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authorJake Potrebic <[email protected]>2024-05-29 13:58:57 -0700
committerGitHub <[email protected]>2024-05-29 22:58:57 +0200
commita31dc90741ed9c121a13a3c124c9ebf5bafd0da7 (patch)
tree81963bd94fe7772ee08bd21710230de21b6b25da /patches/server/0472-Add-world-settings-for-mobs-picking-up-loot.patch
parented85aac53cfd93d29fa24e6071dbdddd0e49624b (diff)
downloadPaper-a31dc90741ed9c121a13a3c124c9ebf5bafd0da7.tar.gz
Paper-a31dc90741ed9c121a13a3c124c9ebf5bafd0da7.zip
Several fixes and new api for experience merging/stacking (#9242)
Diffstat (limited to 'patches/server/0472-Add-world-settings-for-mobs-picking-up-loot.patch')
-rw-r--r--patches/server/0472-Add-world-settings-for-mobs-picking-up-loot.patch32
1 files changed, 32 insertions, 0 deletions
diff --git a/patches/server/0472-Add-world-settings-for-mobs-picking-up-loot.patch b/patches/server/0472-Add-world-settings-for-mobs-picking-up-loot.patch
new file mode 100644
index 0000000000..d75813f3ee
--- /dev/null
+++ b/patches/server/0472-Add-world-settings-for-mobs-picking-up-loot.patch
@@ -0,0 +1,32 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Jake Potrebic <[email protected]>
+Date: Sat, 28 Nov 2020 18:43:52 -0800
+Subject: [PATCH] Add world settings for mobs picking up loot
+
+
+diff --git a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
+index a19a51a40d69ad71b85b2e7e8b4cfab6d8343196..7013f1b76311a11fb7e2543ab1e792479ecad610 100644
+--- a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
++++ b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
+@@ -145,7 +145,7 @@ public abstract class AbstractSkeleton extends Monster implements RangedAttackMo
+ this.populateDefaultEquipmentSlots(randomsource, difficulty);
+ this.populateDefaultEquipmentEnchantments(randomsource, difficulty);
+ this.reassessWeaponGoal();
+- this.setCanPickUpLoot(randomsource.nextFloat() < 0.55F * difficulty.getSpecialMultiplier());
++ this.setCanPickUpLoot(this.level().paperConfig().entities.behavior.mobsCanAlwaysPickUpLoot.skeletons || randomsource.nextFloat() < 0.55F * difficulty.getSpecialMultiplier()); // Paper - Add world settings for mobs picking up loot
+ if (this.getItemBySlot(EquipmentSlot.HEAD).isEmpty()) {
+ LocalDate localdate = LocalDate.now();
+ int i = localdate.get(ChronoField.DAY_OF_MONTH);
+diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
+index bb3c46c9faaf300f7c755c3b8316434e51d0c408..18b147c9488e8dffd25da139ff4c9d2197d72616 100644
+--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
++++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
+@@ -498,7 +498,7 @@ public class Zombie extends Monster {
+ Object object = super.finalizeSpawn(world, difficulty, spawnReason, entityData);
+ float f = difficulty.getSpecialMultiplier();
+
+- this.setCanPickUpLoot(randomsource.nextFloat() < 0.55F * f);
++ this.setCanPickUpLoot(this.level().paperConfig().entities.behavior.mobsCanAlwaysPickUpLoot.zombies || randomsource.nextFloat() < 0.55F * f); // Paper - Add world settings for mobs picking up loot
+ if (object == null) {
+ object = new Zombie.ZombieGroupData(Zombie.getSpawnAsBabyOdds(randomsource), true);
+ }