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author | Spottedleaf <[email protected]> | 2024-07-17 10:24:53 -0700 |
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committer | Spottedleaf <[email protected]> | 2024-07-17 10:28:32 -0700 |
commit | 00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6 (patch) | |
tree | 82639515bc5e9ae00c1e639e72137ed51e1ac688 /patches/server/0538-Move-range-check-for-block-placing-up.patch | |
parent | 967f98aa81da851740aeb429778e46159fd188df (diff) | |
download | Paper-00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6.tar.gz Paper-00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6.zip |
Remove Moonrise utils to MCUtils, remove duplicated/unused utils
Diffstat (limited to 'patches/server/0538-Move-range-check-for-block-placing-up.patch')
-rw-r--r-- | patches/server/0538-Move-range-check-for-block-placing-up.patch | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/patches/server/0538-Move-range-check-for-block-placing-up.patch b/patches/server/0538-Move-range-check-for-block-placing-up.patch new file mode 100644 index 0000000000..684068f18d --- /dev/null +++ b/patches/server/0538-Move-range-check-for-block-placing-up.patch @@ -0,0 +1,22 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Nassim Jahnke <[email protected]> +Date: Wed, 8 Jun 2022 10:52:18 +0200 +Subject: [PATCH] Move range check for block placing up + + +diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +index 58e5acbd00c4f8c0fcafa4f2c21b6a9f4dcc4151..e713a2abca824e92a4922c34fca8c1f0bfdcdf68 100644 +--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java ++++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +@@ -1746,6 +1746,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl + if (itemstack.isItemEnabled(worldserver.enabledFeatures())) { + BlockHitResult movingobjectpositionblock = packet.getHitResult(); + Vec3 vec3d = movingobjectpositionblock.getLocation(); ++ // Paper start - improve distance check ++ if (!Double.isFinite(vec3d.x) || !Double.isFinite(vec3d.y) || !Double.isFinite(vec3d.z)) { ++ return; ++ } ++ // Paper end - improve distance check + BlockPos blockposition = movingobjectpositionblock.getBlockPos(); + + if (this.player.canInteractWithBlock(blockposition, 1.0D)) { |