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author | maxcom1 <[email protected]> | 2024-03-23 22:26:17 +0100 |
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committer | GitHub <[email protected]> | 2024-03-23 17:26:17 -0400 |
commit | b6001403e9703cadaa6e8c8558e732b91c3c6d6e (patch) | |
tree | a8c57bbc334a8ad48d4ad2b43db335667b142bee /patches/server/0533-Fix-PlayerItemConsumeEvent-cancelling-properly.patch | |
parent | 9ec7dfcbc41c6e625de0050b6997160a75df9f44 (diff) | |
download | Paper-b6001403e9703cadaa6e8c8558e732b91c3c6d6e.tar.gz Paper-b6001403e9703cadaa6e8c8558e732b91c3c6d6e.zip |
Add methods to change entity physics (#10334)
Diffstat (limited to 'patches/server/0533-Fix-PlayerItemConsumeEvent-cancelling-properly.patch')
-rw-r--r-- | patches/server/0533-Fix-PlayerItemConsumeEvent-cancelling-properly.patch | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/patches/server/0533-Fix-PlayerItemConsumeEvent-cancelling-properly.patch b/patches/server/0533-Fix-PlayerItemConsumeEvent-cancelling-properly.patch new file mode 100644 index 0000000000..23fd145ca7 --- /dev/null +++ b/patches/server/0533-Fix-PlayerItemConsumeEvent-cancelling-properly.patch @@ -0,0 +1,22 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: chickeneer <[email protected]> +Date: Fri, 19 Mar 2021 00:33:15 -0500 +Subject: [PATCH] Fix PlayerItemConsumeEvent cancelling properly + +When the active item is not cleared, the item is still readied +for use and will repeatedly trigger the PlayerItemConsumeEvent +till their item is switched. +This patch clears the active item when the event is cancelled + +diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java +index 26ac98e0dbcac5d20a013cc1b8f5d70133e23154..dad6481439c54567fd6135b39c9209e74a3acba0 100644 +--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java ++++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java +@@ -3880,6 +3880,7 @@ public abstract class LivingEntity extends Entity implements Attackable { + this.level().getCraftServer().getPluginManager().callEvent(event); + + if (event.isCancelled()) { ++ this.stopUsingItem(); // Paper - event is using an item, clear active item to reset its use + // Update client + ((ServerPlayer) this).getBukkitEntity().updateInventory(); + ((ServerPlayer) this).getBukkitEntity().updateScaledHealth(); |