diff options
author | Jake Potrebic <[email protected]> | 2023-11-04 14:11:55 -0700 |
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committer | GitHub <[email protected]> | 2023-11-04 14:11:55 -0700 |
commit | 0cdce89d595a2c1c097c9e2a5ff96687977b3b25 (patch) | |
tree | de63d6aa8112811f93b5d6afebbb069b9980870f /patches/server/0602-Add-Unix-domain-socket-support.patch | |
parent | 15a0de2eefb70ea8162cbb31056920adf80265fa (diff) | |
download | Paper-0cdce89d595a2c1c097c9e2a5ff96687977b3b25.tar.gz Paper-0cdce89d595a2c1c097c9e2a5ff96687977b3b25.zip |
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
Diffstat (limited to 'patches/server/0602-Add-Unix-domain-socket-support.patch')
-rw-r--r-- | patches/server/0602-Add-Unix-domain-socket-support.patch | 143 |
1 files changed, 143 insertions, 0 deletions
diff --git a/patches/server/0602-Add-Unix-domain-socket-support.patch b/patches/server/0602-Add-Unix-domain-socket-support.patch new file mode 100644 index 0000000000..c1d9e612c9 --- /dev/null +++ b/patches/server/0602-Add-Unix-domain-socket-support.patch @@ -0,0 +1,143 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Andrew Steinborn <[email protected]> +Date: Tue, 11 May 2021 17:39:22 -0400 +Subject: [PATCH] Add Unix domain socket support + +For Windows and ARM support, JEP-380 is required: +https://inside.java/2021/02/03/jep380-unix-domain-sockets-channels/ +This will be possible as of the Minecraft 1.17 Java version bump. + +Tested-by: Mariell Hoversholm <[email protected]> +Reviewed-by: Mariell Hoversholm <[email protected]> + +diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java +index 3c751c98de1d5a9b41ebd832be0ae317d4ac9362..51c924f051c25cac8172b0ddab83f3b7a69adfe6 100644 +--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java ++++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java +@@ -219,6 +219,20 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface + this.setEnforceWhitelist(dedicatedserverproperties.enforceWhitelist); + // this.worldData.setGameType(dedicatedserverproperties.gamemode); // CraftBukkit - moved to world loading + DedicatedServer.LOGGER.info("Default game type: {}", dedicatedserverproperties.gamemode); ++ // Paper start - Unix domain socket support ++ java.net.SocketAddress bindAddress; ++ if (this.getLocalIp().startsWith("unix:")) { ++ if (!io.netty.channel.epoll.Epoll.isAvailable()) { ++ DedicatedServer.LOGGER.error("**** INVALID CONFIGURATION!"); ++ DedicatedServer.LOGGER.error("You are trying to use a Unix domain socket but you're not on a supported OS."); ++ return false; ++ } else if (!io.papermc.paper.configuration.GlobalConfiguration.get().proxies.velocity.enabled && !org.spigotmc.SpigotConfig.bungee) { ++ DedicatedServer.LOGGER.error("**** INVALID CONFIGURATION!"); ++ DedicatedServer.LOGGER.error("Unix domain sockets require IPs to be forwarded from a proxy."); ++ return false; ++ } ++ bindAddress = new io.netty.channel.unix.DomainSocketAddress(this.getLocalIp().substring("unix:".length())); ++ } else { + InetAddress inetaddress = null; + + if (!this.getLocalIp().isEmpty()) { +@@ -228,12 +242,15 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface + if (this.getPort() < 0) { + this.setPort(dedicatedserverproperties.serverPort); + } ++ bindAddress = new java.net.InetSocketAddress(inetaddress, this.getPort()); ++ } ++ // Paper end + + this.initializeKeyPair(); + DedicatedServer.LOGGER.info("Starting Minecraft server on {}:{}", this.getLocalIp().isEmpty() ? "*" : this.getLocalIp(), this.getPort()); + + try { +- this.getConnection().startTcpServerListener(inetaddress, this.getPort()); ++ this.getConnection().bind(bindAddress); // Paper - Unix domain socket support + } catch (IOException ioexception) { + DedicatedServer.LOGGER.warn("**** FAILED TO BIND TO PORT!"); + DedicatedServer.LOGGER.warn("The exception was: {}", ioexception.toString()); +diff --git a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java +index 6641fd04821240b1bbeff1bd8d996a8f2fff8385..5f625acf04ddb56e3596d086252f9bfccfdb95f2 100644 +--- a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java ++++ b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java +@@ -78,7 +78,12 @@ public class ServerConnectionListener { + this.running = true; + } + ++ // Paper start + public void startTcpServerListener(@Nullable InetAddress address, int port) throws IOException { ++ bind(new java.net.InetSocketAddress(address, port)); ++ } ++ public void bind(java.net.SocketAddress address) throws IOException { ++ // Paper end + List list = this.channels; + + synchronized (this.channels) { +@@ -86,7 +91,13 @@ public class ServerConnectionListener { + EventLoopGroup eventloopgroup; + + if (Epoll.isAvailable() && this.server.isEpollEnabled()) { ++ // Paper start ++ if (address instanceof io.netty.channel.unix.DomainSocketAddress) { ++ oclass = io.netty.channel.epoll.EpollServerDomainSocketChannel.class; ++ } else { + oclass = EpollServerSocketChannel.class; ++ } ++ // Paper end + eventloopgroup = (EventLoopGroup) ServerConnectionListener.SERVER_EPOLL_EVENT_GROUP.get(); + ServerConnectionListener.LOGGER.info("Using epoll channel type"); + } else { +@@ -118,7 +129,7 @@ public class ServerConnectionListener { + ((Connection) object).setListenerForServerboundHandshake(new ServerHandshakePacketListenerImpl(ServerConnectionListener.this.server, (Connection) object)); + io.papermc.paper.network.ChannelInitializeListenerHolder.callListeners(channel); // Paper + } +- }).group(eventloopgroup).localAddress(address, port)).option(ChannelOption.AUTO_READ, false).bind().syncUninterruptibly()); // CraftBukkit ++ }).group(eventloopgroup).localAddress(address)).option(ChannelOption.AUTO_READ, false).bind().syncUninterruptibly()); // CraftBukkit // Paper + } + } + +diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +index ef66cd1bac6f80120c14c884d4de5036a3d1d9cc..24e3f3ee7f8af6ec9d61afd8e80e0909ee48c8f0 100644 +--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java ++++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +@@ -2460,6 +2460,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl + // Spigot Start + public SocketAddress getRawAddress() + { ++ // Paper start - this can be nullable in the case of a Unix domain socket, so if it is, fake something ++ if (connection.channel.remoteAddress() == null) { ++ return new java.net.InetSocketAddress(java.net.InetAddress.getLoopbackAddress(), 0); ++ } ++ // Paper end + return this.connection.channel.remoteAddress(); + } + // Spigot End +diff --git a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java +index bb8ba0ba5c70f321d4fd195f14cfb4d75ec0e42f..0b3d6b309ea653d44bcfcd6dd418f692e040c87b 100644 +--- a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java ++++ b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java +@@ -45,6 +45,7 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL + this.connection.setClientboundProtocolAfterHandshake(ClientIntent.LOGIN); + // CraftBukkit start - Connection throttle + try { ++ if (!(this.connection.channel.localAddress() instanceof io.netty.channel.unix.DomainSocketAddress)) { // Paper - the connection throttle is useless when you have a Unix domain socket + long currentTime = System.currentTimeMillis(); + long connectionThrottle = this.server.server.getConnectionThrottle(); + InetAddress address = ((java.net.InetSocketAddress) this.connection.getRemoteAddress()).getAddress(); +@@ -73,6 +74,7 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL + } + } + } ++ } // Paper - add closing bracket for if check above + } catch (Throwable t) { + org.apache.logging.log4j.LogManager.getLogger().debug("Failed to check connection throttle", t); + } +@@ -129,8 +131,11 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL + // Paper end + // if (org.spigotmc.SpigotConfig.bungee) { // Paper - comment out, we check above! + if ( ( split.length == 3 || split.length == 4 ) && ( ServerHandshakePacketListenerImpl.BYPASS_HOSTCHECK || ServerHandshakePacketListenerImpl.HOST_PATTERN.matcher( split[1] ).matches() ) ) { // Paper ++ // Paper start - Unix domain socket support ++ java.net.SocketAddress socketAddress = this.connection.getRemoteAddress(); + this.connection.hostname = split[0]; +- this.connection.address = new java.net.InetSocketAddress(split[1], ((java.net.InetSocketAddress) this.connection.getRemoteAddress()).getPort()); ++ this.connection.address = new java.net.InetSocketAddress(split[1], socketAddress instanceof java.net.InetSocketAddress ? ((java.net.InetSocketAddress) socketAddress).getPort() : 0); ++ // Paper end + this.connection.spoofedUUID = com.mojang.util.UndashedUuid.fromStringLenient( split[2] ); + } else + { |