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author | Newwind <[email protected]> | 2024-08-31 19:29:50 +0100 |
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committer | GitHub <[email protected]> | 2024-08-31 20:29:50 +0200 |
commit | 509ea2fd17fa03ce04f86046098607733b8767ba (patch) | |
tree | 3f7c9a29481fafbb6ad9f846839ec8f4863d2363 /patches/server/0800-Fix-HumanEntity-drop-not-updating-the-client-inv.patch | |
parent | e01ddf46279fbb68d157749a906b7a2ecc60da1a (diff) | |
download | Paper-509ea2fd17fa03ce04f86046098607733b8767ba.tar.gz Paper-509ea2fd17fa03ce04f86046098607733b8767ba.zip |
Fix horse armor desync (#11341)
Diffstat (limited to 'patches/server/0800-Fix-HumanEntity-drop-not-updating-the-client-inv.patch')
-rw-r--r-- | patches/server/0800-Fix-HumanEntity-drop-not-updating-the-client-inv.patch | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/patches/server/0800-Fix-HumanEntity-drop-not-updating-the-client-inv.patch b/patches/server/0800-Fix-HumanEntity-drop-not-updating-the-client-inv.patch new file mode 100644 index 0000000000..99130d8f1a --- /dev/null +++ b/patches/server/0800-Fix-HumanEntity-drop-not-updating-the-client-inv.patch @@ -0,0 +1,30 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic <[email protected]> +Date: Sun, 10 Oct 2021 18:18:01 -0700 +Subject: [PATCH] Fix HumanEntity#drop not updating the client inv + +== AT == +public net.minecraft.server.level.ServerPlayer containerSynchronizer + +diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java +index 9ab3fc287480aedcb4033801d4f092719e933454..12ab8f7cde88cd6ce3ad474fe2843d5d30c3c0d7 100644 +--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java ++++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java +@@ -751,8 +751,15 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity { + // Paper end + @Override + public boolean dropItem(boolean dropAll) { +- if (!(this.getHandle() instanceof ServerPlayer)) return false; +- return ((ServerPlayer) this.getHandle()).drop(dropAll); ++ // Paper start - Fix HumanEntity#drop not updating the client inv ++ if (!(this.getHandle() instanceof ServerPlayer player)) return false; ++ boolean success = player.drop(dropAll); ++ if (!success) return false; ++ final net.minecraft.world.entity.player.Inventory inv = player.getInventory(); ++ final java.util.OptionalInt optionalSlot = player.containerMenu.findSlot(inv, inv.selected); ++ optionalSlot.ifPresent(slot -> player.containerSynchronizer.sendSlotChange(player.containerMenu, slot, inv.getSelected())); ++ return true; ++ // Paper end - Fix HumanEntity#drop not updating the client inv + } + + @Override |