aboutsummaryrefslogtreecommitdiffhomepage
path: root/patches/server/0745-Allow-controlled-flushing-for-network-manager.patch
diff options
context:
space:
mode:
authorNassim Jahnke <[email protected]>2022-03-11 15:24:45 +0100
committerGitHub <[email protected]>2022-03-11 15:24:45 +0100
commitd714682f8fbcf87edada17b513cf76f499c9b355 (patch)
tree71211844812abd63f5031fa13f0b0553dd882346 /patches/server/0745-Allow-controlled-flushing-for-network-manager.patch
parent657d163740cce1ff53494438e42cc215d30891f0 (diff)
downloadPaper-d714682f8fbcf87edada17b513cf76f499c9b355.tar.gz
Paper-d714682f8fbcf87edada17b513cf76f499c9b355.zip
Add more entity api (#7564)
Diffstat (limited to 'patches/server/0745-Allow-controlled-flushing-for-network-manager.patch')
-rw-r--r--patches/server/0745-Allow-controlled-flushing-for-network-manager.patch147
1 files changed, 147 insertions, 0 deletions
diff --git a/patches/server/0745-Allow-controlled-flushing-for-network-manager.patch b/patches/server/0745-Allow-controlled-flushing-for-network-manager.patch
new file mode 100644
index 0000000000..9b061bed55
--- /dev/null
+++ b/patches/server/0745-Allow-controlled-flushing-for-network-manager.patch
@@ -0,0 +1,147 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Spottedleaf <[email protected]>
+Date: Sat, 4 Apr 2020 15:27:44 -0700
+Subject: [PATCH] Allow controlled flushing for network manager
+
+Only make one flush call when emptying the packet queue too
+
+This patch will be used to optimise out flush calls in later
+patches.
+
+diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
+index 8536dd544876e245a611379a7ed1446b0ed06eac..2717252c8c87abeb90c9a0ee82e574276e9d01cf 100644
+--- a/src/main/java/net/minecraft/network/Connection.java
++++ b/src/main/java/net/minecraft/network/Connection.java
+@@ -104,6 +104,39 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
+ public ConnectionProtocol protocol;
+ // Paper end
+
++ // Paper start - allow controlled flushing
++ volatile boolean canFlush = true;
++ private final java.util.concurrent.atomic.AtomicInteger packetWrites = new java.util.concurrent.atomic.AtomicInteger();
++ private int flushPacketsStart;
++ private final Object flushLock = new Object();
++
++ public void disableAutomaticFlush() {
++ synchronized (this.flushLock) {
++ this.flushPacketsStart = this.packetWrites.get(); // must be volatile and before canFlush = false
++ this.canFlush = false;
++ }
++ }
++
++ public void enableAutomaticFlush() {
++ synchronized (this.flushLock) {
++ this.canFlush = true;
++ if (this.packetWrites.get() != this.flushPacketsStart) { // must be after canFlush = true
++ this.flush(); // only make the flush call if we need to
++ }
++ }
++ }
++
++ private final void flush() {
++ if (this.channel.eventLoop().inEventLoop()) {
++ this.channel.flush();
++ } else {
++ this.channel.eventLoop().execute(() -> {
++ this.channel.flush();
++ });
++ }
++ }
++ // Paper end - allow controlled flushing
++
+ public Connection(PacketFlow side) {
+ this.receiving = side;
+ }
+@@ -267,7 +300,7 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
+ net.minecraft.server.MCUtil.isMainThread() && packet.isReady() && this.queue.isEmpty() &&
+ (packet.getExtraPackets() == null || packet.getExtraPackets().isEmpty())
+ ))) {
+- this.sendPacket(packet, callback);
++ this.writePacket(packet, callback, null); // Paper
+ return;
+ }
+ // write the packets to the queue, then flush - antixray hooks there already
+@@ -291,6 +324,14 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
+ }
+
+ private void sendPacket(Packet<?> packet, @Nullable GenericFutureListener<? extends Future<? super Void>> callback) {
++ // Paper start - add flush parameter
++ this.writePacket(packet, callback, Boolean.TRUE);
++ }
++ private void writePacket(Packet<?> packet, @Nullable GenericFutureListener<? extends Future<? super Void>> callback, Boolean flushConditional) {
++ this.packetWrites.getAndIncrement(); // must be befeore using canFlush
++ boolean effectiveFlush = flushConditional == null ? this.canFlush : flushConditional.booleanValue();
++ final boolean flush = effectiveFlush || packet instanceof net.minecraft.network.protocol.game.ClientboundKeepAlivePacket || packet instanceof ClientboundDisconnectPacket; // no delay for certain packets
++ // Paper end - add flush parameter
+ ConnectionProtocol enumprotocol = ConnectionProtocol.getProtocolForPacket(packet);
+ ConnectionProtocol enumprotocol1 = this.getCurrentProtocol();
+
+@@ -301,16 +342,21 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
+ }
+
+ if (this.channel.eventLoop().inEventLoop()) {
+- this.doSendPacket(packet, callback, enumprotocol, enumprotocol1);
++ this.doSendPacket(packet, callback, enumprotocol, enumprotocol1, flush); // Paper - add flush parameter
+ } else {
+ this.channel.eventLoop().execute(() -> {
+- this.doSendPacket(packet, callback, enumprotocol, enumprotocol1);
++ this.doSendPacket(packet, callback, enumprotocol, enumprotocol1, flush); // Paper - add flush parameter
+ });
+ }
+
+ }
+
+ private void doSendPacket(Packet<?> packet, @Nullable GenericFutureListener<? extends Future<? super Void>> callback, ConnectionProtocol packetState, ConnectionProtocol currentState) {
++ // Paper start - add flush parameter
++ this.doSendPacket(packet, callback, packetState, currentState, true);
++ }
++ private void doSendPacket(Packet<?> packet, @Nullable GenericFutureListener<? extends Future<? super Void>> callback, ConnectionProtocol packetState, ConnectionProtocol currentState, boolean flush) {
++ // Paper end - add flush parameter
+ if (packetState != currentState) {
+ this.setProtocol(packetState);
+ }
+@@ -324,7 +370,7 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
+
+ try {
+ // Paper end
+- ChannelFuture channelfuture = this.channel.writeAndFlush(packet);
++ ChannelFuture channelfuture = flush ? this.channel.writeAndFlush(packet) : this.channel.write(packet); // Paper - add flush parameter
+
+ if (callback != null) {
+ channelfuture.addListener(callback);
+@@ -366,6 +412,10 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
+ }
+ private boolean processQueue() {
+ if (this.queue.isEmpty()) return true;
++ // Paper start - make only one flush call per sendPacketQueue() call
++ final boolean needsFlush = this.canFlush;
++ boolean hasWrotePacket = false;
++ // Paper end - make only one flush call per sendPacketQueue() call
+ // If we are on main, we are safe here in that nothing else should be processing queue off main anymore
+ // But if we are not on main due to login/status, the parent is synchronized on packetQueue
+ java.util.Iterator<PacketHolder> iterator = this.queue.iterator();
+@@ -373,16 +423,22 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
+ PacketHolder queued = iterator.next(); // poll -> peek
+
+ // Fix NPE (Spigot bug caused by handleDisconnection())
+- if (queued == null) {
++ if (false && queued == null) { // Paper - diff on change, this logic is redundant: iterator guarantees ret of an element - on change, hook the flush logic here
+ return true;
+ }
+
+ Packet<?> packet = queued.packet;
+ if (!packet.isReady()) {
++ // Paper start - make only one flush call per sendPacketQueue() call
++ if (hasWrotePacket && (needsFlush || this.canFlush)) {
++ this.flush();
++ }
++ // Paper end - make only one flush call per sendPacketQueue() call
+ return false;
+ } else {
+ iterator.remove();
+- this.sendPacket(packet, queued.listener);
++ this.writePacket(packet, queued.listener, (!iterator.hasNext() && (needsFlush || this.canFlush)) ? Boolean.TRUE : Boolean.FALSE); // Paper - make only one flush call per sendPacketQueue() call
++ hasWrotePacket = true; // Paper - make only one flush call per sendPacketQueue() call
+ }
+ }
+ return true;