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authorRiley Park <[email protected]>2024-05-15 17:06:59 -0700
committerGitHub <[email protected]>2024-05-15 17:06:59 -0700
commitf17519338bc589c045e0b32bfc37e048b23544d5 (patch)
treee50182ec698b4a9de8f366f485ee089b1901bbd9 /patches/server/0442-Expose-world-spawn-angle.patch
parent3fc93581bb876e8149b2ca423375a98f5ca12d27 (diff)
downloadPaper-f17519338bc589c045e0b32bfc37e048b23544d5.tar.gz
Paper-f17519338bc589c045e0b32bfc37e048b23544d5.zip
Expose server build information (#10729)
* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <[email protected]> Co-authored-by: masmc05 <[email protected]>
Diffstat (limited to 'patches/server/0442-Expose-world-spawn-angle.patch')
-rw-r--r--patches/server/0442-Expose-world-spawn-angle.patch19
1 files changed, 19 insertions, 0 deletions
diff --git a/patches/server/0442-Expose-world-spawn-angle.patch b/patches/server/0442-Expose-world-spawn-angle.patch
new file mode 100644
index 0000000000..8a6e41905d
--- /dev/null
+++ b/patches/server/0442-Expose-world-spawn-angle.patch
@@ -0,0 +1,19 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Mark Vainomaa <[email protected]>
+Date: Tue, 17 Nov 2020 19:13:09 +0200
+Subject: [PATCH] Expose world spawn angle
+
+
+diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
+index 8b0b9ef372c595340c43c5882ad71587833d86bc..c020f18f356f537a1557a3367dd801f9bbabacdc 100644
+--- a/src/main/java/net/minecraft/server/players/PlayerList.java
++++ b/src/main/java/net/minecraft/server/players/PlayerList.java
+@@ -847,7 +847,7 @@ public abstract class PlayerList {
+ if (location == null) {
+ worldserver1 = this.server.getLevel(Level.OVERWORLD);
+ blockposition = entityplayer1.getSpawnPoint(worldserver1);
+- location = CraftLocation.toBukkit(blockposition, worldserver1.getWorld()).add(0.5F, 0.1F, 0.5F);
++ location = CraftLocation.toBukkit(blockposition, worldserver1.getWorld(), worldserver1.levelData.getSpawnAngle(), 0.0F).add(0.5F, 0.1F, 0.5F); // Paper - Expose world spawn angle
+ }
+
+ Player respawnPlayer = entityplayer1.getBukkitEntity();