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author | Nassim Jahnke <[email protected]> | 2024-06-16 12:56:00 +0200 |
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committer | Nassim Jahnke <[email protected]> | 2024-06-16 12:56:00 +0200 |
commit | dc684c60d16f66ea84467ec8e253f2a36a17a7c8 (patch) | |
tree | e516f1bd4bfbdb37a5aeee42384aade111eca3e1 /patches/server/0659-Fix-NotePlayEvent.patch | |
parent | 752f957e12e4ceb8b7d2043a4a7dbce786b7b98f (diff) | |
download | Paper-dc684c60d16f66ea84467ec8e253f2a36a17a7c8.tar.gz Paper-dc684c60d16f66ea84467ec8e253f2a36a17a7c8.zip |
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
Diffstat (limited to 'patches/server/0659-Fix-NotePlayEvent.patch')
-rw-r--r-- | patches/server/0659-Fix-NotePlayEvent.patch | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/patches/server/0659-Fix-NotePlayEvent.patch b/patches/server/0659-Fix-NotePlayEvent.patch new file mode 100644 index 0000000000..4a601d8f1b --- /dev/null +++ b/patches/server/0659-Fix-NotePlayEvent.patch @@ -0,0 +1,54 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Kieran Wallbanks <[email protected]> +Date: Mon, 21 Jun 2021 14:23:50 +0100 +Subject: [PATCH] Fix NotePlayEvent + +== AT == +public org.bukkit.craftbukkit.block.data.CraftBlockData toNMS(Ljava/lang/Enum;Ljava/lang/Class;)Ljava/lang/Enum; + +diff --git a/src/main/java/net/minecraft/world/level/block/NoteBlock.java b/src/main/java/net/minecraft/world/level/block/NoteBlock.java +index 6215f096849f48843d6e25875b8b71f6827ec0a5..f77d51d10e01fc4eaf5516c05c8be0ef7a425893 100644 +--- a/src/main/java/net/minecraft/world/level/block/NoteBlock.java ++++ b/src/main/java/net/minecraft/world/level/block/NoteBlock.java +@@ -94,11 +94,12 @@ public class NoteBlock extends Block { + private void playNote(@Nullable Entity entity, BlockState state, Level world, BlockPos pos) { + if (((NoteBlockInstrument) state.getValue(NoteBlock.INSTRUMENT)).worksAboveNoteBlock() || world.getBlockState(pos.above()).isAir()) { + // CraftBukkit start +- org.bukkit.event.block.NotePlayEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callNotePlayEvent(world, pos, state.getValue(NoteBlock.INSTRUMENT), state.getValue(NoteBlock.NOTE)); +- if (event.isCancelled()) { +- return; +- } ++ // org.bukkit.event.block.NotePlayEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callNotePlayEvent(world, pos, state.getValue(NoteBlock.INSTRUMENT), state.getValue(NoteBlock.NOTE)); ++ // if (event.isCancelled()) { ++ // return; ++ // } + // CraftBukkit end ++ // Paper - move NotePlayEvent call to fix instrument/note changes; TODO any way to cancel the game event? + world.blockEvent(pos, this, 0, 0); + world.gameEvent(entity, (Holder) GameEvent.NOTE_BLOCK_PLAY, pos); + } +@@ -138,10 +139,14 @@ public class NoteBlock extends Block { + @Override + protected boolean triggerEvent(BlockState state, Level world, BlockPos pos, int type, int data) { + NoteBlockInstrument blockpropertyinstrument = (NoteBlockInstrument) state.getValue(NoteBlock.INSTRUMENT); ++ // Paper start - move NotePlayEvent call to fix instrument/note changes ++ org.bukkit.event.block.NotePlayEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callNotePlayEvent(world, pos, blockpropertyinstrument, state.getValue(NOTE)); ++ if (event.isCancelled()) return false; ++ // Paper end - move NotePlayEvent call to fix instrument/note changes + float f; + + if (blockpropertyinstrument.isTunable()) { +- int k = (Integer) state.getValue(NoteBlock.NOTE); ++ int k = event.getNote().getId(); // Paper - move NotePlayEvent call to fix instrument/note changes + + f = NoteBlock.getPitchFromNote(k); + world.addParticle(ParticleTypes.NOTE, (double) pos.getX() + 0.5D, (double) pos.getY() + 1.2D, (double) pos.getZ() + 0.5D, (double) k / 24.0D, 0.0D, 0.0D); +@@ -160,7 +165,7 @@ public class NoteBlock extends Block { + + holder = Holder.direct(SoundEvent.createVariableRangeEvent(minecraftkey)); + } else { +- holder = blockpropertyinstrument.getSoundEvent(); ++ holder = org.bukkit.craftbukkit.block.data.CraftBlockData.toNMS(event.getInstrument(), NoteBlockInstrument.class).getSoundEvent(); // Paper - move NotePlayEvent call to fix instrument/note changes + } + + world.playSeededSound((Player) null, (double) pos.getX() + 0.5D, (double) pos.getY() + 0.5D, (double) pos.getZ() + 0.5D, holder, SoundSource.RECORDS, 3.0F, f, world.random.nextLong()); |