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authorNoah van der Aa <[email protected]>2024-10-23 23:35:21 +0200
committerNoah van der Aa <[email protected]>2024-10-23 23:35:21 +0200
commitd52e2d241da502ffc14b2097e9b6d784a01e899b (patch)
treed8acf592406ff1aff1adf96e261bb76a9c25894a /patches/server/0735-Call-BlockPhysicsEvent-more-often.patch
parent1dc142534d54bd1ae01060948bd1caad572a9724 (diff)
downloadPaper-d52e2d241da502ffc14b2097e9b6d784a01e899b.tar.gz
Paper-d52e2d241da502ffc14b2097e9b6d784a01e899b.zip
MOOOOOOOORE
Diffstat (limited to 'patches/server/0735-Call-BlockPhysicsEvent-more-often.patch')
-rw-r--r--patches/server/0735-Call-BlockPhysicsEvent-more-often.patch32
1 files changed, 32 insertions, 0 deletions
diff --git a/patches/server/0735-Call-BlockPhysicsEvent-more-often.patch b/patches/server/0735-Call-BlockPhysicsEvent-more-often.patch
new file mode 100644
index 0000000000..ad24091f87
--- /dev/null
+++ b/patches/server/0735-Call-BlockPhysicsEvent-more-often.patch
@@ -0,0 +1,32 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Lulu13022002 <[email protected]>
+Date: Sun, 7 Aug 2022 22:16:36 +0200
+Subject: [PATCH] Call BlockPhysicsEvent more often
+
+
+diff --git a/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java b/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
+index 5821c802ec880501df025fcd3fbbd98242ed952c..0587f4e5083a6c890a11642284a9c16fb2eb2fe1 100644
+--- a/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
++++ b/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
+@@ -135,7 +135,20 @@ public class CollectingNeighborUpdater implements NeighborUpdater {
+ orientation = this.orientation.withFront(direction);
+ }
+
+- NeighborUpdater.executeUpdate(world, blockState, blockPos, this.sourceBlock, orientation, false);
++ // Paper start - Call BlockPhysicsEvent
++ try {
++ org.bukkit.event.block.BlockPhysicsEvent event = new org.bukkit.event.block.BlockPhysicsEvent(
++ org.bukkit.craftbukkit.block.CraftBlock.at(world, blockPos),
++ org.bukkit.craftbukkit.block.data.CraftBlockData.fromData(blockState),
++ org.bukkit.craftbukkit.block.CraftBlock.at(world, this.sourcePos));
++
++ if (event.callEvent()) { // continue to check for adjacent block (increase idx)
++ NeighborUpdater.executeUpdate(world, blockState, blockPos, this.sourceBlock, orientation, false);
++ }
++ } catch (StackOverflowError ex) {
++ world.lastPhysicsProblem = blockPos;
++ }
++ // Paper end - Call BlockPhysicsEvent
+ if (this.idx < NeighborUpdater.UPDATE_ORDER.length && NeighborUpdater.UPDATE_ORDER[this.idx] == this.skipDirection) {
+ this.idx++;
+ }