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author | Nassim Jahnke <[email protected]> | 2024-02-11 22:28:00 +0100 |
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committer | GitHub <[email protected]> | 2024-02-11 22:28:00 +0100 |
commit | 31699ae9a8f3a57491e9c9276cffa5a51e9a5f60 (patch) | |
tree | 066237108974856e6a02b481451a17642afa530e /patches/server/0437-Fix-Concurrency-issue-in-ShufflingList.patch | |
parent | cde5587e58f08ce2d8875bb9d13a4be56825e353 (diff) | |
download | Paper-31699ae9a8f3a57491e9c9276cffa5a51e9a5f60.tar.gz Paper-31699ae9a8f3a57491e9c9276cffa5a51e9a5f60.zip |
Updated Upstream (Bukkit/CraftBukkit) (#10242)
* Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
a6a9d2a4 Remove some old ApiStatus.Experimental annotations
be72314c SPIGOT-7300, PR-829: Add new DamageSource API providing enhanced information about entity damage
b252cf05 SPIGOT-7576, PR-970: Add methods in MushroomCow to change stew effects
b1c689bd PR-902: Add Server#isLoggingIPs to get log-ips configuration
08f86d1c PR-971: Add Player methods for client-side potion effects
2e3024a9 PR-963: Add API for in-world structures
a23292a7 SPIGOT-7530, PR-948: Improve Resource Pack API with new 1.20.3 functionality
1851857b SPIGOT-3071, PR-969: Add entity spawn method with spawn reason
cde4c52a SPIGOT-5553, PR-964: Add EntityKnockbackEvent
CraftBukkit Changes:
38fd4bd50 Fix accidentally renamed internal damage method
80f0ce4be SPIGOT-7300, PR-1180: Add new DamageSource API providing enhanced information about entity damage
7e43f3b16 SPIGOT-7581: Fix typo in BlockMushroom
ea14b7d90 SPIGOT-7576, PR-1347: Add methods in MushroomCow to change stew effects
4c687f243 PR-1259: Add Server#isLoggingIPs to get log-ips configuration
22a541a29 Improve support for per-world game rules
cb7dccce2 PR-1348: Add Player methods for client-side potion effects
b8d6109f0 PR-1335: Add API for in-world structures
4398a1b5b SPIGOT-7577: Make CraftWindCharge#explode discard the entity
e74107678 Fix Crafter maximum stack size
0bb0f4f6a SPIGOT-7530, PR-1314: Improve Resource Pack API with new 1.20.3 functionality
4949f556d SPIGOT-3071, PR-1345: Add entity spawn method with spawn reason
20ac73ca2 PR-1353: Fix Structure#place not working as documented with 0 palette
3c1b77871 SPIGOT-6911, PR-1349: Change max book length in CraftMetaBook
333701839 SPIGOT-7572: Bee nests generated without bees
f48f4174c SPIGOT-5553, PR-1336: Add EntityKnockbackEvent
Diffstat (limited to 'patches/server/0437-Fix-Concurrency-issue-in-ShufflingList.patch')
-rw-r--r-- | patches/server/0437-Fix-Concurrency-issue-in-ShufflingList.patch | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/patches/server/0437-Fix-Concurrency-issue-in-ShufflingList.patch b/patches/server/0437-Fix-Concurrency-issue-in-ShufflingList.patch new file mode 100644 index 0000000000..36f5a879a8 --- /dev/null +++ b/patches/server/0437-Fix-Concurrency-issue-in-ShufflingList.patch @@ -0,0 +1,69 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Aikar <[email protected]> +Date: Mon, 6 Jul 2020 18:36:41 -0400 +Subject: [PATCH] Fix Concurrency issue in ShufflingList + +if multiple threads from worldgen sort at same time, it will crash. +So make a copy of the list for sorting purposes. + +diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java b/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java +index 419eadbe31b86b7192fd7a63268d547705e7c7ce..4b31a91a8d8a3b231e323692d0a0f7ae04dc7e89 100644 +--- a/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java ++++ b/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java +@@ -17,7 +17,7 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E> + private final Set<MemoryModuleType<?>> exitErasedMemories; + private final GateBehavior.OrderPolicy orderPolicy; + private final GateBehavior.RunningPolicy runningPolicy; +- private final ShufflingList<BehaviorControl<? super E>> behaviors = new ShufflingList<>(); ++ private final ShufflingList<BehaviorControl<? super E>> behaviors = new ShufflingList<>(false); // Paper - Fix Concurrency issue in ShufflingList during worldgen + private Behavior.Status status = Behavior.Status.STOPPED; + + public GateBehavior(Map<MemoryModuleType<?>, MemoryStatus> requiredMemoryState, Set<MemoryModuleType<?>> memoriesToForgetWhenStopped, GateBehavior.OrderPolicy order, GateBehavior.RunningPolicy runMode, List<Pair<? extends BehaviorControl<? super E>, Integer>> tasks) { +diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java b/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java +index 9fb20cd00568aeea25284ea0e80fe52cb1c3eede..9d01471da0571c92a60cd57ebd22a5f0b5648fb4 100644 +--- a/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java ++++ b/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java +@@ -16,12 +16,25 @@ import net.minecraft.util.RandomSource; + public class ShufflingList<U> implements Iterable<U> { + protected final List<ShufflingList.WeightedEntry<U>> entries; + private final RandomSource random = RandomSource.create(); ++ private final boolean isUnsafe; // Paper - Fix Concurrency issue in ShufflingList during worldgen + + public ShufflingList() { ++ // Paper start - Fix Concurrency issue in ShufflingList during worldgen ++ this(true); ++ } ++ public ShufflingList(boolean isUnsafe) { ++ this.isUnsafe = isUnsafe; ++ // Paper end - Fix Concurrency issue in ShufflingList during worldgen + this.entries = Lists.newArrayList(); + } + + private ShufflingList(List<ShufflingList.WeightedEntry<U>> list) { ++ // Paper start - Fix Concurrency issue in ShufflingList during worldgen ++ this(list, true); ++ } ++ private ShufflingList(List<ShufflingList.WeightedEntry<U>> list, boolean isUnsafe) { ++ this.isUnsafe = isUnsafe; ++ // Paper end - Fix Concurrency issue in ShufflingList during worldgen + this.entries = Lists.newArrayList(list); + } + +@@ -37,11 +50,12 @@ public class ShufflingList<U> implements Iterable<U> { + } + + public ShufflingList<U> shuffle() { +- this.entries.forEach((entry) -> { +- entry.setRandom(this.random.nextFloat()); +- }); +- this.entries.sort(Comparator.comparingDouble(ShufflingList.WeightedEntry::getRandWeight)); +- return this; ++ // Paper start - Fix Concurrency issue in ShufflingList during worldgen ++ List<ShufflingList.WeightedEntry<U>> list = this.isUnsafe ? Lists.newArrayList(this.entries) : this.entries; ++ list.forEach(entry -> entry.setRandom(this.random.nextFloat())); ++ list.sort(Comparator.comparingDouble(ShufflingList.WeightedEntry::getRandWeight)); ++ return this.isUnsafe ? new ShufflingList<>(list, this.isUnsafe) : this; ++ // Paper end - Fix Concurrency issue in ShufflingList during worldgen + } + + public Stream<U> stream() { |