ } ++ } ++ } ++ } else { ++ // different view distance ++ // for now :) ++ this.removePlayer(player, oldPosition, oldViewDistance); ++ this.addNewPlayer(player, newPosition, newViewDistance); ++ } ++ } ++ ++ private void removePlayer(final ServerPlayer player, final SectionPos position, final int viewDistance) { ++ final int x = position.getX(); ++ final int z = position.getZ(); ++ ++ for (int xoff = -viewDistance; xoff <= viewDistance; ++xoff) { ++ for (int zoff = -viewDistance; zoff <= viewDistance; ++zoff) { ++ this.removePlayerFrom(player, x + xoff, z + zoff); ++ } ++ } ++ } ++ ++ private void addNewPlayer(final ServerPlayer player, final SectionPos position, final int viewDistance) { ++ final int x = position.getX(); ++ final int z = position.getZ(); ++ ++ for (int xoff = -viewDistance; xoff <= viewDistance; ++xoff) { ++ for (int zoff = -viewDistance; zoff <= viewDistance; ++zoff) { ++ this.addPlayerTo(player, x + xoff, z + zoff); ++ } ++ } ++ } ++} +diff --git a/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java b/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java +new file mode 100644 +index 0000000000000000000000000000000000000000..11de56afaf059b00fa5bec293516bcdce7c4b2b9 +--- /dev/null ++++ b/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java +@@ -0,0 +1,241 @@ ++package com.destroystokyo.paper.util; ++ ++import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap; ++import it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet; ++import java.lang.ref.WeakReference; ++import java.util.Iterator; ++ ++/** @author Spottedleaf */ ++public class PooledHashSets<E> { ++ ++ // we really want to avoid that equals() check as much as possible... ++ protected final Object2ObjectOpenHashMap<PooledObjectLinkedOpenHashSet<E>, PooledObjectLinkedOpenHashSet<E>> mapPool = new Object2ObjectOpenHashMap<>(64, 0.25f); ++ ++ protected void decrementReferenceCount(final PooledObjectLinkedOpenHashSet<E> current) { ++ if (current.referenceCount == 0) { ++ throw new IllegalStateException("Cannot decrement reference count for " + current); ++ } ++ if (current.referenceCount == -1 || --current.referenceCount > 0) { ++ return; ++ } ++ ++ this.mapPool.remove(current); ++ return; ++ } ++ ++ public PooledObjectLinkedOpenHashSet<E> findMapWith(final PooledObjectLinkedOpenHashSet<E> current, final E object) { ++ final PooledObjectLinkedOpenHashSet<E> cached = current.getAddCache(object); ++ ++ if (cached != null) { ++ if (cached.referenceCount != -1) { ++ ++cached.referenceCount; ++ } ++ ++ decrementReferenceCount(current); ++ ++ return cached; ++ } ++ ++ if (!current.add(object)) { ++ return current; ++ } ++ ++ // we use get/put since we use a different key on put ++ PooledObjectLinkedOpenHashSet<E> ret = this.mapPool.get(current); ++ ++ if (ret == null) { ++ ret = new PooledObjectLinkedOpenHashSet<>(current); ++ current.remove(object); ++ this.mapPool.put(ret, ret); ++ ret.referenceCount = 1; ++ } else { ++ if (ret.referenceCount != -1) { ++ ++ret.referenceCount; ++ } ++ current.remove(object); ++ } ++ ++ current.updateAddCache(object, ret); ++ ++ decrementReferenceCount(current); ++ return ret; ++ } ++ ++ // rets null if current.size() == 1 ++ public PooledObjectLinkedOpenHashSet<E> findMapWithout(final PooledObjectLinkedOpenHashSet<E> current, final E object) { ++ if (current.set.size() == 1) { ++ decrementReferenceCount(current); ++ return null; ++ } ++ ++ final PooledObjectLinkedOpenHashSet<E> cached = current.getRemoveCache(object); ++ ++ if (cached != null) { ++ if (cached.referenceCount != -1) { ++ ++cached.referenceCount; ++ } ++ ++ decrementReferenceCount(current); ++ ++ return cached; ++ } ++ ++ if (!current.remove(object)) { ++ return current; ++ } ++ ++ // we use get/put since we use a different key on put ++ PooledObjectLinkedOpenHashSet<E> ret = this.mapPool.get(current); ++ ++ if (ret == null) { ++ ret = new PooledObjectLinkedOpenHashSet<>(current); ++ current.add(object); ++ this.mapPool.put(ret, ret); ++ ret.referenceCount = 1; ++ } else { ++ if (ret.referenceCount != -1) { ++ ++ret.referenceCount; ++ } ++ current.add(object); ++ } ++ ++ current.updateRemoveCache(object, ret); ++ ++ decrementReferenceCount(current); ++ return ret; ++ } ++ ++ public static final class PooledObjectLinkedOpenHashSet<E> implements Iterable<E> { ++ ++ private static final WeakReference NULL_REFERENCE = new WeakReference(null); ++ ++ final ObjectLinkedOpenHashSet<E> set; ++ int referenceCount; // -1 if special ++ int hash; // optimize hashcode ++ ++ // add cache ++ WeakReference<E> lastAddObject = NULL_REFERENCE; ++ WeakReference<PooledObjectLinkedOpenHashSet<E>> lastAddMap = NULL_REFERENCE; ++ ++ // remove cache ++ WeakReference<E> lastRemoveObject = NULL_REFERENCE; ++ WeakReference<PooledObjectLinkedOpenHashSet<E>> lastRemoveMap = NULL_REFERENCE; ++ ++ public PooledObjectLinkedOpenHashSet() { ++ this.set = new ObjectLinkedOpenHashSet<>(2, 0.6f); ++ } ++ ++ public PooledObjectLinkedOpenHashSet(final E single) { ++ this(); ++ this.referenceCount = -1; ++ this.add(single); ++ } ++ ++ public PooledObjectLinkedOpenHashSet(final PooledObjectLinkedOpenHashSet<E> other) { ++ this.set = other.set.clone(); ++ this.hash = other.hash; ++ } ++ ++ // from https://github.com/Spottedleaf/ConcurrentUtil/blob/master/src/main/java/ca/spottedleaf/concurrentutil/util/IntegerUtil.java ++ // generated by https://github.com/skeeto/hash-prospector ++ static int hash0(int x) { ++ x *= 0x36935555; ++ x ^= x >>> 16; ++ return x; ++ } ++ ++ public PooledObjectLinkedOpenHashSet<E> getAddCache(final E element) { ++ final E currentAdd = this.lastAddObject.get(); ++ ++ if (currentAdd == null || !(currentAdd == element || currentAdd.equals(element))) { ++ return null; ++ } ++ ++ final PooledObjectLinkedOpenHashSet<E> map = this.lastAddMap.get(); ++ if (map == null || map.referenceCount == 0) { ++ // we need to ret null if ref count is zero as calling code will assume the map is in use ++ return null; ++ } ++ ++ return map; ++ } ++ ++ public PooledObjectLinkedOpenHashSet<E> getRemoveCache(final E element) { ++ final E currentRemove = this.lastRemoveObject.get(); ++ ++ if (currentRemove == null || !(currentRemove == element || currentRemove.equals(element))) { ++ return null; ++ } ++ ++ final PooledObjectLinkedOpenHashSet<E> map = this.lastRemoveMap.get(); ++ if (map == null || map.referenceCount == 0) { ++ // we need to ret null if ref count is zero as calling code will assume the map is in use ++ return null; ++ } ++ ++ return map; ++ } ++ ++ public void updateAddCache(final E element, final PooledObjectLinkedOpenHashSet<E> map) { ++ this.lastAddObject = new WeakReference<>(element); ++ this.lastAddMap = new WeakReference<>(map); ++ } ++ ++ public void updateRemoveCache(final E element, final PooledObjectLinkedOpenHashSet<E> map) { ++ this.lastRemoveObject = new WeakReference<>(element); ++ this.lastRemoveMap = new WeakReference<>(map); ++ } ++ ++ boolean add(final E element) { ++ boolean added = this.set.add(element); ++ ++ if (added) { ++ this.hash += hash0(element.hashCode()); ++ } ++ ++ return added; ++ } ++ ++ boolean remove(Object element) { ++ boolean removed = this.set.remove(element); ++ ++ if (removed) { ++ this.hash -= hash0(element.hashCode()); ++ } ++ ++ return removed; ++ } ++ ++ @Override ++ public Iterator<E> iterator() { ++ return this.set.iterator(); ++ } ++ ++ @Override ++ public int hashCode() { ++ return this.hash; ++ } ++ ++ @Override ++ public boolean equals(final Object other) { ++ if (!(other instanceof PooledObjectLinkedOpenHashSet)) { ++ return false; ++ } ++ if (this.referenceCount == 0) { ++ return other == this; ++ } else { ++ if (other == this) { ++ // Unfortunately we are never equal to our own instance while in use! ++ return false; ++ } ++ return this.hash == ((PooledObjectLinkedOpenHashSet)other).hash && this.set.equals(((PooledObjectLinkedOpenHashSet)other).set); ++ } ++ } ++ ++ @Override ++ public String toString() { ++ return "PooledHashSet: size: " + this.set.size() + ", reference count: " + this.referenceCount + ", hash: " + ++ this.hashCode() + ", identity: " + System.identityHashCode(this) + " map: " + this.set.toString(); ++ } ++ } ++} +diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java +index 0c82b270c7095c7e4666a8078ecc7142503795c4..0583d7ee24f694fbf5138dfae9f7b8c8e4225ab3 100644 +--- a/src/main/java/net/minecraft/server/level/ChunkMap.java ++++ b/src/main/java/net/minecraft/server/level/ChunkMap.java +@@ -151,6 +151,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider + private final Long2ByteMap chunkTypeCache; + private final Queue<Runnable> unloadQueue; + int viewDistance; ++ public final com.destroystokyo.paper.util.PlayerMobDistanceMap playerMobDistanceMap; // Paper + + // CraftBukkit start - recursion-safe executor for Chunk loadCallback() and unloadCallback() + public final CallbackExecutor callbackExecutor = new CallbackExecutor(); +@@ -263,6 +264,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider + this.dataRegionManager = new io.papermc.paper.chunk.SingleThreadChunkRegionManager(this.level, 2, (1.0 / 3.0), 1, 6, "Data", DataRegionData::new, DataRegionSectionData::new); + this.regionManagers.add(this.dataRegionManager); + // Paper end ++ this.playerMobDistanceMap = this.level.paperConfig.perPlayerMobSpawns ? new com.destroystokyo.paper.util.PlayerMobDistanceMap() : null; // Paper + } + + protected ChunkGenerator generator() { +@@ -280,6 +282,25 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider + }); + } + ++ // Paper start ++ public void updatePlayerMobTypeMap(Entity entity) { ++ if (!this.level.paperConfig.perPlayerMobSpawns) { ++ return; ++ } ++ int chunkX = (int)Math.floor(entity.getX()) >> 4; ++ int chunkZ = (int)Math.floor(entity.getZ()) >> 4; ++ int index = entity.getType().getCategory().ordinal(); ++ ++ for (ServerPlayer player : this.playerMobDistanceMap.getPlayersInRange(chunkX, chunkZ)) { ++ ++player.mobCounts[index]; ++ } ++ } ++ ++ public int getMobCountNear(ServerPlayer entityPlayer, net.minecraft.world.entity.MobCategory mobCategory) { ++ return entityPlayer.mobCounts[mobCategory.ordinal()]; ++ } ++ // Paper end ++ + private static double euclideanDistanceSquared(ChunkPos pos, Entity entity) { + double d0 = (double) SectionPos.sectionToBlockCoord(pos.x, 8); + double d1 = (double) SectionPos.sectionToBlockCoord(pos.z, 8); +diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java +index 7b391d6ab84eeaed7bdd27ea70d5e3f9690a0abf..313e1ba78abd6394def9d00ae671b901a6298bd1 100644 +--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java ++++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java +@@ -916,7 +916,22 @@ public class ServerChunkCache extends ChunkSource { + gameprofilerfiller.push("naturalSpawnCount"); + this.level.timings.countNaturalMobs.startTiming(); // Paper - timings + int l = this.distanceManager.getNaturalSpawnChunkCount(); +- NaturalSpawner.SpawnState spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap)); ++ // Paper start - per player mob spawning ++ NaturalSpawner.SpawnState spawnercreature_d; // moved down ++ if (this.chunkMap.playerMobDistanceMap != null) { ++ // update distance map ++ this.level.timings.playerMobDistanceMapUpdate.startTiming(); ++ this.chunkMap.playerMobDistanceMap.update(this.level.players, this.chunkMap.viewDistance); ++ this.level.timings.playerMobDistanceMapUpdate.stopTiming(); ++ // re-set mob counts ++ for (ServerPlayer player : this.level.players) { ++ Arrays.fill(player.mobCounts, 0); ++ } ++ spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap), true); ++ } else { ++ spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap), false); ++ } ++ // Paper end + this.level.timings.countNaturalMobs.stopTiming(); // Paper - timings + + this.lastSpawnState = spawnercreature_d; +diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java +index b193f8dfbe7b61c919ad5eb452d29885982e25e4..01b9edc8aaf472650f171f1b88229807bcfdc145 100644 +--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java ++++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java +@@ -227,6 +227,11 @@ public class ServerPlayer extends Player { + public boolean queueHealthUpdatePacket = false; + public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket; + // Paper end ++ // Paper start - mob spawning rework ++ public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length; ++ public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper ++ public final com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleMobDistanceMap; ++ // Paper end + + // CraftBukkit start + public String displayName; +@@ -316,6 +321,7 @@ public class ServerPlayer extends Player { + this.adventure$displayName = net.kyori.adventure.text.Component.text(this.getScoreboardName()); // Paper + this.bukkitPickUpLoot = true; + this.maxHealthCache = this.getMaxHealth(); ++ this.cachedSingleMobDistanceMap = new com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<>(this); // Paper + } + + // Yes, this doesn't match Vanilla, but it's the best we can do for now. +diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java +index 6f63f471c2c9a3b85c6fc92bdee31a5ff9714ff5..c88bd5bc044b5f9722cb5826936e31811a8312c7 100644 +--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java ++++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java +@@ -65,7 +65,13 @@ public final class NaturalSpawner { + + private NaturalSpawner() {} + ++ // Paper start - add countMobs parameter + public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator localmobcapcalculator) { ++ return createState(spawningChunkCount, entities, chunkSource, localmobcapcalculator, false); ++ } ++ ++ public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator localmobcapcalculator, boolean countMobs) { ++ // Paper end + PotentialCalculator spawnercreatureprobabilities = new PotentialCalculator(); + Object2IntOpenHashMap<MobCategory> object2intopenhashmap = new Object2IntOpenHashMap(); + Iterator iterator = entities.iterator(); +@@ -106,6 +112,11 @@ public final class NaturalSpawner { + } + + object2intopenhashmap.addTo(enumcreaturetype, 1); ++ // Paper start ++ if (countMobs) { ++ chunk.level.getChunkSource().chunkMap.updatePlayerMobTypeMap(entity); ++ } ++ // Paper end + }); + } + } +@@ -169,13 +180,30 @@ public final class NaturalSpawner { + continue; + } + +- if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && info.canSpawnForCategory(enumcreaturetype, chunk.getPos(), limit)) { ++ // Paper start - only allow spawns upto the limit per chunk and update count afterwards ++ int currEntityCount = info.mobCategoryCounts.getInt(enumcreaturetype); ++ int k1 = limit * info.getSpawnableChunkCount() / NaturalSpawner.MAGIC_NUMBER; ++ int difference = k1 - currEntityCount; ++ ++ if (world.paperConfig.perPlayerMobSpawns) { ++ int minDiff = Integer.MAX_VALUE; ++ for (net.minecraft.server.level.ServerPlayer entityplayer : world.getChunkSource().chunkMap.playerMobDistanceMap.getPlayersInRange(chunk.getPos())) { ++ minDiff = Math.min(limit - world.getChunkSource().chunkMap.getMobCountNear(entityplayer, enumcreaturetype), minDiff); ++ } ++ difference = (minDiff == Integer.MAX_VALUE) ? 0 : minDiff; ++ } ++ if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && difference > 0) { ++ // Paper end + // CraftBukkit end + Objects.requireNonNull(info); + NaturalSpawner.SpawnPredicate spawnercreature_c = info::canSpawn; + + Objects.requireNonNull(info); +- NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn); ++ // Paper start ++ int spawnCount = NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn, ++ difference, world.paperConfig.perPlayerMobSpawns ? world.getChunkSource().chunkMap::updatePlayerMobTypeMap : null); ++ info.mobCategoryCounts.mergeInt(enumcreaturetype, spawnCount, Integer::sum); ++ // Paper end + } + } + +@@ -183,12 +211,18 @@ public final class NaturalSpawner { + world.getProfiler().pop(); + } + ++ // Paper start - add parameters and int ret type + public static void spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) { ++ spawnCategoryForChunk(group, world, chunk, checker, runner); ++ } ++ public static int spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) { ++ // Paper end - add parameters and int ret type + BlockPos blockposition = NaturalSpawner.getRandomPosWithin(world, chunk); + + if (blockposition.getY() >= world.getMinBuildHeight() + 1) { +- NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner); ++ return NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner, maxSpawns, trackEntity); // Paper + } ++ return 0; // Paper + } + + @VisibleForDebug +@@ -199,15 +233,21 @@ public final class NaturalSpawner { + }); + } + ++ // Paper start - add maxSpawns parameter and return spawned mobs + public static void spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) { ++ spawnCategoryForPosition(group, world,chunk, pos, checker, runner); ++ } ++ public static int spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) { ++ // Paper end - add maxSpawns parameter and return spawned mobs + StructureFeatureManager structuremanager = world.structureFeatureManager(); + ChunkGenerator chunkgenerator = world.getChunkSource().getGenerator(); + int i = pos.getY(); + BlockState iblockdata = world.getBlockStateIfLoadedAndInBounds(pos); // Paper - don't load chunks for mob spawn ++ int j = 0; // Paper - moved up + + if (iblockdata != null && !iblockdata.isRedstoneConductor(chunk, pos)) { // Paper - don't load chunks for mob spawn + BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos(); +- int j = 0; ++ //int j = 0; // Paper - moved up + int k = 0; + + while (k < 3) { +@@ -249,14 +289,14 @@ public final class NaturalSpawner { + // Paper start + Boolean doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2); + if (doSpawning == null) { +- return; ++ return j; // Paper + } + if (doSpawning && checker.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, chunk)) { + // Paper end + Mob entityinsentient = NaturalSpawner.getMobForSpawn(world, biomesettingsmobs_c.type); + + if (entityinsentient == null) { +- return; ++ return j; // Paper + } + + entityinsentient.moveTo(d0, (double) i, d1, world.random.nextFloat() * 360.0F, 0.0F); +@@ -268,10 +308,15 @@ public final class NaturalSpawner { + ++j; + ++k1; + runner.run(entityinsentient, chunk); ++ // Paper start ++ if (trackEntity != null) { ++ trackEntity.accept(entityinsentient); ++ } ++ // Paper end + } + // CraftBukkit end +- if (j >= entityinsentient.getMaxSpawnClusterSize()) { +- return; ++ if (j >= entityinsentient.getMaxSpawnClusterSize() || j >= maxSpawns) { // Paper ++ return j; // Paper + } + + if (entityinsentient.isMaxGroupSizeReached(k1)) { +@@ -293,6 +338,7 @@ public final class NaturalSpawner { + } + + } ++ return j; // Paper + } + + private static boolean isRightDistanceToPlayerAndSpawnPoint(ServerLevel world, ChunkAccess chunk, BlockPos.MutableBlockPos pos, double squaredDistance) { |