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authorJake Potrebic <[email protected]>2021-09-22 21:10:35 -0700
committerGitHub <[email protected]>2021-09-22 21:10:35 -0700
commit1707c10395e9dba7fd24d7bdf3d625b6b115ae44 (patch)
tree75bf31869ae58fffdba15f3b0e8e263b2f2fc5b6 /patches/server/0790-Optimise-random-block-ticking.patch
parentf4f5a76e2a47312c8b16827b709fe28bcde06161 (diff)
downloadPaper-1707c10395e9dba7fd24d7bdf3d625b6b115ae44.tar.gz
Paper-1707c10395e9dba7fd24d7bdf3d625b6b115ae44.zip
fixes cancelling PlayerTradeEvent (#5612)
Diffstat (limited to 'patches/server/0790-Optimise-random-block-ticking.patch')
-rw-r--r--patches/server/0790-Optimise-random-block-ticking.patch369
1 files changed, 369 insertions, 0 deletions
diff --git a/patches/server/0790-Optimise-random-block-ticking.patch b/patches/server/0790-Optimise-random-block-ticking.patch
new file mode 100644
index 0000000000..5ac1faf39d
--- /dev/null
+++ b/patches/server/0790-Optimise-random-block-ticking.patch
@@ -0,0 +1,369 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Spottedleaf <[email protected]>
+Date: Sun, 20 Jun 2021 16:19:26 -0700
+Subject: [PATCH] Optimise random block ticking
+
+Massive performance improvement for random block ticking.
+The performance increase comes from the fact that the vast
+majority of attempted block ticks (~95% in my testing) fail
+because the randomly selected block is not tickable.
+
+Now only tickable blocks are targeted, however this means that
+the maximum number of block ticks occurs per chunk. However,
+not all chunks are going to be targeted. The percent chance
+of a chunk being targeted is based on how many tickable blocks
+are in the chunk.
+This means that while block ticks are spread out less, the
+total number of blocks ticked per world tick remains the same.
+Therefore, the chance of a random tickable block being ticked
+remains the same.
+
+diff --git a/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java b/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..e8b4053babe46999980b92643125405064af1c04
+--- /dev/null
++++ b/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java
+@@ -0,0 +1,46 @@
++package io.papermc.paper.util.math;
++
++import java.util.Random;
++
++public final class ThreadUnsafeRandom extends Random {
++
++ // See javadoc and internal comments for java.util.Random where these values come from, how they are used, and the author for them.
++ private static final long multiplier = 0x5DEECE66DL;
++ private static final long addend = 0xBL;
++ private static final long mask = (1L << 48) - 1;
++
++ private static long initialScramble(long seed) {
++ return (seed ^ multiplier) & mask;
++ }
++
++ private long seed;
++
++ @Override
++ public void setSeed(long seed) {
++ // note: called by Random constructor
++ this.seed = initialScramble(seed);
++ }
++
++ @Override
++ protected int next(int bits) {
++ // avoid the expensive CAS logic used by superclass
++ return (int) (((this.seed = this.seed * multiplier + addend) & mask) >>> (48 - bits));
++ }
++
++ // Taken from
++ // https://lemire.me/blog/2016/06/27/a-fast-alternative-to-the-modulo-reduction/
++ // https://github.com/lemire/Code-used-on-Daniel-Lemire-s-blog/blob/master/2016/06/25/fastrange.c
++ // Original license is public domain
++ public static int fastRandomBounded(final long randomInteger, final long limit) {
++ // randomInteger must be [0, pow(2, 32))
++ // limit must be [0, pow(2, 32))
++ return (int)((randomInteger * limit) >>> 32);
++ }
++
++ @Override
++ public int nextInt(int bound) {
++ // yes this breaks random's spec
++ // however there's nothing that uses this class that relies on it
++ return fastRandomBounded(this.next(32) & 0xFFFFFFFFL, bound);
++ }
++}
+diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
+index a999fece43b1b3f687061b541a975d889886db60..f512d68cbeb243fbef8fad73472ea6587112f889 100644
+--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
++++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
+@@ -743,6 +743,10 @@ public class ServerLevel extends Level implements WorldGenLevel {
+ entityplayer.stopSleepInBed(false, false);
+ });
+ }
++ // Paper start - optimise random block ticking
++ private final BlockPos.MutableBlockPos chunkTickMutablePosition = new BlockPos.MutableBlockPos();
++ private final io.papermc.paper.util.math.ThreadUnsafeRandom randomTickRandom = new io.papermc.paper.util.math.ThreadUnsafeRandom();
++ // Paper end
+
+ public void tickChunk(LevelChunk chunk, int randomTickSpeed) {
+ ChunkPos chunkcoordintpair = chunk.getPos();
+@@ -752,10 +756,10 @@ public class ServerLevel extends Level implements WorldGenLevel {
+ ProfilerFiller gameprofilerfiller = this.getProfiler();
+
+ gameprofilerfiller.push("thunder");
+- BlockPos blockposition;
++ final BlockPos.MutableBlockPos blockposition = this.chunkTickMutablePosition; // Paper - use mutable to reduce allocation rate, final to force compile fail on change
+
+ if (!this.paperConfig.disableThunder && flag && this.isThundering() && this.random.nextInt(100000) == 0) { // Paper - Disable thunder
+- blockposition = this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15));
++ blockposition.set(this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15))); // Paper
+ if (this.isRainingAt(blockposition)) {
+ DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition);
+ boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * paperConfig.skeleHorseSpawnChance && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); // Paper
+@@ -778,65 +782,78 @@ public class ServerLevel extends Level implements WorldGenLevel {
+ }
+
+ gameprofilerfiller.popPush("iceandsnow");
+- if (!this.paperConfig.disableIceAndSnow && this.random.nextInt(16) == 0) { // Paper - Disable ice and snow
+- blockposition = this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, this.getBlockRandomPos(j, 0, k, 15));
+- BlockPos blockposition1 = blockposition.below();
++ if (!this.paperConfig.disableIceAndSnow && this.randomTickRandom.nextInt(16) == 0) { // Paper - Disable ice and snow // Paper - optimise random ticking
++ // Paper start - optimise chunk ticking
++ this.getRandomBlockPosition(j, 0, k, 15, blockposition);
++ int normalY = chunk.getHeight(Heightmap.Types.MOTION_BLOCKING, blockposition.getX() & 15, blockposition.getZ() & 15) + 1;
++ int downY = normalY - 1;
++ blockposition.setY(normalY);
++ // Paper end
+ Biome biomebase = this.getBiome(blockposition);
+
+- if (biomebase.shouldFreeze((LevelReader) this, blockposition1)) {
+- org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
++ // Paper start - optimise chunk ticking
++ blockposition.setY(downY);
++ if (biomebase.shouldFreeze(this, blockposition)) {
++ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
++ // Paper end
+ }
+
+ if (flag) {
++ blockposition.setY(normalY); // Paper
+ if (biomebase.shouldSnow(this, blockposition)) {
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition, Blocks.SNOW.defaultBlockState(), null); // CraftBukkit
+ }
+
+- BlockState iblockdata = this.getBlockState(blockposition1);
++ blockposition.setY(downY); // Paper
++ BlockState iblockdata = this.getBlockState(blockposition); // Paper
++ blockposition.setY(normalY); // Paper
+ Biome.Precipitation biomebase_precipitation = this.getBiome(blockposition).getPrecipitation();
+
+- if (biomebase_precipitation == Biome.Precipitation.RAIN && biomebase.isColdEnoughToSnow(blockposition1)) {
++ blockposition.setY(downY); // Paper
++ if (biomebase_precipitation == Biome.Precipitation.RAIN && biomebase.isColdEnoughToSnow(blockposition)) { // Paper
+ biomebase_precipitation = Biome.Precipitation.SNOW;
+ }
+
+- iblockdata.getBlock().handlePrecipitation(iblockdata, (Level) this, blockposition1, biomebase_precipitation);
++ iblockdata.getBlock().handlePrecipitation(iblockdata, (Level) this, blockposition, biomebase_precipitation); // Paper
+ }
+ }
+
+- gameprofilerfiller.popPush("tickBlocks");
++ // Paper start - optimise random block ticking
++ gameprofilerfiller.popPush("randomTick");
+ timings.chunkTicksBlocks.startTiming(); // Paper
+ if (randomTickSpeed > 0) {
+- LevelChunkSection[] achunksection = chunk.getSections();
+- int l = achunksection.length;
+-
+- for (int i1 = 0; i1 < l; ++i1) {
+- LevelChunkSection chunksection = achunksection[i1];
+-
+- if (chunksection != LevelChunk.EMPTY_SECTION && chunksection.isRandomlyTicking()) {
+- int j1 = chunksection.bottomBlockY();
+-
+- for (int k1 = 0; k1 < randomTickSpeed; ++k1) {
+- BlockPos blockposition2 = this.getBlockRandomPos(j, j1, k, 15);
+-
+- gameprofilerfiller.push("randomTick");
+- BlockState iblockdata1 = chunksection.getBlockState(blockposition2.getX() - j, blockposition2.getY() - j1, blockposition2.getZ() - k);
++ LevelChunkSection[] sections = chunk.getSections();
++ int minSection = io.papermc.paper.util.WorldUtil.getMinSection(this);
++ for (int sectionIndex = 0; sectionIndex < sections.length; ++sectionIndex) {
++ LevelChunkSection section = sections[sectionIndex];
++ if (section == null || section.tickingList.size() == 0) {
++ continue;
++ }
+
+- if (iblockdata1.isRandomlyTicking()) {
+- iblockdata1.randomTick(this, blockposition2, this.random);
+- }
++ int yPos = (sectionIndex + minSection) << 4;
++ for (int a = 0; a < randomTickSpeed; ++a) {
++ int tickingBlocks = section.tickingList.size();
++ int index = this.randomTickRandom.nextInt(16 * 16 * 16);
++ if (index >= tickingBlocks) {
++ continue;
++ }
+
+- FluidState fluid = iblockdata1.getFluidState();
++ long raw = section.tickingList.getRaw(index);
++ int location = com.destroystokyo.paper.util.maplist.IBlockDataList.getLocationFromRaw(raw);
++ int randomX = location & 15;
++ int randomY = ((location >>> (4 + 4)) & 255) | yPos;
++ int randomZ = (location >>> 4) & 15;
+
+- if (fluid.isRandomlyTicking()) {
+- fluid.randomTick(this, blockposition2, this.random);
+- }
++ BlockPos blockposition2 = blockposition.set(j + randomX, randomY, k + randomZ);
++ BlockState iblockdata = com.destroystokyo.paper.util.maplist.IBlockDataList.getBlockDataFromRaw(raw);
+
+- gameprofilerfiller.pop();
+- }
++ iblockdata.randomTick(this, blockposition2, this.randomTickRandom);
++ // We drop the fluid tick since LAVA is ALREADY TICKED by the above method (See LiquidBlock).
++ // TODO CHECK ON UPDATE
+ }
+ }
+ }
+-
++ // Paper end - optimise random block ticking
+ timings.chunkTicksBlocks.stopTiming(); // Paper
+ gameprofilerfiller.pop();
+ }
+diff --git a/src/main/java/net/minecraft/util/BitStorage.java b/src/main/java/net/minecraft/util/BitStorage.java
+index 07e1374ac3430662edd9f585e59b785e329f0820..9f9c0b56f0891e9c423d79f8ae4c3643a2b91048 100644
+--- a/src/main/java/net/minecraft/util/BitStorage.java
++++ b/src/main/java/net/minecraft/util/BitStorage.java
+@@ -104,4 +104,32 @@ public class BitStorage {
+ }
+
+ }
++
++ // Paper start
++ public final void forEach(DataBitConsumer consumer) {
++ int i = 0;
++ long[] along = this.data;
++ int j = along.length;
++
++ for (int k = 0; k < j; ++k) {
++ long l = along[k];
++
++ for (int i1 = 0; i1 < this.valuesPerLong; ++i1) {
++ consumer.accept(i, (int) (l & this.mask));
++ l >>= this.bits;
++ ++i;
++ if (i >= this.size) {
++ return;
++ }
++ }
++ }
++ }
++
++ @FunctionalInterface
++ public static interface DataBitConsumer {
++
++ void accept(int location, int data);
++
++ }
++ // Paper end
+ }
+diff --git a/src/main/java/net/minecraft/world/entity/animal/Turtle.java b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
+index 925f16d5eb092518ef774f69a8d99689feb0f5d7..01d8af06f19427354cac95d691e65d31253fef94 100644
+--- a/src/main/java/net/minecraft/world/entity/animal/Turtle.java
++++ b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
+@@ -91,7 +91,7 @@ public class Turtle extends Animal {
+ }
+
+ public void setHomePos(BlockPos pos) {
+- this.entityData.set(Turtle.HOME_POS, pos);
++ this.entityData.set(Turtle.HOME_POS, pos.immutable()); // Paper - called with mutablepos...
+ }
+
+ public BlockPos getHomePos() { // Paper - public
+diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
+index 921aba3463b9f86a9e3c7d59aaa48b9760693eab..5efafcadda2bfc5cab8ce5d3ede83a0467fe696f 100644
+--- a/src/main/java/net/minecraft/world/level/Level.java
++++ b/src/main/java/net/minecraft/world/level/Level.java
+@@ -1363,10 +1363,18 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
+ public abstract TagContainer getTagManager();
+
+ public BlockPos getBlockRandomPos(int x, int y, int z, int l) {
++ // Paper start - allow use of mutable pos
++ BlockPos.MutableBlockPos ret = new BlockPos.MutableBlockPos();
++ this.getRandomBlockPosition(x, y, z, l, ret);
++ return ret.immutable();
++ }
++ public final BlockPos.MutableBlockPos getRandomBlockPosition(int x, int y, int z, int l, BlockPos.MutableBlockPos out) {
++ // Paper end
+ this.randValue = this.randValue * 3 + 1013904223;
+ int i1 = this.randValue >> 2;
+
+- return new BlockPos(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15));
++ out.set(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15)); // Paper - change to setValues call
++ return out; // Paper
+ }
+
+ public boolean noSave() {
+diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
+index c1c95ac9deb134a0cf5c7763090ac5f3cddf24cc..72e3264dc74822f746fb84fec0be400047d2d9f5 100644
+--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
++++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
+@@ -19,6 +19,7 @@ public class LevelChunkSection {
+ private short tickingBlockCount;
+ private short tickingFluidCount;
+ public final PalettedContainer<BlockState> states; // Paper - package-private // Paper - public
++ public final com.destroystokyo.paper.util.maplist.IBlockDataList tickingList = new com.destroystokyo.paper.util.maplist.IBlockDataList(); // Paper
+
+ // Paper start - Anti-Xray - Add parameters
+ @Deprecated public LevelChunkSection(int yOffset) { this(yOffset, null, null, true); } // Notice for updates: Please make sure this constructor isn't used anywhere
+@@ -79,6 +80,9 @@ public class LevelChunkSection {
+ --this.nonEmptyBlockCount;
+ if (blockState.isRandomlyTicking()) {
+ --this.tickingBlockCount;
++ // Paper start
++ this.tickingList.remove(x, y, z);
++ // Paper end
+ }
+ }
+
+@@ -90,6 +94,9 @@ public class LevelChunkSection {
+ ++this.nonEmptyBlockCount;
+ if (state.isRandomlyTicking()) {
+ ++this.tickingBlockCount;
++ // Paper start
++ this.tickingList.add(x, y, z, state);
++ // Paper end
+ }
+ }
+
+@@ -125,22 +132,28 @@ public class LevelChunkSection {
+ }
+
+ public void recalcBlockCounts() {
++ // Paper start
++ this.tickingList.clear();
++ // Paper end
+ this.nonEmptyBlockCount = 0;
+ this.tickingBlockCount = 0;
+ this.tickingFluidCount = 0;
+- this.states.count((state, count) -> {
++ this.states.forEachLocation((state, location) -> { // Paper
+ FluidState fluidState = state.getFluidState();
+ if (!state.isAir()) {
+- this.nonEmptyBlockCount = (short)(this.nonEmptyBlockCount + count);
++ this.nonEmptyBlockCount = (short)(this.nonEmptyBlockCount + 1); // Paper
+ if (state.isRandomlyTicking()) {
+- this.tickingBlockCount = (short)(this.tickingBlockCount + count);
++ // Paper start
++ this.tickingBlockCount = (short)(this.tickingBlockCount + 1);
++ this.tickingList.add(location, state);
++ // Paper end
+ }
+ }
+
+ if (!fluidState.isEmpty()) {
+- this.nonEmptyBlockCount = (short)(this.nonEmptyBlockCount + count);
++ this.nonEmptyBlockCount = (short)(this.nonEmptyBlockCount + 1); // Paper
+ if (fluidState.isRandomlyTicking()) {
+- this.tickingFluidCount = (short)(this.tickingFluidCount + count);
++ this.tickingFluidCount = (short)(this.tickingFluidCount + 1); // Paper
+ }
+ }
+
+diff --git a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
+index 79fd7a6e8a6eb1f699d03801910d97066677311c..c9e942669458668a184aaec3bc0a5509dd6ab5f0 100644
+--- a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
++++ b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
+@@ -320,4 +320,12 @@ public class PalettedContainer<T> implements PaletteResize<T> {
+ public interface CountConsumer<T> {
+ void accept(T object, int count);
+ }
++
++ // Paper start
++ public void forEachLocation(PalettedContainer.CountConsumer<T> datapaletteblock_a) {
++ this.storage.forEach((int location, int data) -> {
++ datapaletteblock_a.accept(this.palette.valueFor(data), location);
++ });
++ }
++ // Paper end
+ }