diff options
author | Bjarne Koll <[email protected]> | 2024-09-19 16:36:07 +0200 |
---|---|---|
committer | GitHub <[email protected]> | 2024-09-19 16:36:07 +0200 |
commit | c5a10665b8b80af650500b9263036f778f06d500 (patch) | |
tree | fedc133f0dbc101067951e1fccd9d577c312fdb8 /patches/server/0568-Prevent-AFK-kick-while-watching-end-credits.patch | |
parent | 5c829557332f21b34bc81e6ad1a73e511faef8f6 (diff) | |
download | Paper-c5a10665b8b80af650500b9263036f778f06d500.tar.gz Paper-c5a10665b8b80af650500b9263036f778f06d500.zip |
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a
practice in which the MinecraftServer.currentTick field is updated not
by an increment of one per actual tick, but instead set to
System.currentTimeMillis() / 50. This behaviour means that the tracked
tick may "skip" a tick value in case a previous tick took more than the
expected 50ms.
To compensate for this in important paths, spigot/craftbukkit
implements "wall-time". Instead of incrementing/decrementing ticks on
block entities/entities by one for each call to their tick() method,
they instead increment/decrement important values, like
an ItemEntity's age or pickupDelay, by the difference of
`currentTick - lastTick`, where `lastTick` is the value of
`currentTick` during the last tick() call.
These "fixes" however do not play nicely with minecraft's simulation
distance as entities/block entities implementing the above behaviour
would "catch up" their values when moving from a non-ticking chunk to a
ticking one as their `lastTick` value remains stuck on the last tick in
a ticking chunk and hence lead to a large "catch up" once ticked again.
Paper completely removes the "tick skipping" behaviour (See patch
"Further-improve-server-tick-loop"), making the above precautions
completely unnecessary, which also rids paper of the previous described
incompatibility with non-ticking chunks.
Diffstat (limited to 'patches/server/0568-Prevent-AFK-kick-while-watching-end-credits.patch')
-rw-r--r-- | patches/server/0568-Prevent-AFK-kick-while-watching-end-credits.patch | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/patches/server/0568-Prevent-AFK-kick-while-watching-end-credits.patch b/patches/server/0568-Prevent-AFK-kick-while-watching-end-credits.patch new file mode 100644 index 0000000000..42e8c37d20 --- /dev/null +++ b/patches/server/0568-Prevent-AFK-kick-while-watching-end-credits.patch @@ -0,0 +1,19 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Noah van der Aa <[email protected]> +Date: Sat, 24 Jul 2021 16:54:11 +0200 +Subject: [PATCH] Prevent AFK kick while watching end credits + + +diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +index 08c4d0b79dc1c6e51105487b96e9333a5dd904d7..44d1cd3e6047590a989a2b85c759be4c64125a47 100644 +--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java ++++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +@@ -397,7 +397,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl + --this.dropSpamTickCount; + } + +- if (this.player.getLastActionTime() > 0L && this.server.getPlayerIdleTimeout() > 0 && Util.getMillis() - this.player.getLastActionTime() > (long) this.server.getPlayerIdleTimeout() * 1000L * 60L) { ++ if (this.player.getLastActionTime() > 0L && this.server.getPlayerIdleTimeout() > 0 && Util.getMillis() - this.player.getLastActionTime() > (long) this.server.getPlayerIdleTimeout() * 1000L * 60L && !this.player.wonGame) { // Paper - Prevent AFK kick while watching end credits + this.player.resetLastActionTime(); // CraftBukkit - SPIGOT-854 + this.disconnect((Component) Component.translatable("multiplayer.disconnect.idling"), org.bukkit.event.player.PlayerKickEvent.Cause.IDLING); // Paper - kick event cause + } |