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authorSpottedleaf <[email protected]>2024-07-17 10:24:53 -0700
committerSpottedleaf <[email protected]>2024-07-17 10:28:32 -0700
commit00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6 (patch)
tree82639515bc5e9ae00c1e639e72137ed51e1ac688 /patches/server/0622-fix-various-menus-with-empty-level-accesses.patch
parent967f98aa81da851740aeb429778e46159fd188df (diff)
downloadPaper-00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6.tar.gz
Paper-00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6.zip
Remove Moonrise utils to MCUtils, remove duplicated/unused utils
Diffstat (limited to 'patches/server/0622-fix-various-menus-with-empty-level-accesses.patch')
-rw-r--r--patches/server/0622-fix-various-menus-with-empty-level-accesses.patch23
1 files changed, 23 insertions, 0 deletions
diff --git a/patches/server/0622-fix-various-menus-with-empty-level-accesses.patch b/patches/server/0622-fix-various-menus-with-empty-level-accesses.patch
new file mode 100644
index 0000000000..efe5d1ddce
--- /dev/null
+++ b/patches/server/0622-fix-various-menus-with-empty-level-accesses.patch
@@ -0,0 +1,23 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Jake Potrebic <[email protected]>
+Date: Sun, 11 Jul 2021 12:52:56 -0700
+Subject: [PATCH] fix various menus with empty level accesses
+
+
+diff --git a/src/main/java/net/minecraft/world/inventory/ContainerLevelAccess.java b/src/main/java/net/minecraft/world/inventory/ContainerLevelAccess.java
+index c96b04f045dda384cdee9254a1765ef97e5f7f03..85e336637db8643fc5aca1dba724c9b341cbf46f 100644
+--- a/src/main/java/net/minecraft/world/inventory/ContainerLevelAccess.java
++++ b/src/main/java/net/minecraft/world/inventory/ContainerLevelAccess.java
+@@ -27,6 +27,12 @@ public interface ContainerLevelAccess {
+ public <T> Optional<T> evaluate(BiFunction<Level, BlockPos, T> getter) {
+ return Optional.empty();
+ }
++ // Paper start - fix menus with empty level accesses
++ @Override
++ public org.bukkit.Location getLocation() {
++ return null;
++ }
++ // Paper end - fix menus with empty level accesses
+ };
+
+ static ContainerLevelAccess create(final Level world, final BlockPos pos) {