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author | Shane Freeder <[email protected]> | 2022-03-02 09:44:22 +0000 |
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committer | Shane Freeder <[email protected]> | 2022-03-02 09:44:22 +0000 |
commit | c6ea84c7fae8d2974820333505a39c7b01c39b90 (patch) | |
tree | 0a863ecd50aa71b1196200c545651fe7eb779e2a /patches/server/0687-Adds-PlayerArmSwingEvent.patch | |
parent | d3caeeb6c27cc832030a90c714a69ad2457b6e95 (diff) | |
download | Paper-c6ea84c7fae8d2974820333505a39c7b01c39b90.tar.gz Paper-c6ea84c7fae8d2974820333505a39c7b01c39b90.zip |
Drop unneeded desync patch
spigot no longer even fires the event for this case, so, this may
actually be a regression, not too sure here, but, as-is this patch
is dead
Diffstat (limited to 'patches/server/0687-Adds-PlayerArmSwingEvent.patch')
-rw-r--r-- | patches/server/0687-Adds-PlayerArmSwingEvent.patch | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/patches/server/0687-Adds-PlayerArmSwingEvent.patch b/patches/server/0687-Adds-PlayerArmSwingEvent.patch new file mode 100644 index 0000000000..0ac17873c1 --- /dev/null +++ b/patches/server/0687-Adds-PlayerArmSwingEvent.patch @@ -0,0 +1,19 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic <[email protected]> +Date: Fri, 12 Mar 2021 19:22:21 -0800 +Subject: [PATCH] Adds PlayerArmSwingEvent + + +diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +index 4cfc463818964acbd695e6cb4767883835b90eab..a11647ab2b75870c6d7366260865c261e5cfd52d 100644 +--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java ++++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +@@ -2257,7 +2257,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser + } + + // Arm swing animation +- PlayerAnimationEvent event = new PlayerAnimationEvent(this.getCraftPlayer()); ++ io.papermc.paper.event.player.PlayerArmSwingEvent event = new io.papermc.paper.event.player.PlayerArmSwingEvent(this.getCraftPlayer(), packet.getHand() == InteractionHand.MAIN_HAND ? org.bukkit.inventory.EquipmentSlot.HAND : org.bukkit.inventory.EquipmentSlot.OFF_HAND); // Paper + this.cserver.getPluginManager().callEvent(event); + + if (event.isCancelled()) return; |