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authorNewwind <[email protected]>2024-08-31 19:29:50 +0100
committerGitHub <[email protected]>2024-08-31 20:29:50 +0200
commit509ea2fd17fa03ce04f86046098607733b8767ba (patch)
tree3f7c9a29481fafbb6ad9f846839ec8f4863d2363 /patches/server/0800-Fix-HumanEntity-drop-not-updating-the-client-inv.patch
parente01ddf46279fbb68d157749a906b7a2ecc60da1a (diff)
downloadPaper-509ea2fd17fa03ce04f86046098607733b8767ba.tar.gz
Paper-509ea2fd17fa03ce04f86046098607733b8767ba.zip
Fix horse armor desync (#11341)
Diffstat (limited to 'patches/server/0800-Fix-HumanEntity-drop-not-updating-the-client-inv.patch')
-rw-r--r--patches/server/0800-Fix-HumanEntity-drop-not-updating-the-client-inv.patch30
1 files changed, 30 insertions, 0 deletions
diff --git a/patches/server/0800-Fix-HumanEntity-drop-not-updating-the-client-inv.patch b/patches/server/0800-Fix-HumanEntity-drop-not-updating-the-client-inv.patch
new file mode 100644
index 0000000000..99130d8f1a
--- /dev/null
+++ b/patches/server/0800-Fix-HumanEntity-drop-not-updating-the-client-inv.patch
@@ -0,0 +1,30 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Jake Potrebic <[email protected]>
+Date: Sun, 10 Oct 2021 18:18:01 -0700
+Subject: [PATCH] Fix HumanEntity#drop not updating the client inv
+
+== AT ==
+public net.minecraft.server.level.ServerPlayer containerSynchronizer
+
+diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+index 9ab3fc287480aedcb4033801d4f092719e933454..12ab8f7cde88cd6ce3ad474fe2843d5d30c3c0d7 100644
+--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
++++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+@@ -751,8 +751,15 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
+ // Paper end
+ @Override
+ public boolean dropItem(boolean dropAll) {
+- if (!(this.getHandle() instanceof ServerPlayer)) return false;
+- return ((ServerPlayer) this.getHandle()).drop(dropAll);
++ // Paper start - Fix HumanEntity#drop not updating the client inv
++ if (!(this.getHandle() instanceof ServerPlayer player)) return false;
++ boolean success = player.drop(dropAll);
++ if (!success) return false;
++ final net.minecraft.world.entity.player.Inventory inv = player.getInventory();
++ final java.util.OptionalInt optionalSlot = player.containerMenu.findSlot(inv, inv.selected);
++ optionalSlot.ifPresent(slot -> player.containerSynchronizer.sendSlotChange(player.containerMenu, slot, inv.getSelected()));
++ return true;
++ // Paper end - Fix HumanEntity#drop not updating the client inv
+ }
+
+ @Override