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author | Nassim Jahnke <[email protected]> | 2022-07-27 23:19:52 +0200 |
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committer | Nassim Jahnke <[email protected]> | 2022-07-27 23:19:52 +0200 |
commit | c7304035b6a3ca33196d88a5c46f746dbff178fe (patch) | |
tree | 67c8b104ad3c4dd3b049977b38120c8bc1add6c7 /patches/server/0724-Fix-GameProfileCache-concurrency.patch | |
parent | aab40382a5d9b01b1c712fa17de9fdf0668ccc28 (diff) | |
download | Paper-c7304035b6a3ca33196d88a5c46f746dbff178fe.tar.gz Paper-c7304035b6a3ca33196d88a5c46f746dbff178fe.zip |
More more more more work
Diffstat (limited to 'patches/server/0724-Fix-GameProfileCache-concurrency.patch')
-rw-r--r-- | patches/server/0724-Fix-GameProfileCache-concurrency.patch | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/patches/server/0724-Fix-GameProfileCache-concurrency.patch b/patches/server/0724-Fix-GameProfileCache-concurrency.patch new file mode 100644 index 0000000000..68ce86c24e --- /dev/null +++ b/patches/server/0724-Fix-GameProfileCache-concurrency.patch @@ -0,0 +1,128 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Spottedleaf <[email protected]> +Date: Sat, 11 Jul 2020 05:09:28 -0700 +Subject: [PATCH] Fix GameProfileCache concurrency + +Separate lookup and state access locks prevent lookups +from stalling simple state access/write calls + +diff --git a/src/main/java/net/minecraft/server/players/GameProfileCache.java b/src/main/java/net/minecraft/server/players/GameProfileCache.java +index 5e3bc0590e59770490b1c6c818d99be054214a8a..84bdf4a849b09a90da6c22f4080386e85a53f6b3 100644 +--- a/src/main/java/net/minecraft/server/players/GameProfileCache.java ++++ b/src/main/java/net/minecraft/server/players/GameProfileCache.java +@@ -62,6 +62,11 @@ public class GameProfileCache { + @Nullable + private Executor executor; + ++ // Paper start ++ protected final java.util.concurrent.locks.ReentrantLock stateLock = new java.util.concurrent.locks.ReentrantLock(); ++ protected final java.util.concurrent.locks.ReentrantLock lookupLock = new java.util.concurrent.locks.ReentrantLock(); ++ // Paper end ++ + public GameProfileCache(GameProfileRepository profileRepository, File cacheFile) { + this.profileRepository = profileRepository; + this.file = cacheFile; +@@ -69,6 +74,7 @@ public class GameProfileCache { + } + + private void safeAdd(GameProfileCache.GameProfileInfo entry) { ++ try { this.stateLock.lock(); // Paper - allow better concurrency + GameProfile gameprofile = entry.getProfile(); + + entry.setLastAccess(this.getNextOperation()); +@@ -83,6 +89,7 @@ public class GameProfileCache { + if (uuid != null) { + this.profilesByUUID.put(uuid, entry); + } ++ } finally { this.stateLock.unlock(); } // Paper - allow better concurrency + + } + +@@ -138,17 +145,20 @@ public class GameProfileCache { + + // Paper start + public @Nullable GameProfile getProfileIfCached(String name) { ++ try { this.stateLock.lock(); // Paper - allow better concurrency + GameProfileCache.GameProfileInfo entry = this.profilesByName.get(name.toLowerCase(Locale.ROOT)); + if (entry == null) { + return null; + } + entry.setLastAccess(this.getNextOperation()); + return entry.getProfile(); ++ } finally { this.stateLock.unlock(); } // Paper - allow better concurrency + } + // Paper end + + public Optional<GameProfile> get(String name) { + String s1 = name.toLowerCase(Locale.ROOT); ++ boolean stateLocked = true; try { this.stateLock.lock(); // Paper - allow better concurrency + GameProfileCache.GameProfileInfo usercache_usercacheentry = (GameProfileCache.GameProfileInfo) this.profilesByName.get(s1); + boolean flag = false; + +@@ -164,8 +174,12 @@ public class GameProfileCache { + if (usercache_usercacheentry != null) { + usercache_usercacheentry.setLastAccess(this.getNextOperation()); + optional = Optional.of(usercache_usercacheentry.getProfile()); ++ stateLocked = false; this.stateLock.unlock(); // Paper - allow better concurrency + } else { ++ stateLocked = false; this.stateLock.unlock(); // Paper - allow better concurrency ++ try { this.lookupLock.lock(); // Paper - allow better concurrency + optional = GameProfileCache.lookupGameProfile(this.profileRepository, name); // Spigot - use correct case for offline players ++ } finally { this.lookupLock.unlock(); } // Paper - allow better concurrency + if (optional.isPresent()) { + this.add((GameProfile) optional.get()); + flag = false; +@@ -177,6 +191,7 @@ public class GameProfileCache { + } + + return optional; ++ } finally { if (stateLocked) { this.stateLock.unlock(); } } // Paper - allow better concurrency + } + + public void getAsync(String username, Consumer<Optional<GameProfile>> consumer) { +@@ -203,6 +218,7 @@ public class GameProfileCache { + } + + public Optional<GameProfile> get(UUID uuid) { ++ try { this.stateLock.lock(); // Paper - allow better concurrency + GameProfileCache.GameProfileInfo usercache_usercacheentry = (GameProfileCache.GameProfileInfo) this.profilesByUUID.get(uuid); + + if (usercache_usercacheentry == null) { +@@ -211,6 +227,7 @@ public class GameProfileCache { + usercache_usercacheentry.setLastAccess(this.getNextOperation()); + return Optional.of(usercache_usercacheentry.getProfile()); + } ++ } finally { this.stateLock.unlock(); } // Paper - allow better concurrency + } + + public void setExecutor(Executor executor) { +@@ -291,7 +308,7 @@ public class GameProfileCache { + JsonArray jsonarray = new JsonArray(); + DateFormat dateformat = GameProfileCache.createDateFormat(); + +- this.getTopMRUProfiles(org.spigotmc.SpigotConfig.userCacheCap).forEach((usercache_usercacheentry) -> { // Spigot ++ this.listTopMRUProfiles(org.spigotmc.SpigotConfig.userCacheCap).forEach((usercache_usercacheentry) -> { // Spigot // Paper - allow better concurrency + jsonarray.add(GameProfileCache.writeGameProfile(usercache_usercacheentry, dateformat)); + }); + String s = this.gson.toJson(jsonarray); +@@ -332,8 +349,19 @@ public class GameProfileCache { + } + + private Stream<GameProfileCache.GameProfileInfo> getTopMRUProfiles(int limit) { +- return ImmutableList.copyOf(this.profilesByUUID.values()).stream().sorted(Comparator.comparing(GameProfileCache.GameProfileInfo::getLastAccess).reversed()).limit((long) limit); ++ // Paper start - allow better concurrency ++ return this.listTopMRUProfiles(limit).stream(); ++ } ++ ++ private List<GameProfileCache.GameProfileInfo> listTopMRUProfiles(int limit) { ++ try { ++ this.stateLock.lock(); ++ return this.profilesByUUID.values().stream().sorted(Comparator.comparing(GameProfileCache.GameProfileInfo::getLastAccess).reversed()).limit(limit).toList(); ++ } finally { ++ this.stateLock.unlock(); ++ } + } ++ // Paper end + + private static JsonElement writeGameProfile(GameProfileCache.GameProfileInfo entry, DateFormat dateFormat) { + JsonObject jsonobject = new JsonObject(); |