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authorSpottedleaf <[email protected]>2024-07-17 10:24:53 -0700
committerSpottedleaf <[email protected]>2024-07-17 10:28:32 -0700
commit00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6 (patch)
tree82639515bc5e9ae00c1e639e72137ed51e1ac688 /patches/server/0760-fix-entity-vehicle-collision-event-not-called.patch
parent967f98aa81da851740aeb429778e46159fd188df (diff)
downloadPaper-00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6.tar.gz
Paper-00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6.zip
Remove Moonrise utils to MCUtils, remove duplicated/unused utils
Diffstat (limited to 'patches/server/0760-fix-entity-vehicle-collision-event-not-called.patch')
-rw-r--r--patches/server/0760-fix-entity-vehicle-collision-event-not-called.patch27
1 files changed, 27 insertions, 0 deletions
diff --git a/patches/server/0760-fix-entity-vehicle-collision-event-not-called.patch b/patches/server/0760-fix-entity-vehicle-collision-event-not-called.patch
new file mode 100644
index 0000000000..e39b0eaf22
--- /dev/null
+++ b/patches/server/0760-fix-entity-vehicle-collision-event-not-called.patch
@@ -0,0 +1,27 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: lukas81298 <[email protected]>
+Date: Tue, 12 Jan 2021 14:41:38 +0100
+Subject: [PATCH] fix entity vehicle collision event not called
+
+
+diff --git a/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecart.java b/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecart.java
+index 2bd3ba073843b1680eeb81f7dede5973bb4f446d..f403fc311a974558233028663dbe14c27b27d3f9 100644
+--- a/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecart.java
++++ b/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecart.java
+@@ -165,7 +165,15 @@ public abstract class AbstractMinecart extends VehicleEntity {
+
+ @Override
+ public boolean canCollideWith(Entity other) {
+- return Boat.canVehicleCollide(this, other);
++ // Paper start - fix VehicleEntityCollisionEvent not called when colliding with player
++ boolean collides = Boat.canVehicleCollide(this, other);
++ if (!collides) {
++ return false;
++ }
++ org.bukkit.event.vehicle.VehicleEntityCollisionEvent collisionEvent = new org.bukkit.event.vehicle.VehicleEntityCollisionEvent((org.bukkit.entity.Vehicle) getBukkitEntity(), other.getBukkitEntity());
++
++ return collisionEvent.callEvent();
++ // Paper end - fix VehicleEntityCollisionEvent not called when colliding with player
+ }
+
+ @Override