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authorNassim Jahnke <[email protected]>2024-06-16 12:56:00 +0200
committerNassim Jahnke <[email protected]>2024-06-16 12:56:00 +0200
commitdc684c60d16f66ea84467ec8e253f2a36a17a7c8 (patch)
treee516f1bd4bfbdb37a5aeee42384aade111eca3e1 /patches/server/0578-Config-option-for-Piglins-guarding-chests.patch
parent752f957e12e4ceb8b7d2043a4a7dbce786b7b98f (diff)
downloadPaper-dc684c60d16f66ea84467ec8e253f2a36a17a7c8.tar.gz
Paper-dc684c60d16f66ea84467ec8e253f2a36a17a7c8.zip
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
Diffstat (limited to 'patches/server/0578-Config-option-for-Piglins-guarding-chests.patch')
-rw-r--r--patches/server/0578-Config-option-for-Piglins-guarding-chests.patch18
1 files changed, 18 insertions, 0 deletions
diff --git a/patches/server/0578-Config-option-for-Piglins-guarding-chests.patch b/patches/server/0578-Config-option-for-Piglins-guarding-chests.patch
new file mode 100644
index 0000000000..8e2094a53d
--- /dev/null
+++ b/patches/server/0578-Config-option-for-Piglins-guarding-chests.patch
@@ -0,0 +1,18 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Jason Penilla <[email protected]>
+Date: Wed, 2 Dec 2020 03:07:58 -0800
+Subject: [PATCH] Config option for Piglins guarding chests
+
+
+diff --git a/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java b/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java
+index 3ca643747535bf7b71e5877ca47f730a2aca4ba5..d601bff8e8f62af78791ad357b51b92faf04e55f 100644
+--- a/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java
++++ b/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java
+@@ -476,6 +476,7 @@ public class PiglinAi {
+ }
+
+ public static void angerNearbyPiglins(Player player, boolean blockOpen) {
++ if (!player.level().paperConfig().entities.behavior.piglinsGuardChests) return; // Paper - Config option for Piglins guarding chests
+ List<Piglin> list = player.level().getEntitiesOfClass(Piglin.class, player.getBoundingBox().inflate(16.0D));
+
+ list.stream().filter(PiglinAi::isIdle).filter((entitypiglin) -> {