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author | Jake Potrebic <[email protected]> | 2023-11-04 14:11:55 -0700 |
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committer | GitHub <[email protected]> | 2023-11-04 14:11:55 -0700 |
commit | 0cdce89d595a2c1c097c9e2a5ff96687977b3b25 (patch) | |
tree | de63d6aa8112811f93b5d6afebbb069b9980870f /patches/server/0704-fix-various-menus-with-empty-level-accesses.patch | |
parent | 15a0de2eefb70ea8162cbb31056920adf80265fa (diff) | |
download | Paper-0cdce89d595a2c1c097c9e2a5ff96687977b3b25.tar.gz Paper-0cdce89d595a2c1c097c9e2a5ff96687977b3b25.zip |
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
Diffstat (limited to 'patches/server/0704-fix-various-menus-with-empty-level-accesses.patch')
-rw-r--r-- | patches/server/0704-fix-various-menus-with-empty-level-accesses.patch | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/patches/server/0704-fix-various-menus-with-empty-level-accesses.patch b/patches/server/0704-fix-various-menus-with-empty-level-accesses.patch new file mode 100644 index 0000000000..3bda24b9c6 --- /dev/null +++ b/patches/server/0704-fix-various-menus-with-empty-level-accesses.patch @@ -0,0 +1,23 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic <[email protected]> +Date: Sun, 11 Jul 2021 12:52:56 -0700 +Subject: [PATCH] fix various menus with empty level accesses + + +diff --git a/src/main/java/net/minecraft/world/inventory/ContainerLevelAccess.java b/src/main/java/net/minecraft/world/inventory/ContainerLevelAccess.java +index c96b04f045dda384cdee9254a1765ef97e5f7f03..f00a957a0f55e69f93e6d7dc80193304447c3dcb 100644 +--- a/src/main/java/net/minecraft/world/inventory/ContainerLevelAccess.java ++++ b/src/main/java/net/minecraft/world/inventory/ContainerLevelAccess.java +@@ -27,6 +27,12 @@ public interface ContainerLevelAccess { + public <T> Optional<T> evaluate(BiFunction<Level, BlockPos, T> getter) { + return Optional.empty(); + } ++ // Paper start ++ @Override ++ public org.bukkit.Location getLocation() { ++ return null; ++ } ++ // Paper end + }; + + static ContainerLevelAccess create(final Level world, final BlockPos pos) { |