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authorTamion <[email protected]>2023-11-04 21:20:13 +0100
committerGitHub <[email protected]>2023-11-04 13:20:13 -0700
commitbffb08c2f99a5527b7357d005cb10ba21cf048d9 (patch)
treec25ad5490b0ede8ce30bc0f23b5e0255eecc0dbc /patches/server/0578-fix-PlayerItemHeldEvent-firing-twice.patch
parent6592fed511ee2ea17de9e05463579bd1923cf8aa (diff)
downloadPaper-bffb08c2f99a5527b7357d005cb10ba21cf048d9.tar.gz
Paper-bffb08c2f99a5527b7357d005cb10ba21cf048d9.zip
Deprecate Player#boostElytra (#9899)
The Paper method was chosen for deprecation because it was more restrictive in that it has an isGliding check.
Diffstat (limited to 'patches/server/0578-fix-PlayerItemHeldEvent-firing-twice.patch')
-rw-r--r--patches/server/0578-fix-PlayerItemHeldEvent-firing-twice.patch18
1 files changed, 18 insertions, 0 deletions
diff --git a/patches/server/0578-fix-PlayerItemHeldEvent-firing-twice.patch b/patches/server/0578-fix-PlayerItemHeldEvent-firing-twice.patch
new file mode 100644
index 0000000000..13ba5fd753
--- /dev/null
+++ b/patches/server/0578-fix-PlayerItemHeldEvent-firing-twice.patch
@@ -0,0 +1,18 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: chickeneer <[email protected]>
+Date: Thu, 22 Apr 2021 19:02:07 -0700
+Subject: [PATCH] fix PlayerItemHeldEvent firing twice
+
+
+diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+index b84cc507ee467e61e90a31da1ca8568f0d947f6b..b1f7227cb63491f5899b9b9d8413715924d1b967 100644
+--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
++++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+@@ -1894,6 +1894,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
+ PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel());
+ if (this.player.isImmobile()) return; // CraftBukkit
+ if (packet.getSlot() >= 0 && packet.getSlot() < Inventory.getSelectionSize()) {
++ if (packet.getSlot() == this.player.getInventory().selected) { return; } // Paper - don't fire itemheldevent when there wasn't a slot change
+ PlayerItemHeldEvent event = new PlayerItemHeldEvent(this.getCraftPlayer(), this.player.getInventory().selected, packet.getSlot());
+ this.cserver.getPluginManager().callEvent(event);
+ if (event.isCancelled()) {