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authorJake Potrebic <[email protected]>2022-06-05 17:17:27 -0700
committerGitHub <[email protected]>2022-06-05 17:17:27 -0700
commit4b27254e6a27c6429eb26c66212c150ad4a10b7c (patch)
tree2e23a265f0393170f9fe58637292edd098165990 /patches/server/0373-Configurable-chance-of-villager-zombie-infection.patch
parentd8ef841114b988b8e12de7b389b78914450f5f75 (diff)
downloadPaper-4b27254e6a27c6429eb26c66212c150ad4a10b7c.tar.gz
Paper-4b27254e6a27c6429eb26c66212c150ad4a10b7c.zip
Fix treasure maps discovered settings (#7627)
Diffstat (limited to 'patches/server/0373-Configurable-chance-of-villager-zombie-infection.patch')
-rw-r--r--patches/server/0373-Configurable-chance-of-villager-zombie-infection.patch4
1 files changed, 2 insertions, 2 deletions
diff --git a/patches/server/0373-Configurable-chance-of-villager-zombie-infection.patch b/patches/server/0373-Configurable-chance-of-villager-zombie-infection.patch
index 8e079b9981..72cfcc4a7e 100644
--- a/patches/server/0373-Configurable-chance-of-villager-zombie-infection.patch
+++ b/patches/server/0373-Configurable-chance-of-villager-zombie-infection.patch
@@ -8,10 +8,10 @@ This allows you to solve an issue in vanilla behavior where:
* On normal difficulty they will have a 50% of getting infected or dying.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
-index 78dfee9892f56adcbe7c5567a40dec6b4779d004..8a78ae8481d0ede674eb9aa56b9c8d5de5f730e9 100644
+index 82d8299d949ee26eefba2952b625650c1aca0e6a..6e7699e5a725eac05de3e809ae9a45a45891892b 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
-@@ -536,6 +536,11 @@ public class PaperWorldConfig {
+@@ -557,6 +557,11 @@ public class PaperWorldConfig {
nerfNetherPortalPigmen = getBoolean("game-mechanics.nerf-pigmen-from-nether-portals", nerfNetherPortalPigmen);
}