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authorJason Penilla <[email protected]>2024-06-13 20:41:44 -0700
committerJason Penilla <[email protected]>2024-06-13 20:41:44 -0700
commit33b36cde3163b2edd1cf378099b8cc6b0f74c2a9 (patch)
tree47bdb247d51d298880881d2ff78233312a765638 /patches/server/0800-Use-single-player-info-update-packet-on-join.patch
parent52b49fbcc82d5dd843d91a6de28aecc2642402ba (diff)
downloadPaper-33b36cde3163b2edd1cf378099b8cc6b0f74c2a9.tar.gz
Paper-33b36cde3163b2edd1cf378099b8cc6b0f74c2a9.zip
update some patches
Diffstat (limited to 'patches/server/0800-Use-single-player-info-update-packet-on-join.patch')
-rw-r--r--patches/server/0800-Use-single-player-info-update-packet-on-join.patch51
1 files changed, 51 insertions, 0 deletions
diff --git a/patches/server/0800-Use-single-player-info-update-packet-on-join.patch b/patches/server/0800-Use-single-player-info-update-packet-on-join.patch
new file mode 100644
index 0000000000..60f082dff6
--- /dev/null
+++ b/patches/server/0800-Use-single-player-info-update-packet-on-join.patch
@@ -0,0 +1,51 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Jake Potrebic <[email protected]>
+Date: Sun, 8 Jan 2023 17:38:28 -0800
+Subject: [PATCH] Use single player info update packet on join
+
+
+diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+index 209392dbaa5248de1235807c01395f0ec6b924f8..106dd38a73c0cd9095066ba23342865931483ccd 100644
+--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
++++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+@@ -3438,7 +3438,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
+ this.signedMessageDecoder = session.createMessageDecoder(this.player.getUUID());
+ this.chatMessageChain.append(() -> {
+ this.player.setChatSession(session);
+- this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player)));
++ this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player)), this.player); // Paper - Use single player info update packet on join
+ });
+ }
+
+diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
+index 283ed3e0b0ad26c57edcfcadd4d600e67b75eca9..f730d441e5e577b354d507a175690fe3246107d5 100644
+--- a/src/main/java/net/minecraft/server/players/PlayerList.java
++++ b/src/main/java/net/minecraft/server/players/PlayerList.java
+@@ -361,6 +361,7 @@ public abstract class PlayerList {
+ // CraftBukkit start - sendAll above replaced with this loop
+ ClientboundPlayerInfoUpdatePacket packet = ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(player));
+
++ final List<ServerPlayer> onlinePlayers = Lists.newArrayListWithExpectedSize(this.players.size() - 1); // Paper - Use single player info update packet on join
+ for (int i = 0; i < this.players.size(); ++i) {
+ ServerPlayer entityplayer1 = (ServerPlayer) this.players.get(i);
+
+@@ -368,12 +369,17 @@ public abstract class PlayerList {
+ entityplayer1.connection.send(packet);
+ }
+
+- if (!bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) {
++ if (entityplayer1 == player || !bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) { // Paper - Use single player info update packet on join; Don't include joining player
+ continue;
+ }
+
+- player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(entityplayer1)));
++ onlinePlayers.add(entityplayer1); // Paper - Use single player info update packet on join
+ }
++ // Paper start - Use single player info update packet on join
++ if (!onlinePlayers.isEmpty()) {
++ player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(onlinePlayers));
++ }
++ // Paper end - Use single player info update packet on join
+ player.sentListPacket = true;
+ player.supressTrackerForLogin = false; // Paper - Fire PlayerJoinEvent when Player is actually ready
+ ((ServerLevel)player.level()).getChunkSource().chunkMap.addEntity(player); // Paper - Fire PlayerJoinEvent when Player is actually ready; track entity now