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author | Spottedleaf <[email protected]> | 2024-07-17 10:24:53 -0700 |
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committer | Spottedleaf <[email protected]> | 2024-07-17 10:28:32 -0700 |
commit | 00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6 (patch) | |
tree | 82639515bc5e9ae00c1e639e72137ed51e1ac688 /patches/server/0696-WorldCreator-keepSpawnLoaded.patch | |
parent | 967f98aa81da851740aeb429778e46159fd188df (diff) | |
download | Paper-00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6.tar.gz Paper-00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6.zip |
Remove Moonrise utils to MCUtils, remove duplicated/unused utils
Diffstat (limited to 'patches/server/0696-WorldCreator-keepSpawnLoaded.patch')
-rw-r--r-- | patches/server/0696-WorldCreator-keepSpawnLoaded.patch | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/patches/server/0696-WorldCreator-keepSpawnLoaded.patch b/patches/server/0696-WorldCreator-keepSpawnLoaded.patch new file mode 100644 index 0000000000..ce6b29605a --- /dev/null +++ b/patches/server/0696-WorldCreator-keepSpawnLoaded.patch @@ -0,0 +1,19 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Shane Freeder <[email protected]> +Date: Sat, 3 Jul 2021 21:18:28 +0100 +Subject: [PATCH] WorldCreator#keepSpawnLoaded + + +diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java +index 52e90dda0b0b2ac476db540243972519ade022f7..5a56e2b05f993dc1333ffb6e280d7bba97e305d7 100644 +--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java ++++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java +@@ -1315,7 +1315,7 @@ public final class CraftServer implements Server { + } + + // If set to not keep spawn in memory (changed from default) then adjust rule accordingly +- if (!creator.keepSpawnInMemory()) { ++ if (creator.keepSpawnLoaded() == net.kyori.adventure.util.TriState.FALSE) { // Paper + worlddata.getGameRules().getRule(GameRules.RULE_SPAWN_CHUNK_RADIUS).set(0, null); + } + ServerLevel internal = (ServerLevel) new ServerLevel(this.console, this.console.executor, worldSession, worlddata, worldKey, worlddimension, this.getServer().progressListenerFactory.create(worlddata.getGameRules().getInt(GameRules.RULE_SPAWN_CHUNK_RADIUS)), |