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author | Spottedleaf <[email protected]> | 2024-07-17 10:24:53 -0700 |
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committer | Spottedleaf <[email protected]> | 2024-07-17 10:28:32 -0700 |
commit | 00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6 (patch) | |
tree | 82639515bc5e9ae00c1e639e72137ed51e1ac688 /patches/server/0620-Fix-CocaoDecorator-causing-a-crash-when-trying-to-ge.patch | |
parent | 967f98aa81da851740aeb429778e46159fd188df (diff) | |
download | Paper-00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6.tar.gz Paper-00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6.zip |
Remove Moonrise utils to MCUtils, remove duplicated/unused utils
Diffstat (limited to 'patches/server/0620-Fix-CocaoDecorator-causing-a-crash-when-trying-to-ge.patch')
-rw-r--r-- | patches/server/0620-Fix-CocaoDecorator-causing-a-crash-when-trying-to-ge.patch | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/patches/server/0620-Fix-CocaoDecorator-causing-a-crash-when-trying-to-ge.patch b/patches/server/0620-Fix-CocaoDecorator-causing-a-crash-when-trying-to-ge.patch new file mode 100644 index 0000000000..4fac0c1ab3 --- /dev/null +++ b/patches/server/0620-Fix-CocaoDecorator-causing-a-crash-when-trying-to-ge.patch @@ -0,0 +1,19 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Shane Freeder <[email protected]> +Date: Tue, 7 Sep 2021 21:29:38 +0100 +Subject: [PATCH] Fix CocaoDecorator causing a crash when trying to generate + without logs + + +diff --git a/src/main/java/net/minecraft/world/level/levelgen/feature/treedecorators/CocoaDecorator.java b/src/main/java/net/minecraft/world/level/levelgen/feature/treedecorators/CocoaDecorator.java +index 1b59f530840a2a490e295f73db90ab266b27712f..f924f09aaf5d8fd643f86d826ab053dbe861369e 100644 +--- a/src/main/java/net/minecraft/world/level/levelgen/feature/treedecorators/CocoaDecorator.java ++++ b/src/main/java/net/minecraft/world/level/levelgen/feature/treedecorators/CocoaDecorator.java +@@ -26,6 +26,7 @@ public class CocoaDecorator extends TreeDecorator { + + @Override + public void place(TreeDecorator.Context generator) { ++ if (generator.logs().isEmpty()) return; // Paper - Fix crash when trying to generate without logs + RandomSource randomSource = generator.random(); + if (!(randomSource.nextFloat() >= this.probability)) { + List<BlockPos> list = generator.logs(); |