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author | Spottedleaf <[email protected]> | 2024-07-17 10:24:53 -0700 |
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committer | Spottedleaf <[email protected]> | 2024-07-17 10:28:32 -0700 |
commit | 00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6 (patch) | |
tree | 82639515bc5e9ae00c1e639e72137ed51e1ac688 /patches/server/0744-Call-BlockPhysicsEvent-more-often.patch | |
parent | 967f98aa81da851740aeb429778e46159fd188df (diff) | |
download | Paper-00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6.tar.gz Paper-00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6.zip |
Remove Moonrise utils to MCUtils, remove duplicated/unused utils
Diffstat (limited to 'patches/server/0744-Call-BlockPhysicsEvent-more-often.patch')
-rw-r--r-- | patches/server/0744-Call-BlockPhysicsEvent-more-often.patch | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/patches/server/0744-Call-BlockPhysicsEvent-more-often.patch b/patches/server/0744-Call-BlockPhysicsEvent-more-often.patch new file mode 100644 index 0000000000..1839fbe711 --- /dev/null +++ b/patches/server/0744-Call-BlockPhysicsEvent-more-often.patch @@ -0,0 +1,32 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Lulu13022002 <[email protected]> +Date: Sun, 7 Aug 2022 22:16:36 +0200 +Subject: [PATCH] Call BlockPhysicsEvent more often + + +diff --git a/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java b/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java +index 457a963ee6ebd3cf5c3831f6660e3850335af49f..106af2b2c7ff72c7549975aef75cdcff8d9a7d97 100644 +--- a/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java ++++ b/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java +@@ -119,7 +119,20 @@ public class CollectingNeighborUpdater implements NeighborUpdater { + public boolean runNext(Level world) { + BlockPos blockPos = this.sourcePos.relative(NeighborUpdater.UPDATE_ORDER[this.idx++]); + BlockState blockState = world.getBlockState(blockPos); +- NeighborUpdater.executeUpdate(world, blockState, blockPos, this.sourceBlock, this.sourcePos, false); ++ // Paper start - Call BlockPhysicsEvent ++ try { ++ org.bukkit.event.block.BlockPhysicsEvent event = new org.bukkit.event.block.BlockPhysicsEvent( ++ org.bukkit.craftbukkit.block.CraftBlock.at(world, blockPos), ++ org.bukkit.craftbukkit.block.data.CraftBlockData.fromData(blockState), ++ org.bukkit.craftbukkit.block.CraftBlock.at(world, this.sourcePos)); ++ ++ if (event.callEvent()) { // continue to check for adjacent block (increase idx) ++ NeighborUpdater.executeUpdate(world, blockState, blockPos, this.sourceBlock, this.sourcePos, false); ++ } ++ } catch (StackOverflowError ex) { ++ world.lastPhysicsProblem = blockPos; ++ } ++ // Paper end - Call BlockPhysicsEvent + if (this.idx < NeighborUpdater.UPDATE_ORDER.length && NeighborUpdater.UPDATE_ORDER[this.idx] == this.skipDirection) { + this.idx++; + } |