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authorShane Freeder <[email protected]>2024-04-11 16:42:18 +0100
committerShane Freeder <[email protected]>2024-04-11 16:42:18 +0100
commitd6a648d1f8e3b5a617306d3ee67d666752f4226a (patch)
tree3431fd58ed13bf49ba6df291f3e8e2a3b190f06b /patches/server/0455-Fix-Player-spawnParticle-x-y-z-precision-loss.patch
parent5436d44bf2509ff89129f8790ee4643f09c72871 (diff)
downloadPaper-fix/stackoverflow-on-stop.tar.gz
Paper-fix/stackoverflow-on-stop.zip
Fix StackOverflowException being thrown on server shutdownfix/stackoverflow-on-stop
paper previously migrated away from using executeIfPossible as this throws a RejectedExecutionException when the server is shutting down, which is then picked up by the Connection handler object and causes the player to be kicked without the intended disconnection message that comes from commands such as /stop, /restart This was fine, because previously changes made in spigot would just prevent these packets from being executed anyways. Instead, we'll just use a marker exception to try to detect this specific state.
Diffstat (limited to 'patches/server/0455-Fix-Player-spawnParticle-x-y-z-precision-loss.patch')
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