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author | Nassim Jahnke <[email protected]> | 2024-01-23 18:01:39 +0100 |
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committer | Nassim Jahnke <[email protected]> | 2024-01-23 18:06:51 +0100 |
commit | c57d1aa24560ec71331e685e9fd27aa3d9274f69 (patch) | |
tree | b585b2246be85ecc5047b02b704c0a5f59c96dd9 /patches/server/0655-fix-various-menus-with-empty-level-accesses.patch | |
parent | e66037960b02c7b22bbed75318904c55a4177977 (diff) | |
download | Paper-c57d1aa24560ec71331e685e9fd27aa3d9274f69.tar.gz Paper-c57d1aa24560ec71331e685e9fd27aa3d9274f69.zip |
Move diffs around to compile without later ones applied
Diffstat (limited to 'patches/server/0655-fix-various-menus-with-empty-level-accesses.patch')
-rw-r--r-- | patches/server/0655-fix-various-menus-with-empty-level-accesses.patch | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/patches/server/0655-fix-various-menus-with-empty-level-accesses.patch b/patches/server/0655-fix-various-menus-with-empty-level-accesses.patch new file mode 100644 index 0000000000..efe5d1ddce --- /dev/null +++ b/patches/server/0655-fix-various-menus-with-empty-level-accesses.patch @@ -0,0 +1,23 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic <[email protected]> +Date: Sun, 11 Jul 2021 12:52:56 -0700 +Subject: [PATCH] fix various menus with empty level accesses + + +diff --git a/src/main/java/net/minecraft/world/inventory/ContainerLevelAccess.java b/src/main/java/net/minecraft/world/inventory/ContainerLevelAccess.java +index c96b04f045dda384cdee9254a1765ef97e5f7f03..85e336637db8643fc5aca1dba724c9b341cbf46f 100644 +--- a/src/main/java/net/minecraft/world/inventory/ContainerLevelAccess.java ++++ b/src/main/java/net/minecraft/world/inventory/ContainerLevelAccess.java +@@ -27,6 +27,12 @@ public interface ContainerLevelAccess { + public <T> Optional<T> evaluate(BiFunction<Level, BlockPos, T> getter) { + return Optional.empty(); + } ++ // Paper start - fix menus with empty level accesses ++ @Override ++ public org.bukkit.Location getLocation() { ++ return null; ++ } ++ // Paper end - fix menus with empty level accesses + }; + + static ContainerLevelAccess create(final Level world, final BlockPos pos) { |