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authorNassim Jahnke <[email protected]>2024-06-16 12:56:00 +0200
committerNassim Jahnke <[email protected]>2024-06-16 12:56:00 +0200
commitdc684c60d16f66ea84467ec8e253f2a36a17a7c8 (patch)
treee516f1bd4bfbdb37a5aeee42384aade111eca3e1 /patches/server/0613-Optimise-BlockSoil-nearby-water-lookup.patch
parent752f957e12e4ceb8b7d2043a4a7dbce786b7b98f (diff)
downloadPaper-dc684c60d16f66ea84467ec8e253f2a36a17a7c8.tar.gz
Paper-dc684c60d16f66ea84467ec8e253f2a36a17a7c8.zip
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
Diffstat (limited to 'patches/server/0613-Optimise-BlockSoil-nearby-water-lookup.patch')
-rw-r--r--patches/server/0613-Optimise-BlockSoil-nearby-water-lookup.patch52
1 files changed, 52 insertions, 0 deletions
diff --git a/patches/server/0613-Optimise-BlockSoil-nearby-water-lookup.patch b/patches/server/0613-Optimise-BlockSoil-nearby-water-lookup.patch
new file mode 100644
index 0000000000..81b199a243
--- /dev/null
+++ b/patches/server/0613-Optimise-BlockSoil-nearby-water-lookup.patch
@@ -0,0 +1,52 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Spottedleaf <[email protected]>
+Date: Thu, 10 Jun 2021 14:36:00 -0700
+Subject: [PATCH] Optimise BlockSoil nearby water lookup
+
+Apparently the abstract block iteration was taking about
+75% of the method call.
+
+diff --git a/src/main/java/net/minecraft/world/level/block/FarmBlock.java b/src/main/java/net/minecraft/world/level/block/FarmBlock.java
+index 529f9f57249bd1ffa2698da76ffa9d4a284088db..d59e33e7326489c6d55d316d0130f22235f4c63c 100644
+--- a/src/main/java/net/minecraft/world/level/block/FarmBlock.java
++++ b/src/main/java/net/minecraft/world/level/block/FarmBlock.java
+@@ -152,19 +152,28 @@ public class FarmBlock extends Block {
+ }
+
+ private static boolean isNearWater(LevelReader world, BlockPos pos) {
+- Iterator iterator = BlockPos.betweenClosed(pos.offset(-4, 0, -4), pos.offset(4, 1, 4)).iterator();
+-
+- BlockPos blockposition1;
+-
+- do {
+- if (!iterator.hasNext()) {
+- return false;
++ // Paper start - Perf: remove abstract block iteration
++ int xOff = pos.getX();
++ int yOff = pos.getY();
++ int zOff = pos.getZ();
++
++ for (int dz = -4; dz <= 4; ++dz) {
++ int z = dz + zOff;
++ for (int dx = -4; dx <= 4; ++dx) {
++ int x = xOff + dx;
++ for (int dy = 0; dy <= 1; ++dy) {
++ int y = dy + yOff;
++ net.minecraft.world.level.chunk.LevelChunk chunk = (net.minecraft.world.level.chunk.LevelChunk)world.getChunk(x >> 4, z >> 4);
++ net.minecraft.world.level.material.FluidState fluid = chunk.getBlockStateFinal(x, y, z).getFluidState();
++ if (fluid.is(FluidTags.WATER)) {
++ return true;
++ }
++ }
+ }
++ }
+
+- blockposition1 = (BlockPos) iterator.next();
+- } while (!world.getFluidState(blockposition1).is(FluidTags.WATER));
+-
+- return true;
++ return false;
++ // Paper end - Perf: remove abstract block iteration
+ }
+
+ @Override