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authorTamion <[email protected]>2023-11-04 21:20:13 +0100
committerGitHub <[email protected]>2023-11-04 13:20:13 -0700
commitbffb08c2f99a5527b7357d005cb10ba21cf048d9 (patch)
treec25ad5490b0ede8ce30bc0f23b5e0255eecc0dbc /patches/server/0713-Always-allow-item-changing-in-Fireball.patch
parent6592fed511ee2ea17de9e05463579bd1923cf8aa (diff)
downloadPaper-bffb08c2f99a5527b7357d005cb10ba21cf048d9.tar.gz
Paper-bffb08c2f99a5527b7357d005cb10ba21cf048d9.zip
Deprecate Player#boostElytra (#9899)
The Paper method was chosen for deprecation because it was more restrictive in that it has an isGliding check.
Diffstat (limited to 'patches/server/0713-Always-allow-item-changing-in-Fireball.patch')
-rw-r--r--patches/server/0713-Always-allow-item-changing-in-Fireball.patch19
1 files changed, 19 insertions, 0 deletions
diff --git a/patches/server/0713-Always-allow-item-changing-in-Fireball.patch b/patches/server/0713-Always-allow-item-changing-in-Fireball.patch
new file mode 100644
index 0000000000..f8453901a9
--- /dev/null
+++ b/patches/server/0713-Always-allow-item-changing-in-Fireball.patch
@@ -0,0 +1,19 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Owen1212055 <[email protected]>
+Date: Mon, 21 Jun 2021 22:12:53 -0400
+Subject: [PATCH] Always allow item changing in Fireball
+
+
+diff --git a/src/main/java/net/minecraft/world/entity/projectile/Fireball.java b/src/main/java/net/minecraft/world/entity/projectile/Fireball.java
+index 307f545b79f01e22b1ffa9e41a0d353b3fa6a21d..58ea1fdc8dd5eb48d9642edecbbba1751e7037b6 100644
+--- a/src/main/java/net/minecraft/world/entity/projectile/Fireball.java
++++ b/src/main/java/net/minecraft/world/entity/projectile/Fireball.java
+@@ -27,7 +27,7 @@ public abstract class Fireball extends AbstractHurtingProjectile implements Item
+ }
+
+ public void setItem(ItemStack stack) {
+- if (!stack.is(Items.FIRE_CHARGE) || stack.hasTag()) {
++ if (true || !stack.is(Items.FIRE_CHARGE) || stack.hasTag()) { // Paper - always allow item changing
+ this.getEntityData().set(Fireball.DATA_ITEM_STACK, stack.copyWithCount(1));
+ }
+