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authorTamion <[email protected]>2023-11-04 21:20:13 +0100
committerGitHub <[email protected]>2023-11-04 13:20:13 -0700
commitbffb08c2f99a5527b7357d005cb10ba21cf048d9 (patch)
treec25ad5490b0ede8ce30bc0f23b5e0255eecc0dbc /patches/server/0680-Make-sure-inlined-getChunkAt-has-inlined-logic-for-l.patch
parent6592fed511ee2ea17de9e05463579bd1923cf8aa (diff)
downloadPaper-bffb08c2f99a5527b7357d005cb10ba21cf048d9.tar.gz
Paper-bffb08c2f99a5527b7357d005cb10ba21cf048d9.zip
Deprecate Player#boostElytra (#9899)
The Paper method was chosen for deprecation because it was more restrictive in that it has an isGliding check.
Diffstat (limited to 'patches/server/0680-Make-sure-inlined-getChunkAt-has-inlined-logic-for-l.patch')
-rw-r--r--patches/server/0680-Make-sure-inlined-getChunkAt-has-inlined-logic-for-l.patch34
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diff --git a/patches/server/0680-Make-sure-inlined-getChunkAt-has-inlined-logic-for-l.patch b/patches/server/0680-Make-sure-inlined-getChunkAt-has-inlined-logic-for-l.patch
new file mode 100644
index 0000000000..007351ae6c
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+++ b/patches/server/0680-Make-sure-inlined-getChunkAt-has-inlined-logic-for-l.patch
@@ -0,0 +1,34 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Spottedleaf <[email protected]>
+Date: Sun, 20 Sep 2020 16:10:49 -0700
+Subject: [PATCH] Make sure inlined getChunkAt has inlined logic for loaded
+ chunks
+
+Tux did some profiling some time ago and showed that the
+previous getChunkAt method which had inlined logic for loaded
+chunks did get inlined, but the standard CPS.getChunkAt
+method was not inlined.
+
+Paper recently reverted this optimisation, so it's been reintroduced
+here.
+
+diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
+index eea2b7f9c566b5a21fa7da7d1321469a12c45b5a..6bd9b680fa1e84d058ada2354fa6a5b876185dc4 100644
+--- a/src/main/java/net/minecraft/world/level/Level.java
++++ b/src/main/java/net/minecraft/world/level/Level.java
+@@ -455,6 +455,15 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
+
+ @Override
+ public final LevelChunk getChunk(int chunkX, int chunkZ) { // Paper - final to help inline
++ // Paper start - make sure loaded chunks get the inlined variant of this function
++ net.minecraft.server.level.ServerChunkCache cps = ((ServerLevel)this).getChunkSource();
++ if (cps.mainThread == Thread.currentThread()) {
++ LevelChunk ifLoaded = cps.getChunkAtIfLoadedMainThread(chunkX, chunkZ);
++ if (ifLoaded != null) {
++ return ifLoaded;
++ }
++ }
++ // Paper end - make sure loaded chunks get the inlined variant of this function
+ return (LevelChunk) this.getChunk(chunkX, chunkZ, ChunkStatus.FULL, true); // Paper - avoid a method jump
+ }
+