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authorJake Potrebic <[email protected]>2024-04-06 18:52:05 -0700
committerJake Potrebic <[email protected]>2024-04-10 14:04:47 -0700
commitc1166f5d0d73723d8e7bad1a158a96a21835c5c2 (patch)
tree7af29e745260ce62664bfd2be7aaaf28c06eed60 /patches/server/0462-Add-PlayerShearBlockEvent.patch
parent5436d44bf2509ff89129f8790ee4643f09c72871 (diff)
downloadPaper-c1166f5d0d73723d8e7bad1a158a96a21835c5c2.tar.gz
Paper-c1166f5d0d73723d8e7bad1a158a96a21835c5c2.zip
Update patches to handle vineflower decompiler
Diffstat (limited to 'patches/server/0462-Add-PlayerShearBlockEvent.patch')
-rw-r--r--patches/server/0462-Add-PlayerShearBlockEvent.patch28
1 files changed, 18 insertions, 10 deletions
diff --git a/patches/server/0462-Add-PlayerShearBlockEvent.patch b/patches/server/0462-Add-PlayerShearBlockEvent.patch
index 140bb100a4..5c56301158 100644
--- a/patches/server/0462-Add-PlayerShearBlockEvent.patch
+++ b/patches/server/0462-Add-PlayerShearBlockEvent.patch
@@ -39,10 +39,10 @@ index 44e72176a0da08a77fa192ee31c0fcd53f0dc22d..27f1c1ac12251f1438ee8bf14f4afb5f
entityhuman1.broadcastBreakEvent(hand);
});
diff --git a/src/main/java/net/minecraft/world/level/block/PumpkinBlock.java b/src/main/java/net/minecraft/world/level/block/PumpkinBlock.java
-index df11efd22682c2ed799dabf15d2cfa5973e8dca9..cc13b74fa37b5df6fe6f1423496b9fb03d71d083 100644
+index e2e13874bf41178228d0414ea51167cd6aa23053..88dfa1eb8b4c588aafffed7b8e8b68e0bae28f4b 100644
--- a/src/main/java/net/minecraft/world/level/block/PumpkinBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/PumpkinBlock.java
-@@ -35,13 +35,24 @@ public class PumpkinBlock extends Block {
+@@ -35,16 +35,24 @@ public class PumpkinBlock extends Block {
ItemStack itemStack = player.getItemInHand(hand);
if (itemStack.is(Items.SHEARS)) {
if (!world.isClientSide) {
@@ -55,16 +55,24 @@ index df11efd22682c2ed799dabf15d2cfa5973e8dca9..cc13b74fa37b5df6fe6f1423496b9fb0
+ // Paper end - Add PlayerShearBlockEvent
Direction direction = hit.getDirection();
Direction direction2 = direction.getAxis() == Direction.Axis.Y ? player.getDirection().getOpposite() : direction;
- world.playSound((Player)null, pos, SoundEvents.PUMPKIN_CARVE, SoundSource.BLOCKS, 1.0F, 1.0F);
+ world.playSound(null, pos, SoundEvents.PUMPKIN_CARVE, SoundSource.BLOCKS, 1.0F, 1.0F);
world.setBlock(pos, Blocks.CARVED_PUMPKIN.defaultBlockState().setValue(CarvedPumpkinBlock.FACING, direction2), 11);
-- ItemEntity itemEntity = new ItemEntity(world, (double)pos.getX() + 0.5D + (double)direction2.getStepX() * 0.65D, (double)pos.getY() + 0.1D, (double)pos.getZ() + 0.5D + (double)direction2.getStepZ() * 0.65D, new ItemStack(Items.PUMPKIN_SEEDS, 4));
-+ // Paper start - Add PlayerShearBlockEvent
-+ for (org.bukkit.inventory.ItemStack item : event.getDrops()) {
-+ ItemEntity itemEntity = new ItemEntity(world, (double) pos.getX() + 0.5D + (double) direction2.getStepX() * 0.65D, (double) pos.getY() + 0.1D, (double) pos.getZ() + 0.5D + (double) direction2.getStepZ() * 0.65D, org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(item));
-+ // Paper end - Add PlayerShearBlockEvent
- itemEntity.setDeltaMovement(0.05D * (double)direction2.getStepX() + world.random.nextDouble() * 0.02D, 0.05D, 0.05D * (double)direction2.getStepZ() + world.random.nextDouble() * 0.02D);
++ for (org.bukkit.inventory.ItemStack item : event.getDrops()) { // Paper - Add PlayerShearBlockEvent
+ ItemEntity itemEntity = new ItemEntity(
+ world,
+ (double)pos.getX() + 0.5 + (double)direction2.getStepX() * 0.65,
+ (double)pos.getY() + 0.1,
+ (double)pos.getZ() + 0.5 + (double)direction2.getStepZ() * 0.65,
+- new ItemStack(Items.PUMPKIN_SEEDS, 4)
++ org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(item) // Paper - Add PlayerShearBlockEvent
+ );
+ itemEntity.setDeltaMovement(
+ 0.05 * (double)direction2.getStepX() + world.random.nextDouble() * 0.02,
+@@ -52,6 +60,7 @@ public class PumpkinBlock extends Block {
+ 0.05 * (double)direction2.getStepZ() + world.random.nextDouble() * 0.02
+ );
world.addFreshEntity(itemEntity);
+ } // Paper - Add PlayerShearBlockEvent
- itemStack.hurtAndBreak(1, player, (playerx) -> {
+ itemStack.hurtAndBreak(1, player, playerx -> {
playerx.broadcastBreakEvent(hand);
});