aboutsummaryrefslogtreecommitdiffhomepage
path: root/patches/server/0396-Move-player-to-spawn-point-if-spawn-in-unloaded-worl.patch
diff options
context:
space:
mode:
authorSpottedleaf <[email protected]>2022-08-26 21:56:55 -0700
committerSpottedleaf <[email protected]>2022-08-26 22:20:27 -0700
commitaabf67672174c4b3bf5a7de65fdeb5315ade37dc (patch)
treec2811f6ee2a1eb4e2dbe3d17d0d6f32da4329341 /patches/server/0396-Move-player-to-spawn-point-if-spawn-in-unloaded-worl.patch
parent0bf8790c9ccd7e7e694bb61839e70948359ee53c (diff)
downloadPaper-aabf67672174c4b3bf5a7de65fdeb5315ade37dc.tar.gz
Paper-aabf67672174c4b3bf5a7de65fdeb5315ade37dc.zip
Prevent unloading worlds with pending player logins
Logging into an unloaded world isn't going to end well. This may fix the cases of people seeing errors about regionfiles being closed, as loading chunks in an unloaded world will cause this as the regionfile cache is closed but not cleared.
Diffstat (limited to 'patches/server/0396-Move-player-to-spawn-point-if-spawn-in-unloaded-worl.patch')
0 files changed, 0 insertions, 0 deletions