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author | Riley Park <[email protected]> | 2024-05-15 17:06:59 -0700 |
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committer | GitHub <[email protected]> | 2024-05-15 17:06:59 -0700 |
commit | f17519338bc589c045e0b32bfc37e048b23544d5 (patch) | |
tree | e50182ec698b4a9de8f366f485ee089b1901bbd9 /patches/server/0641-don-t-attempt-to-teleport-dead-entities.patch | |
parent | 3fc93581bb876e8149b2ca423375a98f5ca12d27 (diff) | |
download | Paper-f17519338bc589c045e0b32bfc37e048b23544d5.tar.gz Paper-f17519338bc589c045e0b32bfc37e048b23544d5.zip |
Expose server build information (#10729)
* Expose server build information
* squash patches
* final tweaks
---------
Co-authored-by: Jake Potrebic <[email protected]>
Co-authored-by: masmc05 <[email protected]>
Diffstat (limited to 'patches/server/0641-don-t-attempt-to-teleport-dead-entities.patch')
-rw-r--r-- | patches/server/0641-don-t-attempt-to-teleport-dead-entities.patch | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/patches/server/0641-don-t-attempt-to-teleport-dead-entities.patch b/patches/server/0641-don-t-attempt-to-teleport-dead-entities.patch new file mode 100644 index 0000000000..a48c577460 --- /dev/null +++ b/patches/server/0641-don-t-attempt-to-teleport-dead-entities.patch @@ -0,0 +1,19 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: sulu5890 <[email protected]> +Date: Sun, 24 Oct 2021 22:48:14 -0500 +Subject: [PATCH] don't attempt to teleport dead entities + + +diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java +index f6419fe840836c3ff3c577b246d58f820b79fae2..e4885d1fd68955107e871dd4457df7e468348e15 100644 +--- a/src/main/java/net/minecraft/world/entity/Entity.java ++++ b/src/main/java/net/minecraft/world/entity/Entity.java +@@ -731,7 +731,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess + // CraftBukkit start + public void postTick() { + // No clean way to break out of ticking once the entity has been copied to a new world, so instead we move the portalling later in the tick cycle +- if (!(this instanceof ServerPlayer)) { ++ if (!(this instanceof ServerPlayer) && this.isAlive()) { // Paper - don't attempt to teleport dead entities + this.handleNetherPortal(); + } + } |