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authormaxcom1 <[email protected]>2024-03-23 22:26:17 +0100
committerGitHub <[email protected]>2024-03-23 17:26:17 -0400
commitb6001403e9703cadaa6e8c8558e732b91c3c6d6e (patch)
treea8c57bbc334a8ad48d4ad2b43db335667b142bee /patches/server/0510-Inline-shift-direction-fields.patch
parent9ec7dfcbc41c6e625de0050b6997160a75df9f44 (diff)
downloadPaper-b6001403e9703cadaa6e8c8558e732b91c3c6d6e.tar.gz
Paper-b6001403e9703cadaa6e8c8558e732b91c3c6d6e.zip
Add methods to change entity physics (#10334)
Diffstat (limited to 'patches/server/0510-Inline-shift-direction-fields.patch')
-rw-r--r--patches/server/0510-Inline-shift-direction-fields.patch55
1 files changed, 55 insertions, 0 deletions
diff --git a/patches/server/0510-Inline-shift-direction-fields.patch b/patches/server/0510-Inline-shift-direction-fields.patch
new file mode 100644
index 0000000000..4f26750f0e
--- /dev/null
+++ b/patches/server/0510-Inline-shift-direction-fields.patch
@@ -0,0 +1,55 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Andrew Steinborn <[email protected]>
+Date: Mon, 18 Jan 2021 20:45:25 -0500
+Subject: [PATCH] Inline shift direction fields
+
+Removes a layer of indirection for EnumDirection.getAdjacent(X|Y|Z)(), which is in the
+critical section for much of the server, including the lighting engine.
+
+diff --git a/src/main/java/net/minecraft/core/Direction.java b/src/main/java/net/minecraft/core/Direction.java
+index 3abec6de94f0ef1d788320e33653c598887f17ca..073c717bb676b9e99aada00c349fb7eee91df1e7 100644
+--- a/src/main/java/net/minecraft/core/Direction.java
++++ b/src/main/java/net/minecraft/core/Direction.java
+@@ -52,6 +52,11 @@ public enum Direction implements StringRepresentable {
+ })).toArray((i) -> {
+ return new Direction[i];
+ });
++ // Paper start - Perf: Inline shift direction fields
++ private final int adjX;
++ private final int adjY;
++ private final int adjZ;
++ // Paper end - Perf: Inline shift direction fields
+
+ private Direction(int id, int idOpposite, int idHorizontal, String name, Direction.AxisDirection direction, Direction.Axis axis, Vec3i vector) {
+ this.data3d = id;
+@@ -61,6 +66,11 @@ public enum Direction implements StringRepresentable {
+ this.axis = axis;
+ this.axisDirection = direction;
+ this.normal = vector;
++ // Paper start - Perf: Inline shift direction fields
++ this.adjX = vector.getX();
++ this.adjY = vector.getY();
++ this.adjZ = vector.getZ();
++ // Paper end - Perf: Inline shift direction fields
+ }
+
+ public static Direction[] orderedByNearest(Entity entity) {
+@@ -348,15 +358,15 @@ public enum Direction implements StringRepresentable {
+ }
+
+ public int getStepX() {
+- return this.normal.getX();
++ return this.adjX; // Paper - Perf: Inline shift direction fields
+ }
+
+ public int getStepY() {
+- return this.normal.getY();
++ return this.adjY; // Paper - Perf: Inline shift direction fields
+ }
+
+ public int getStepZ() {
+- return this.normal.getZ();
++ return this.adjZ; // Paper - Perf: Inline shift direction fields
+ }
+
+ public Vector3f step() {