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author | Nassim Jahnke <[email protected]> | 2024-10-27 18:11:15 +0100 |
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committer | Nassim Jahnke <[email protected]> | 2024-10-27 18:39:30 +0100 |
commit | 02bca1e6558bf4ac0cbf928d48e90f497b10b0a3 (patch) | |
tree | 1144072e447f4c0b7e80b278fd769106227f016a /patches/server/0640-Make-water-animal-spawn-height-configurable.patch | |
parent | 12ed02105177f54906a7d4422b235929426bc264 (diff) | |
download | Paper-02bca1e6558bf4ac0cbf928d48e90f497b10b0a3.tar.gz Paper-02bca1e6558bf4ac0cbf928d48e90f497b10b0a3.zip |
Remove timings impl
Diffstat (limited to 'patches/server/0640-Make-water-animal-spawn-height-configurable.patch')
-rw-r--r-- | patches/server/0640-Make-water-animal-spawn-height-configurable.patch | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/patches/server/0640-Make-water-animal-spawn-height-configurable.patch b/patches/server/0640-Make-water-animal-spawn-height-configurable.patch new file mode 100644 index 0000000000..341b55b1f6 --- /dev/null +++ b/patches/server/0640-Make-water-animal-spawn-height-configurable.patch @@ -0,0 +1,21 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Brokkonaut <[email protected]> +Date: Sat, 18 Dec 2021 08:26:55 +0100 +Subject: [PATCH] Make water animal spawn height configurable + + +diff --git a/src/main/java/net/minecraft/world/entity/animal/WaterAnimal.java b/src/main/java/net/minecraft/world/entity/animal/WaterAnimal.java +index 6a8a90059dcc524a0724264c8d604bf39228a650..8c4532a250f8679d729a35c17e9b5bd339264450 100644 +--- a/src/main/java/net/minecraft/world/entity/animal/WaterAnimal.java ++++ b/src/main/java/net/minecraft/world/entity/animal/WaterAnimal.java +@@ -70,6 +70,10 @@ public abstract class WaterAnimal extends PathfinderMob { + ) { + int i = world.getSeaLevel(); + int j = i - 13; ++ // Paper start - Make water animal spawn height configurable ++ i = world.getMinecraftWorld().paperConfig().entities.spawning.wateranimalSpawnHeight.maximum.or(i); ++ j = world.getMinecraftWorld().paperConfig().entities.spawning.wateranimalSpawnHeight.minimum.or(j); ++ // Paper end - Make water animal spawn height configurable + return pos.getY() >= j && pos.getY() <= i && world.getFluidState(pos.below()).is(FluidTags.WATER) && world.getBlockState(pos.above()).is(Blocks.WATER); + } + } |