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author | Jake Potrebic <[email protected]> | 2021-12-22 10:02:31 -0800 |
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committer | GitHub <[email protected]> | 2021-12-22 10:02:31 -0800 |
commit | 82eaf4ee15d77303cdd352cce9b33c2f3e5d14d7 (patch) | |
tree | 53e4a42978675fc17acc76b85dcb0c3569ab3e3b /patches/server/0570-Added-world-settings-for-mobs-picking-up-loot.patch | |
parent | 6e5ceb34eb2ef4d6c0a35c46d0eded9099bb2fee (diff) | |
download | Paper-82eaf4ee15d77303cdd352cce9b33c2f3e5d14d7.tar.gz Paper-82eaf4ee15d77303cdd352cce9b33c2f3e5d14d7.zip |
Fix duplicated BlockPistonRetractEvent call (#7111)
Diffstat (limited to 'patches/server/0570-Added-world-settings-for-mobs-picking-up-loot.patch')
-rw-r--r-- | patches/server/0570-Added-world-settings-for-mobs-picking-up-loot.patch | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/patches/server/0570-Added-world-settings-for-mobs-picking-up-loot.patch b/patches/server/0570-Added-world-settings-for-mobs-picking-up-loot.patch new file mode 100644 index 0000000000..1ee510f3ca --- /dev/null +++ b/patches/server/0570-Added-world-settings-for-mobs-picking-up-loot.patch @@ -0,0 +1,51 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic <[email protected]> +Date: Sat, 28 Nov 2020 18:43:52 -0800 +Subject: [PATCH] Added world settings for mobs picking up loot + + +diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +index 8df810594156944a2cb149af35863caf10edbb83..63d0971379f96e000ab9e7939f626c216cb6d12c 100644 +--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java ++++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +@@ -720,6 +720,14 @@ public class PaperWorldConfig { + phantomOnlyAttackInsomniacs = getBoolean("phantoms-only-attack-insomniacs", phantomOnlyAttackInsomniacs); + } + ++ public boolean zombiesAlwaysCanPickUpLoot; ++ public boolean skeletonsAlwaysCanPickUpLoot; ++ private void setMobsAlwaysCanPickUpLoot() { ++ zombiesAlwaysCanPickUpLoot = getBoolean("mobs-can-always-pick-up-loot.zombies", false); ++ skeletonsAlwaysCanPickUpLoot = getBoolean("mobs-can-always-pick-up-loot.skeletons", false); ++ log("Zombies can always pick up loot: " + zombiesAlwaysCanPickUpLoot + ". Skeletons can always pick up loot: " + skeletonsAlwaysCanPickUpLoot + "."); ++ } ++ + public int expMergeMaxValue; + private void expMergeMaxValue() { + expMergeMaxValue = getInt("experience-merge-max-value", -1); +diff --git a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java +index 609380af4de4118a543b6ec94feb176e6f6870ed..ecf12ed5014202181e78af051e4a9ca88a275794 100644 +--- a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java ++++ b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java +@@ -147,7 +147,7 @@ public abstract class AbstractSkeleton extends Monster implements RangedAttackMo + this.populateDefaultEquipmentSlots(difficulty); + this.populateDefaultEquipmentEnchantments(difficulty); + this.reassessWeaponGoal(); +- this.setCanPickUpLoot(this.random.nextFloat() < 0.55F * difficulty.getSpecialMultiplier()); ++ this.setCanPickUpLoot(this.level.paperConfig.skeletonsAlwaysCanPickUpLoot || this.random.nextFloat() < 0.55F * difficulty.getSpecialMultiplier()); // Paper + if (this.getItemBySlot(EquipmentSlot.HEAD).isEmpty()) { + LocalDate localdate = LocalDate.now(); + int i = localdate.get(ChronoField.DAY_OF_MONTH); +diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java +index 252a079d4867a5ce7fb6a982cf668d2348f7292f..64222cced10e87438ee3ada26aead0284649be78 100644 +--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java ++++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java +@@ -498,7 +498,7 @@ public class Zombie extends Monster { + Object object = super.finalizeSpawn(world, difficulty, spawnReason, entityData, entityNbt); + float f = difficulty.getSpecialMultiplier(); + +- this.setCanPickUpLoot(this.random.nextFloat() < 0.55F * f); ++ this.setCanPickUpLoot(this.level.paperConfig.zombiesAlwaysCanPickUpLoot || this.random.nextFloat() < 0.55F * f); // Paper + if (object == null) { + object = new Zombie.ZombieGroupData(Zombie.getSpawnAsBabyOdds(world.getRandom()), true); + } |