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authorJake Potrebic <[email protected]>2023-11-04 14:11:55 -0700
committerGitHub <[email protected]>2023-11-04 14:11:55 -0700
commit0cdce89d595a2c1c097c9e2a5ff96687977b3b25 (patch)
treede63d6aa8112811f93b5d6afebbb069b9980870f /patches/server/0602-Add-Unix-domain-socket-support.patch
parent15a0de2eefb70ea8162cbb31056920adf80265fa (diff)
downloadPaper-0cdce89d595a2c1c097c9e2a5ff96687977b3b25.tar.gz
Paper-0cdce89d595a2c1c097c9e2a5ff96687977b3b25.zip
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
Diffstat (limited to 'patches/server/0602-Add-Unix-domain-socket-support.patch')
-rw-r--r--patches/server/0602-Add-Unix-domain-socket-support.patch143
1 files changed, 143 insertions, 0 deletions
diff --git a/patches/server/0602-Add-Unix-domain-socket-support.patch b/patches/server/0602-Add-Unix-domain-socket-support.patch
new file mode 100644
index 0000000000..c1d9e612c9
--- /dev/null
+++ b/patches/server/0602-Add-Unix-domain-socket-support.patch
@@ -0,0 +1,143 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Andrew Steinborn <[email protected]>
+Date: Tue, 11 May 2021 17:39:22 -0400
+Subject: [PATCH] Add Unix domain socket support
+
+For Windows and ARM support, JEP-380 is required:
+https://inside.java/2021/02/03/jep380-unix-domain-sockets-channels/
+This will be possible as of the Minecraft 1.17 Java version bump.
+
+Tested-by: Mariell Hoversholm <[email protected]>
+Reviewed-by: Mariell Hoversholm <[email protected]>
+
+diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
+index 3c751c98de1d5a9b41ebd832be0ae317d4ac9362..51c924f051c25cac8172b0ddab83f3b7a69adfe6 100644
+--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
++++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
+@@ -219,6 +219,20 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
+ this.setEnforceWhitelist(dedicatedserverproperties.enforceWhitelist);
+ // this.worldData.setGameType(dedicatedserverproperties.gamemode); // CraftBukkit - moved to world loading
+ DedicatedServer.LOGGER.info("Default game type: {}", dedicatedserverproperties.gamemode);
++ // Paper start - Unix domain socket support
++ java.net.SocketAddress bindAddress;
++ if (this.getLocalIp().startsWith("unix:")) {
++ if (!io.netty.channel.epoll.Epoll.isAvailable()) {
++ DedicatedServer.LOGGER.error("**** INVALID CONFIGURATION!");
++ DedicatedServer.LOGGER.error("You are trying to use a Unix domain socket but you're not on a supported OS.");
++ return false;
++ } else if (!io.papermc.paper.configuration.GlobalConfiguration.get().proxies.velocity.enabled && !org.spigotmc.SpigotConfig.bungee) {
++ DedicatedServer.LOGGER.error("**** INVALID CONFIGURATION!");
++ DedicatedServer.LOGGER.error("Unix domain sockets require IPs to be forwarded from a proxy.");
++ return false;
++ }
++ bindAddress = new io.netty.channel.unix.DomainSocketAddress(this.getLocalIp().substring("unix:".length()));
++ } else {
+ InetAddress inetaddress = null;
+
+ if (!this.getLocalIp().isEmpty()) {
+@@ -228,12 +242,15 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
+ if (this.getPort() < 0) {
+ this.setPort(dedicatedserverproperties.serverPort);
+ }
++ bindAddress = new java.net.InetSocketAddress(inetaddress, this.getPort());
++ }
++ // Paper end
+
+ this.initializeKeyPair();
+ DedicatedServer.LOGGER.info("Starting Minecraft server on {}:{}", this.getLocalIp().isEmpty() ? "*" : this.getLocalIp(), this.getPort());
+
+ try {
+- this.getConnection().startTcpServerListener(inetaddress, this.getPort());
++ this.getConnection().bind(bindAddress); // Paper - Unix domain socket support
+ } catch (IOException ioexception) {
+ DedicatedServer.LOGGER.warn("**** FAILED TO BIND TO PORT!");
+ DedicatedServer.LOGGER.warn("The exception was: {}", ioexception.toString());
+diff --git a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
+index 6641fd04821240b1bbeff1bd8d996a8f2fff8385..5f625acf04ddb56e3596d086252f9bfccfdb95f2 100644
+--- a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
++++ b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
+@@ -78,7 +78,12 @@ public class ServerConnectionListener {
+ this.running = true;
+ }
+
++ // Paper start
+ public void startTcpServerListener(@Nullable InetAddress address, int port) throws IOException {
++ bind(new java.net.InetSocketAddress(address, port));
++ }
++ public void bind(java.net.SocketAddress address) throws IOException {
++ // Paper end
+ List list = this.channels;
+
+ synchronized (this.channels) {
+@@ -86,7 +91,13 @@ public class ServerConnectionListener {
+ EventLoopGroup eventloopgroup;
+
+ if (Epoll.isAvailable() && this.server.isEpollEnabled()) {
++ // Paper start
++ if (address instanceof io.netty.channel.unix.DomainSocketAddress) {
++ oclass = io.netty.channel.epoll.EpollServerDomainSocketChannel.class;
++ } else {
+ oclass = EpollServerSocketChannel.class;
++ }
++ // Paper end
+ eventloopgroup = (EventLoopGroup) ServerConnectionListener.SERVER_EPOLL_EVENT_GROUP.get();
+ ServerConnectionListener.LOGGER.info("Using epoll channel type");
+ } else {
+@@ -118,7 +129,7 @@ public class ServerConnectionListener {
+ ((Connection) object).setListenerForServerboundHandshake(new ServerHandshakePacketListenerImpl(ServerConnectionListener.this.server, (Connection) object));
+ io.papermc.paper.network.ChannelInitializeListenerHolder.callListeners(channel); // Paper
+ }
+- }).group(eventloopgroup).localAddress(address, port)).option(ChannelOption.AUTO_READ, false).bind().syncUninterruptibly()); // CraftBukkit
++ }).group(eventloopgroup).localAddress(address)).option(ChannelOption.AUTO_READ, false).bind().syncUninterruptibly()); // CraftBukkit // Paper
+ }
+ }
+
+diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+index ef66cd1bac6f80120c14c884d4de5036a3d1d9cc..24e3f3ee7f8af6ec9d61afd8e80e0909ee48c8f0 100644
+--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
++++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+@@ -2460,6 +2460,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
+ // Spigot Start
+ public SocketAddress getRawAddress()
+ {
++ // Paper start - this can be nullable in the case of a Unix domain socket, so if it is, fake something
++ if (connection.channel.remoteAddress() == null) {
++ return new java.net.InetSocketAddress(java.net.InetAddress.getLoopbackAddress(), 0);
++ }
++ // Paper end
+ return this.connection.channel.remoteAddress();
+ }
+ // Spigot End
+diff --git a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
+index bb8ba0ba5c70f321d4fd195f14cfb4d75ec0e42f..0b3d6b309ea653d44bcfcd6dd418f692e040c87b 100644
+--- a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
++++ b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
+@@ -45,6 +45,7 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
+ this.connection.setClientboundProtocolAfterHandshake(ClientIntent.LOGIN);
+ // CraftBukkit start - Connection throttle
+ try {
++ if (!(this.connection.channel.localAddress() instanceof io.netty.channel.unix.DomainSocketAddress)) { // Paper - the connection throttle is useless when you have a Unix domain socket
+ long currentTime = System.currentTimeMillis();
+ long connectionThrottle = this.server.server.getConnectionThrottle();
+ InetAddress address = ((java.net.InetSocketAddress) this.connection.getRemoteAddress()).getAddress();
+@@ -73,6 +74,7 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
+ }
+ }
+ }
++ } // Paper - add closing bracket for if check above
+ } catch (Throwable t) {
+ org.apache.logging.log4j.LogManager.getLogger().debug("Failed to check connection throttle", t);
+ }
+@@ -129,8 +131,11 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
+ // Paper end
+ // if (org.spigotmc.SpigotConfig.bungee) { // Paper - comment out, we check above!
+ if ( ( split.length == 3 || split.length == 4 ) && ( ServerHandshakePacketListenerImpl.BYPASS_HOSTCHECK || ServerHandshakePacketListenerImpl.HOST_PATTERN.matcher( split[1] ).matches() ) ) { // Paper
++ // Paper start - Unix domain socket support
++ java.net.SocketAddress socketAddress = this.connection.getRemoteAddress();
+ this.connection.hostname = split[0];
+- this.connection.address = new java.net.InetSocketAddress(split[1], ((java.net.InetSocketAddress) this.connection.getRemoteAddress()).getPort());
++ this.connection.address = new java.net.InetSocketAddress(split[1], socketAddress instanceof java.net.InetSocketAddress ? ((java.net.InetSocketAddress) socketAddress).getPort() : 0);
++ // Paper end
+ this.connection.spoofedUUID = com.mojang.util.UndashedUuid.fromStringLenient( split[2] );
+ } else
+ {