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author | Jake Potrebic <[email protected]> | 2024-05-29 13:58:57 -0700 |
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committer | GitHub <[email protected]> | 2024-05-29 22:58:57 +0200 |
commit | a31dc90741ed9c121a13a3c124c9ebf5bafd0da7 (patch) | |
tree | 81963bd94fe7772ee08bd21710230de21b6b25da /patches/server/0441-Expose-world-spawn-angle.patch | |
parent | ed85aac53cfd93d29fa24e6071dbdddd0e49624b (diff) | |
download | Paper-a31dc90741ed9c121a13a3c124c9ebf5bafd0da7.tar.gz Paper-a31dc90741ed9c121a13a3c124c9ebf5bafd0da7.zip |
Several fixes and new api for experience merging/stacking (#9242)
Diffstat (limited to 'patches/server/0441-Expose-world-spawn-angle.patch')
-rw-r--r-- | patches/server/0441-Expose-world-spawn-angle.patch | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/patches/server/0441-Expose-world-spawn-angle.patch b/patches/server/0441-Expose-world-spawn-angle.patch new file mode 100644 index 0000000000..8a6e41905d --- /dev/null +++ b/patches/server/0441-Expose-world-spawn-angle.patch @@ -0,0 +1,19 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Mark Vainomaa <[email protected]> +Date: Tue, 17 Nov 2020 19:13:09 +0200 +Subject: [PATCH] Expose world spawn angle + + +diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java +index 8b0b9ef372c595340c43c5882ad71587833d86bc..c020f18f356f537a1557a3367dd801f9bbabacdc 100644 +--- a/src/main/java/net/minecraft/server/players/PlayerList.java ++++ b/src/main/java/net/minecraft/server/players/PlayerList.java +@@ -847,7 +847,7 @@ public abstract class PlayerList { + if (location == null) { + worldserver1 = this.server.getLevel(Level.OVERWORLD); + blockposition = entityplayer1.getSpawnPoint(worldserver1); +- location = CraftLocation.toBukkit(blockposition, worldserver1.getWorld()).add(0.5F, 0.1F, 0.5F); ++ location = CraftLocation.toBukkit(blockposition, worldserver1.getWorld(), worldserver1.levelData.getSpawnAngle(), 0.0F).add(0.5F, 0.1F, 0.5F); // Paper - Expose world spawn angle + } + + Player respawnPlayer = entityplayer1.getBukkitEntity(); |