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author | Nassim Jahnke <[email protected]> | 2024-12-05 11:18:29 +0100 |
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committer | Nassim Jahnke <[email protected]> | 2024-12-05 12:20:56 +0100 |
commit | e4e24f3335609b38f460ced71d18babcf11bf9cb (patch) | |
tree | 51880d664b3444ce26d6f8cdeb3b8219e5616fca /patches/server/0776-Correctly-shrink-items-during-EntityResurrectEvent.patch | |
parent | c54c062e6ff742445bf7749c84106ca67090172d (diff) | |
download | Paper-e4e24f3335609b38f460ced71d18babcf11bf9cb.tar.gz Paper-e4e24f3335609b38f460ced71d18babcf11bf9cb.zip |
Move around patches again
Diffstat (limited to 'patches/server/0776-Correctly-shrink-items-during-EntityResurrectEvent.patch')
-rw-r--r-- | patches/server/0776-Correctly-shrink-items-during-EntityResurrectEvent.patch | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/patches/server/0776-Correctly-shrink-items-during-EntityResurrectEvent.patch b/patches/server/0776-Correctly-shrink-items-during-EntityResurrectEvent.patch new file mode 100644 index 0000000000..f16e8a752f --- /dev/null +++ b/patches/server/0776-Correctly-shrink-items-during-EntityResurrectEvent.patch @@ -0,0 +1,36 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Bjarne Koll <[email protected]> +Date: Tue, 10 Jan 2023 21:06:42 +0100 +Subject: [PATCH] Correctly shrink items during EntityResurrectEvent + +The EntityResurrectEvent logic is supposed to locate a totem of undying +in any of the interaction slots of the player inventory and then, if the +called EntityResurrectEvent is not cancelled, shrink that item by 1, +usually reducing it to zero. + +For this, the logic iterates over the items in the interaction slots and +breaks out the loop if a totem of undying was found. +However, even if no totem of undying was found, the iteration item stack +variable remains as a refernce to the last interaction slot probed. + +Plugins uncancelling a EntityResurrectEvent, which is published +pre-cancelled to listeners if no totem of undying could be found, +would hence cause the server logic to shrink completely unrelated items +found in, at the writing of this patch, the players off hand slot. + +This patch corrects this behaviour by only shrinking the item if a totem +of undying was found and the event was called uncancelled. + +diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java +index cdd94eb9b82bb22505461ae135d12914d7446b00..1c67dafa4a54513d2f8febd13124ea5c976b313e 100644 +--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java ++++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java +@@ -1683,7 +1683,7 @@ public abstract class LivingEntity extends Entity implements Attackable { + this.level().getCraftServer().getPluginManager().callEvent(event); + + if (!event.isCancelled()) { +- if (!itemstack1.isEmpty()) { ++ if (!itemstack1.isEmpty() && itemstack != null) { // Paper - only reduce item if actual totem was found + itemstack1.shrink(1); + } + if (itemstack != null && this instanceof ServerPlayer) { |