diff options
author | Jason <[email protected]> | 2022-06-09 02:37:28 -0700 |
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committer | GitHub <[email protected]> | 2022-06-09 11:37:28 +0200 |
commit | d7cc306336b28e3287ff9fcdd6b8cc709468320f (patch) | |
tree | 959c030c091b9dad82336091f7584a2e265b1980 /patches/server/0755-Optimise-random-block-ticking.patch | |
parent | 172d260d677a05c59e9e8f3f6bfe9216063eef72 (diff) | |
download | Paper-d7cc306336b28e3287ff9fcdd6b8cc709468320f.tar.gz Paper-d7cc306336b28e3287ff9fcdd6b8cc709468320f.zip |
Update Optimise general POI access (#7903)
Diffstat (limited to 'patches/server/0755-Optimise-random-block-ticking.patch')
-rw-r--r-- | patches/server/0755-Optimise-random-block-ticking.patch | 479 |
1 files changed, 0 insertions, 479 deletions
diff --git a/patches/server/0755-Optimise-random-block-ticking.patch b/patches/server/0755-Optimise-random-block-ticking.patch deleted file mode 100644 index 6e42fccec5..0000000000 --- a/patches/server/0755-Optimise-random-block-ticking.patch +++ /dev/null @@ -1,479 +0,0 @@ -From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 -From: Spottedleaf <[email protected]> -Date: Sun, 20 Jun 2021 16:19:26 -0700 -Subject: [PATCH] Optimise random block ticking - -Massive performance improvement for random block ticking. -The performance increase comes from the fact that the vast -majority of attempted block ticks (~95% in my testing) fail -because the randomly selected block is not tickable. - -Now only tickable blocks are targeted, however this means that -the maximum number of block ticks occurs per chunk. However, -not all chunks are going to be targeted. The percent chance -of a chunk being targeted is based on how many tickable blocks -are in the chunk. -This means that while block ticks are spread out less, the -total number of blocks ticked per world tick remains the same. -Therefore, the chance of a random tickable block being ticked -remains the same. - -diff --git a/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java b/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java -new file mode 100644 -index 0000000000000000000000000000000000000000..16ca915c33e31b50d33336408b041e401cb9cbfc ---- /dev/null -+++ b/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java -@@ -0,0 +1,95 @@ -+package io.papermc.paper.util.math; -+ -+import net.minecraft.util.RandomSource; -+import net.minecraft.world.level.levelgen.PositionalRandomFactory; -+ -+import java.util.Random; -+ -+public final class ThreadUnsafeRandom extends Random implements RandomSource { -+ -+ // See javadoc and internal comments for java.util.Random where these values come from, how they are used, and the author for them. -+ private static final long multiplier = 0x5DEECE66DL; -+ private static final long addend = 0xBL; -+ private static final long mask = (1L << 48) - 1; -+ -+ private static long initialScramble(long seed) { -+ return (seed ^ multiplier) & mask; -+ } -+ -+ private long seed; -+ -+ @Override -+ public RandomSource fork() { -+ return new ThreadUnsafeRandom(); -+ } -+ -+ @Override -+ public PositionalRandomFactory forkPositional() { -+ throw new UnsupportedOperationException(); -+ } -+ -+ @Override -+ public int nextInt(int origin, int bound) { -+ return RandomSource.super.nextInt(origin, bound); -+ } -+ -+ @Override -+ public void setSeed(long seed) { -+ // note: called by Random constructor -+ this.seed = initialScramble(seed); -+ } -+ -+ @Override -+ protected int next(int bits) { -+ // avoid the expensive CAS logic used by superclass -+ return (int) (((this.seed = this.seed * multiplier + addend) & mask) >>> (48 - bits)); -+ } -+ -+ // Taken from -+ // https://lemire.me/blog/2016/06/27/a-fast-alternative-to-the-modulo-reduction/ -+ // https://github.com/lemire/Code-used-on-Daniel-Lemire-s-blog/blob/master/2016/06/25/fastrange.c -+ // Original license is public domain -+ public static int fastRandomBounded(final long randomInteger, final long limit) { -+ // randomInteger must be [0, pow(2, 32)) -+ // limit must be [0, pow(2, 32)) -+ return (int)((randomInteger * limit) >>> 32); -+ } -+ -+ @Override -+ public int nextInt(int bound) { -+ // yes this breaks random's spec -+ // however there's nothing that uses this class that relies on it -+ return fastRandomBounded(this.next(32) & 0xFFFFFFFFL, bound); -+ } -+ -+ // these below are added to fix reobf issues that I don't wanna deal with right now -+ @Override -+ public long nextLong() { -+ return super.nextInt(); -+ } -+ -+ @Override -+ public int nextInt() { -+ return super.nextInt(); -+ } -+ -+ @Override -+ public boolean nextBoolean() { -+ return super.nextBoolean(); -+ } -+ -+ @Override -+ public float nextFloat() { -+ return super.nextFloat(); -+ } -+ -+ @Override -+ public double nextDouble() { -+ return super.nextDouble(); -+ } -+ -+ @Override -+ public double nextGaussian() { -+ return super.nextGaussian(); -+ } -+} -diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java -index 6d1489332681d938a1c3db832ab967ba494f3b97..3ef55cb31b8d9a308fab3ac1e463e98a7dce726e 100644 ---- a/src/main/java/net/minecraft/server/level/ServerLevel.java -+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java -@@ -662,6 +662,10 @@ public class ServerLevel extends Level implements WorldGenLevel { - entityplayer.stopSleepInBed(false, false); - }); - } -+ // Paper start - optimise random block ticking -+ private final BlockPos.MutableBlockPos chunkTickMutablePosition = new BlockPos.MutableBlockPos(); -+ private final io.papermc.paper.util.math.ThreadUnsafeRandom randomTickRandom = new io.papermc.paper.util.math.ThreadUnsafeRandom(); -+ // Paper end - - public void tickChunk(LevelChunk chunk, int randomTickSpeed) { - ChunkPos chunkcoordintpair = chunk.getPos(); -@@ -671,10 +675,10 @@ public class ServerLevel extends Level implements WorldGenLevel { - ProfilerFiller gameprofilerfiller = this.getProfiler(); - - gameprofilerfiller.push("thunder"); -- BlockPos blockposition; -+ final BlockPos.MutableBlockPos blockposition = this.chunkTickMutablePosition; // Paper - use mutable to reduce allocation rate, final to force compile fail on change - - if (!this.paperConfig().environment.disableThunder && flag && this.isThundering() && this.spigotConfig.thunderChance > 0 && this.random.nextInt(this.spigotConfig.thunderChance) == 0) { // Spigot // Paper - disable thunder -- blockposition = this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15)); -+ blockposition.set(this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15))); // Paper - if (this.isRainingAt(blockposition)) { - DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition); - boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * this.paperConfig().entities.spawning.skeletonHorseThunderSpawnChance.or(0.01D) && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); // Paper -@@ -698,64 +702,75 @@ public class ServerLevel extends Level implements WorldGenLevel { - - gameprofilerfiller.popPush("iceandsnow"); - if (!this.paperConfig().environment.disableIceAndSnow && this.random.nextInt(16) == 0) { // Paper - Disable ice and snow -- blockposition = this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, this.getBlockRandomPos(j, 0, k, 15)); -- BlockPos blockposition1 = blockposition.below(); -+ // Paper start - optimise chunk ticking -+ this.getRandomBlockPosition(j, 0, k, 15, blockposition); -+ int normalY = chunk.getHeight(Heightmap.Types.MOTION_BLOCKING, blockposition.getX() & 15, blockposition.getZ() & 15) + 1; -+ int downY = normalY - 1; -+ blockposition.setY(normalY); -+ // Paper end - Biome biomebase = (Biome) this.getBiome(blockposition).value(); - -- if (biomebase.shouldFreeze(this, blockposition1)) { -- org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, Blocks.ICE.defaultBlockState(), null); // CraftBukkit -+ // Paper start - optimise chunk ticking -+ blockposition.setY(downY); -+ if (biomebase.shouldFreeze(this, blockposition)) { -+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition, Blocks.ICE.defaultBlockState(), null); // CraftBukkit -+ // Paper end - } - - if (flag) { -+ blockposition.setY(normalY); // Paper - if (biomebase.shouldSnow(this, blockposition)) { - org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition, Blocks.SNOW.defaultBlockState(), null); // CraftBukkit - } -+ blockposition.setY(downY); // Paper - -- BlockState iblockdata = this.getBlockState(blockposition1); -+ BlockState iblockdata = this.getBlockState(blockposition); // Paper - Biome.Precipitation biomebase_precipitation = biomebase.getPrecipitation(); - -- if (biomebase_precipitation == Biome.Precipitation.RAIN && biomebase.coldEnoughToSnow(blockposition1)) { -+ if (biomebase_precipitation == Biome.Precipitation.RAIN && biomebase.coldEnoughToSnow(blockposition)) { // Paper - biomebase_precipitation = Biome.Precipitation.SNOW; - } - -- iblockdata.getBlock().handlePrecipitation(iblockdata, this, blockposition1, biomebase_precipitation); -+ iblockdata.getBlock().handlePrecipitation(iblockdata, this, blockposition, biomebase_precipitation); // Paper - } - } - -- gameprofilerfiller.popPush("tickBlocks"); -+ // Paper start - optimise random block ticking -+ gameprofilerfiller.popPush("randomTick"); - timings.chunkTicksBlocks.startTiming(); // Paper - if (randomTickSpeed > 0) { -- LevelChunkSection[] achunksection = chunk.getSections(); -- int l = achunksection.length; -- -- for (int i1 = 0; i1 < l; ++i1) { -- LevelChunkSection chunksection = achunksection[i1]; -- -- if (chunksection.isRandomlyTicking()) { -- int j1 = chunksection.bottomBlockY(); -- -- for (int k1 = 0; k1 < randomTickSpeed; ++k1) { -- BlockPos blockposition2 = this.getBlockRandomPos(j, j1, k, 15); -- -- gameprofilerfiller.push("randomTick"); -- BlockState iblockdata1 = chunksection.getBlockState(blockposition2.getX() - j, blockposition2.getY() - j1, blockposition2.getZ() - k); -+ LevelChunkSection[] sections = chunk.getSections(); -+ int minSection = io.papermc.paper.util.WorldUtil.getMinSection(this); -+ for (int sectionIndex = 0; sectionIndex < sections.length; ++sectionIndex) { -+ LevelChunkSection section = sections[sectionIndex]; -+ if (section == null || section.tickingList.size() == 0) { -+ continue; -+ } - -- if (iblockdata1.isRandomlyTicking()) { -- iblockdata1.randomTick(this, blockposition2, this.random); -- } -+ int yPos = (sectionIndex + minSection) << 4; -+ for (int a = 0; a < randomTickSpeed; ++a) { -+ int tickingBlocks = section.tickingList.size(); -+ int index = this.randomTickRandom.nextInt(16 * 16 * 16); -+ if (index >= tickingBlocks) { -+ continue; -+ } - -- FluidState fluid = iblockdata1.getFluidState(); -+ long raw = section.tickingList.getRaw(index); -+ int location = com.destroystokyo.paper.util.maplist.IBlockDataList.getLocationFromRaw(raw); -+ int randomX = location & 15; -+ int randomY = ((location >>> (4 + 4)) & 255) | yPos; -+ int randomZ = (location >>> 4) & 15; - -- if (fluid.isRandomlyTicking()) { -- fluid.randomTick(this, blockposition2, this.random); -- } -+ BlockPos blockposition2 = blockposition.set(j + randomX, randomY, k + randomZ); -+ BlockState iblockdata = com.destroystokyo.paper.util.maplist.IBlockDataList.getBlockDataFromRaw(raw); - -- gameprofilerfiller.pop(); -- } -+ iblockdata.randomTick(this, blockposition2, this.randomTickRandom); -+ // We drop the fluid tick since LAVA is ALREADY TICKED by the above method (See LiquidBlock). -+ // TODO CHECK ON UPDATE - } - } - } -- -+ // Paper end - optimise random block ticking - timings.chunkTicksBlocks.stopTiming(); // Paper - gameprofilerfiller.pop(); - } -diff --git a/src/main/java/net/minecraft/util/BitStorage.java b/src/main/java/net/minecraft/util/BitStorage.java -index 62251727788d48a461ea6f7945771d7d6bdc7282..106610ccc74b70b557b01c61262d56c4f1147acf 100644 ---- a/src/main/java/net/minecraft/util/BitStorage.java -+++ b/src/main/java/net/minecraft/util/BitStorage.java -@@ -20,4 +20,15 @@ public interface BitStorage { - void unpack(int[] is); - - BitStorage copy(); -+ -+ // Paper start -+ void forEach(DataBitConsumer consumer); -+ -+ @FunctionalInterface -+ interface DataBitConsumer { -+ -+ void accept(int location, int data); -+ -+ } -+ // Paper end - } -diff --git a/src/main/java/net/minecraft/util/SimpleBitStorage.java b/src/main/java/net/minecraft/util/SimpleBitStorage.java -index 9b81ce9d85cba07e9752c29fb5a842c4b00aa873..36e33923bf48e56c743ed043bcbc66bc32f0422f 100644 ---- a/src/main/java/net/minecraft/util/SimpleBitStorage.java -+++ b/src/main/java/net/minecraft/util/SimpleBitStorage.java -@@ -124,6 +124,28 @@ public class SimpleBitStorage implements BitStorage { - return this.bits; - } - -+ // Paper start -+ @Override -+ public final void forEach(DataBitConsumer consumer) { -+ int i = 0; -+ long[] along = this.data; -+ int j = along.length; -+ -+ for (int k = 0; k < j; ++k) { -+ long l = along[k]; -+ -+ for (int i1 = 0; i1 < this.valuesPerLong; ++i1) { -+ consumer.accept(i, (int) (l & this.mask)); -+ l >>= this.bits; -+ ++i; -+ if (i >= this.size) { -+ return; -+ } -+ } -+ } -+ } -+ // Paper end -+ - @Override - public void getAll(IntConsumer action) { - int i = 0; -diff --git a/src/main/java/net/minecraft/util/ZeroBitStorage.java b/src/main/java/net/minecraft/util/ZeroBitStorage.java -index 9686ce7536c9924b1b2aced4f013f46759cbc72e..5d8e9bdf5538b19681f21949368d862fab8a89ad 100644 ---- a/src/main/java/net/minecraft/util/ZeroBitStorage.java -+++ b/src/main/java/net/minecraft/util/ZeroBitStorage.java -@@ -46,6 +46,15 @@ public class ZeroBitStorage implements BitStorage { - return 0; - } - -+ // Paper start -+ @Override -+ public void forEach(DataBitConsumer consumer) { -+ for(int i = 0; i < this.size; ++i) { -+ consumer.accept(i, 0); -+ } -+ } -+ // Paper end -+ - @Override - public void getAll(IntConsumer action) { - for(int i = 0; i < this.size; ++i) { -diff --git a/src/main/java/net/minecraft/world/entity/animal/Turtle.java b/src/main/java/net/minecraft/world/entity/animal/Turtle.java -index 69c98c2cb2fd8f149a39bbddcbfe0c5c5adc3904..5575730aa6f77a91467c394fa8465c335d73db8e 100644 ---- a/src/main/java/net/minecraft/world/entity/animal/Turtle.java -+++ b/src/main/java/net/minecraft/world/entity/animal/Turtle.java -@@ -83,7 +83,7 @@ public class Turtle extends Animal { - } - - public void setHomePos(BlockPos pos) { -- this.entityData.set(Turtle.HOME_POS, pos); -+ this.entityData.set(Turtle.HOME_POS, pos.immutable()); // Paper - called with mutablepos... - } - - public BlockPos getHomePos() { -diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java -index e07b094cf19bc94a4e3ef726f37973eaff7aaf6d..03f7eb8a56fd4e609bc7b1a00d18cad5586a41dd 100644 ---- a/src/main/java/net/minecraft/world/level/Level.java -+++ b/src/main/java/net/minecraft/world/level/Level.java -@@ -1302,10 +1302,18 @@ public abstract class Level implements LevelAccessor, AutoCloseable { - public abstract RecipeManager getRecipeManager(); - - public BlockPos getBlockRandomPos(int x, int y, int z, int l) { -+ // Paper start - allow use of mutable pos -+ BlockPos.MutableBlockPos ret = new BlockPos.MutableBlockPos(); -+ this.getRandomBlockPosition(x, y, z, l, ret); -+ return ret.immutable(); -+ } -+ public final BlockPos.MutableBlockPos getRandomBlockPosition(int x, int y, int z, int l, BlockPos.MutableBlockPos out) { -+ // Paper end - this.randValue = this.randValue * 3 + 1013904223; - int i1 = this.randValue >> 2; - -- return new BlockPos(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15)); -+ out.set(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15)); // Paper - change to setValues call -+ return out; // Paper - } - - public boolean noSave() { -diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java -index 2ad73237f4664535c3d5120a54b713f44cddb793..c2e3df8331cec5fe5650501a4dc4ac47f23ef11b 100644 ---- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java -+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java -@@ -27,6 +27,7 @@ public class LevelChunkSection { - public final PalettedContainer<BlockState> states; - // CraftBukkit start - read/write - private PalettedContainer<Holder<Biome>> biomes; -+ public final com.destroystokyo.paper.util.maplist.IBlockDataList tickingList = new com.destroystokyo.paper.util.maplist.IBlockDataList(); // Paper - - public LevelChunkSection(int i, PalettedContainer<BlockState> datapaletteblock, PalettedContainer<Holder<Biome>> palettedcontainerro) { - // CraftBukkit end -@@ -85,6 +86,9 @@ public class LevelChunkSection { - --this.nonEmptyBlockCount; - if (iblockdata1.isRandomlyTicking()) { - --this.tickingBlockCount; -+ // Paper start -+ this.tickingList.remove(x, y, z); -+ // Paper end - } - } - -@@ -96,6 +100,9 @@ public class LevelChunkSection { - ++this.nonEmptyBlockCount; - if (state.isRandomlyTicking()) { - ++this.tickingBlockCount; -+ // Paper start -+ this.tickingList.add(x, y, z, state); -+ // Paper end - } - } - -@@ -127,40 +134,31 @@ public class LevelChunkSection { - } - - public void recalcBlockCounts() { -- class a implements PalettedContainer.CountConsumer<BlockState> { -- -- public int nonEmptyBlockCount; -- public int tickingBlockCount; -- public int tickingFluidCount; -- -- a() {} -- -- public void accept(BlockState iblockdata, int i) { -- FluidState fluid = iblockdata.getFluidState(); -- -- if (!iblockdata.isAir()) { -- this.nonEmptyBlockCount += i; -- if (iblockdata.isRandomlyTicking()) { -- this.tickingBlockCount += i; -- } -+ // Paper start - unfuck this -+ this.tickingList.clear(); -+ this.nonEmptyBlockCount = 0; -+ this.tickingBlockCount = 0; -+ this.tickingFluidCount = 0; -+ this.states.forEachLocation((BlockState iblockdata, int i) -> { -+ FluidState fluid = iblockdata.getFluidState(); -+ -+ if (!iblockdata.isAir()) { -+ this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + 1); -+ if (iblockdata.isRandomlyTicking()) { -+ this.tickingBlockCount = (short)(this.tickingBlockCount + 1); -+ this.tickingList.add(i, iblockdata); - } -+ } - -- if (!fluid.isEmpty()) { -- this.nonEmptyBlockCount += i; -- if (fluid.isRandomlyTicking()) { -- this.tickingFluidCount += i; -- } -+ if (!fluid.isEmpty()) { -+ this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + 1); -+ if (fluid.isRandomlyTicking()) { -+ this.tickingFluidCount = (short) (this.tickingFluidCount + 1); - } -- - } -- } - -- a a0 = new a(); -- -- this.states.count(a0); -- this.nonEmptyBlockCount = (short) a0.nonEmptyBlockCount; -- this.tickingBlockCount = (short) a0.tickingBlockCount; -- this.tickingFluidCount = (short) a0.tickingFluidCount; -+ }); -+ // Paper end - } - - public PalettedContainer<BlockState> getStates() { -diff --git a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java -index 6800452604e0db660e8d5dca9778abd6e2f66478..6fb87dcdc4fab4b430a5c9003548c874e6b26734 100644 ---- a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java -+++ b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java -@@ -382,6 +382,14 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer - } - } - -+ // Paper start -+ public void forEachLocation(PalettedContainer.CountConsumer<T> consumer) { -+ this.data.storage.forEach((int location, int data) -> { -+ consumer.accept(this.data.palette.valueFor(data), location); -+ }); -+ } -+ // Paper end -+ - @FunctionalInterface - public interface CountConsumer<T> { - void accept(T object, int count); |