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author | Jake Potrebic <[email protected]> | 2022-03-30 13:28:38 -0700 |
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committer | GitHub <[email protected]> | 2022-03-30 13:28:38 -0700 |
commit | 7f47b9b7f84f9bee31b3e046a8dcbd28ec012fe0 (patch) | |
tree | 08dd0cadd782982719e33315c2ae5687b2ce21fb /patches/server/0397-Fix-Chunk-Post-Processing-deadlock-risk.patch | |
parent | d3c102373f90cffa1be2a19ce671d99d563ff9ca (diff) | |
download | Paper-7f47b9b7f84f9bee31b3e046a8dcbd28ec012fe0.tar.gz Paper-7f47b9b7f84f9bee31b3e046a8dcbd28ec012fe0.zip |
Remove KeyedObject interface (#7680)
Diffstat (limited to 'patches/server/0397-Fix-Chunk-Post-Processing-deadlock-risk.patch')
-rw-r--r-- | patches/server/0397-Fix-Chunk-Post-Processing-deadlock-risk.patch | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/patches/server/0397-Fix-Chunk-Post-Processing-deadlock-risk.patch b/patches/server/0397-Fix-Chunk-Post-Processing-deadlock-risk.patch new file mode 100644 index 0000000000..240ccc2344 --- /dev/null +++ b/patches/server/0397-Fix-Chunk-Post-Processing-deadlock-risk.patch @@ -0,0 +1,73 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Aikar <[email protected]> +Date: Sat, 18 Apr 2020 04:36:11 -0400 +Subject: [PATCH] Fix Chunk Post Processing deadlock risk + +See: https://gist.github.com/aikar/dd22bbd2a3d78a2fd3d92e95e9f28dc6 + +as part of post processing a chunk, we can call ChunkConverter. + +ChunkConverter then kicks off major physics updates, and when blocks +that have connections across chunk boundaries occur, a recursive risk +can occur where A updates a block that triggers a physics request. + +That physics request may trigger a chunk request, that then enqueues +a task into the Mailbox ChunkTaskQueueSorter. + +If anything requests that same chunk that is in the middle of conversion, +it's mailbox queue is going to be held up, so the subsequent chunk request +will be unable to proceed. + +We delay post processing of Chunk.A() 1 "pass" by re stuffing it back into +the executor so that the mailbox ChunkQueue is now considered empty. + +This successfully fixed a reoccurring and highly reproducible crash +for heightmaps. + +diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java +index 7776c22744cdd31459e9634d1d549bdf2876e04f..43e5e148f1289ff5e42311981c597c66d98447aa 100644 +--- a/src/main/java/net/minecraft/server/level/ChunkMap.java ++++ b/src/main/java/net/minecraft/server/level/ChunkMap.java +@@ -178,6 +178,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider + }; + // CraftBukkit end + ++ final CallbackExecutor chunkLoadConversionCallbackExecutor = new CallbackExecutor(); // Paper + // Paper start - distance maps + private final com.destroystokyo.paper.util.misc.PooledLinkedHashSets<ServerPlayer> pooledLinkedPlayerHashSets = new com.destroystokyo.paper.util.misc.PooledLinkedHashSets<>(); + +@@ -995,16 +996,15 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider + }); + CompletableFuture<Either<LevelChunk, ChunkHolder.ChunkLoadingFailure>> completablefuture1 = completablefuture.thenApplyAsync((either) -> { + return either.mapLeft((list) -> { +- return (LevelChunk) list.get(list.size() / 2); +- }); +- }, (runnable) -> { +- this.mainThreadMailbox.tell(ChunkTaskPriorityQueueSorter.message(holder, runnable)); +- }).thenApplyAsync((either) -> { +- return either.ifLeft((chunk) -> { ++ // Paper start - revert 1.18.2 diff ++ final LevelChunk chunk = (LevelChunk) list.get(list.size() / 2); + chunk.postProcessGeneration(); + this.level.startTickingChunk(chunk); ++ return chunk; + }); +- }, this.mainThreadExecutor); ++ }, (runnable) -> { ++ this.mainThreadMailbox.tell(ChunkTaskPriorityQueueSorter.message(holder, () -> ChunkMap.this.chunkLoadConversionCallbackExecutor.execute(runnable))); // Paper - delay running Chunk post processing until outside of the sorter to prevent a deadlock scenario when post processing causes another chunk request. ++ }); // Paper end - revert 1.18.2 diff + + completablefuture1.thenAcceptAsync((either) -> { + either.ifLeft((chunk) -> { +diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java +index 8f1609bbb5670d3b4acccb2cb4b9238ce13290bb..cf5a5d98420c3849621bfdfae7bda7d5cb4b2dc9 100644 +--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java ++++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java +@@ -1133,6 +1133,7 @@ public class ServerChunkCache extends ChunkSource { + return super.pollTask() || execChunkTask; // Paper + } + } finally { ++ chunkMap.chunkLoadConversionCallbackExecutor.run(); // Paper - Add chunk load conversion callback executor to prevent deadlock due to recursion in the chunk task queue sorter + chunkMap.callbackExecutor.run(); + } + // CraftBukkit end |