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author | Jake Potrebic <[email protected]> | 2022-06-05 17:17:27 -0700 |
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committer | GitHub <[email protected]> | 2022-06-05 17:17:27 -0700 |
commit | 4b27254e6a27c6429eb26c66212c150ad4a10b7c (patch) | |
tree | 2e23a265f0393170f9fe58637292edd098165990 /patches/server/0373-Configurable-chance-of-villager-zombie-infection.patch | |
parent | d8ef841114b988b8e12de7b389b78914450f5f75 (diff) | |
download | Paper-4b27254e6a27c6429eb26c66212c150ad4a10b7c.tar.gz Paper-4b27254e6a27c6429eb26c66212c150ad4a10b7c.zip |
Fix treasure maps discovered settings (#7627)
Diffstat (limited to 'patches/server/0373-Configurable-chance-of-villager-zombie-infection.patch')
-rw-r--r-- | patches/server/0373-Configurable-chance-of-villager-zombie-infection.patch | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/patches/server/0373-Configurable-chance-of-villager-zombie-infection.patch b/patches/server/0373-Configurable-chance-of-villager-zombie-infection.patch index 8e079b9981..72cfcc4a7e 100644 --- a/patches/server/0373-Configurable-chance-of-villager-zombie-infection.patch +++ b/patches/server/0373-Configurable-chance-of-villager-zombie-infection.patch @@ -8,10 +8,10 @@ This allows you to solve an issue in vanilla behavior where: * On normal difficulty they will have a 50% of getting infected or dying. diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java -index 78dfee9892f56adcbe7c5567a40dec6b4779d004..8a78ae8481d0ede674eb9aa56b9c8d5de5f730e9 100644 +index 82d8299d949ee26eefba2952b625650c1aca0e6a..6e7699e5a725eac05de3e809ae9a45a45891892b 100644 --- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java -@@ -536,6 +536,11 @@ public class PaperWorldConfig { +@@ -557,6 +557,11 @@ public class PaperWorldConfig { nerfNetherPortalPigmen = getBoolean("game-mechanics.nerf-pigmen-from-nether-portals", nerfNetherPortalPigmen); } |