diff options
author | Jake Potrebic <[email protected]> | 2022-02-28 18:44:07 -0800 |
---|---|---|
committer | Jason Penilla <[email protected]> | 2022-02-28 22:52:39 -0700 |
commit | 3526f22211b7d41e9bcda180664ef5dd7b6e22fe (patch) | |
tree | 4836e6cb1f34f8c59fc89f99cea4a2b835b5215f /patches/server/0405-Move-player-to-spawn-point-if-spawn-in-unloaded-worl.patch | |
parent | fbe43d6a1dd7ac2b4ce03e1dccc088b5ae769b18 (diff) | |
download | Paper-3526f22211b7d41e9bcda180664ef5dd7b6e22fe.tar.gz Paper-3526f22211b7d41e9bcda180664ef5dd7b6e22fe.zip |
move patch relying on TraceUtil to after its creation
Diffstat (limited to 'patches/server/0405-Move-player-to-spawn-point-if-spawn-in-unloaded-worl.patch')
-rw-r--r-- | patches/server/0405-Move-player-to-spawn-point-if-spawn-in-unloaded-worl.patch | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/patches/server/0405-Move-player-to-spawn-point-if-spawn-in-unloaded-worl.patch b/patches/server/0405-Move-player-to-spawn-point-if-spawn-in-unloaded-worl.patch new file mode 100644 index 0000000000..50edad1be1 --- /dev/null +++ b/patches/server/0405-Move-player-to-spawn-point-if-spawn-in-unloaded-worl.patch @@ -0,0 +1,27 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: 2277 <[email protected]> +Date: Tue, 31 Mar 2020 10:33:55 +0100 +Subject: [PATCH] Move player to spawn point if spawn in unloaded world + +The code following this has better support for null worlds to move +them back to the world spawn. + +diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java +index 03ead8423d022f91f849990b6167d86fec066361..21cbab2bd5754158ae4aa1a95f8c80b685ec166b 100644 +--- a/src/main/java/net/minecraft/world/entity/Entity.java ++++ b/src/main/java/net/minecraft/world/entity/Entity.java +@@ -2017,9 +2017,11 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, i + bworld = server.getWorld(worldName); + } + +- if (bworld == null) { +- bworld = ((org.bukkit.craftbukkit.CraftServer) server).getServer().getLevel(Level.OVERWORLD).getWorld(); +- } ++ // Paper start - Move player to spawn point if spawn in unloaded world ++// if (bworld == null) { ++// bworld = ((org.bukkit.craftbukkit.CraftServer) server).getServer().getWorldServer(World.OVERWORLD).getWorld(); ++// } ++ // Paper end - Move player to spawn point if spawn in unloaded world + + ((ServerPlayer) this).setLevel(bworld == null ? null : ((CraftWorld) bworld).getHandle()); + } |