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author | Noah van der Aa <[email protected]> | 2022-06-08 19:39:07 +0200 |
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committer | GitHub <[email protected]> | 2022-06-08 19:39:07 +0200 |
commit | 44ccc15a30eca5e1940911ec68c886b120ac2671 (patch) | |
tree | fad8abd5f93b085ee5890fa819dd945e0ee940da /patches/server/0774-fix-various-menus-with-empty-level-accesses.patch | |
parent | 4c1b338e0fcce78cb6e75f04afac8d4be5e1a86f (diff) | |
download | Paper-44ccc15a30eca5e1940911ec68c886b120ac2671.tar.gz Paper-44ccc15a30eca5e1940911ec68c886b120ac2671.zip |
Port Fix missing chunks due to integer overflow to 1.19 (#7891)
Diffstat (limited to 'patches/server/0774-fix-various-menus-with-empty-level-accesses.patch')
-rw-r--r-- | patches/server/0774-fix-various-menus-with-empty-level-accesses.patch | 23 |
1 files changed, 0 insertions, 23 deletions
diff --git a/patches/server/0774-fix-various-menus-with-empty-level-accesses.patch b/patches/server/0774-fix-various-menus-with-empty-level-accesses.patch deleted file mode 100644 index 3bda24b9c6..0000000000 --- a/patches/server/0774-fix-various-menus-with-empty-level-accesses.patch +++ /dev/null @@ -1,23 +0,0 @@ -From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 -From: Jake Potrebic <[email protected]> -Date: Sun, 11 Jul 2021 12:52:56 -0700 -Subject: [PATCH] fix various menus with empty level accesses - - -diff --git a/src/main/java/net/minecraft/world/inventory/ContainerLevelAccess.java b/src/main/java/net/minecraft/world/inventory/ContainerLevelAccess.java -index c96b04f045dda384cdee9254a1765ef97e5f7f03..f00a957a0f55e69f93e6d7dc80193304447c3dcb 100644 ---- a/src/main/java/net/minecraft/world/inventory/ContainerLevelAccess.java -+++ b/src/main/java/net/minecraft/world/inventory/ContainerLevelAccess.java -@@ -27,6 +27,12 @@ public interface ContainerLevelAccess { - public <T> Optional<T> evaluate(BiFunction<Level, BlockPos, T> getter) { - return Optional.empty(); - } -+ // Paper start -+ @Override -+ public org.bukkit.Location getLocation() { -+ return null; -+ } -+ // Paper end - }; - - static ContainerLevelAccess create(final Level world, final BlockPos pos) { |