diff options
author | Jake Potrebic <[email protected]> | 2023-06-08 10:48:28 -0700 |
---|---|---|
committer | Jake Potrebic <[email protected]> | 2023-06-08 10:48:28 -0700 |
commit | b4ae928db96d916c0ca8db3066e67d2ce40791bd (patch) | |
tree | fa97045cb1074e7bfc2fd14d75d4426b1bf63b2b /patches/server/0815-WorldCreator-keepSpawnLoaded.patch | |
parent | 870dafe358f4896c3628407093badfb4600fdc29 (diff) | |
download | Paper-b4ae928db96d916c0ca8db3066e67d2ce40791bd.tar.gz Paper-b4ae928db96d916c0ca8db3066e67d2ce40791bd.zip |
add some more patches back
Diffstat (limited to 'patches/server/0815-WorldCreator-keepSpawnLoaded.patch')
-rw-r--r-- | patches/server/0815-WorldCreator-keepSpawnLoaded.patch | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/patches/server/0815-WorldCreator-keepSpawnLoaded.patch b/patches/server/0815-WorldCreator-keepSpawnLoaded.patch deleted file mode 100644 index 8c016a67b6..0000000000 --- a/patches/server/0815-WorldCreator-keepSpawnLoaded.patch +++ /dev/null @@ -1,18 +0,0 @@ -From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 -From: Shane Freeder <[email protected]> -Date: Sat, 3 Jul 2021 21:18:28 +0100 -Subject: [PATCH] WorldCreator#keepSpawnLoaded - - -diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java -index c020acc1bcfe3471728c143862625463d7c82dd8..cabb66678afdad83341dd3b1a662cadeef4a4196 100644 ---- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java -+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java -@@ -1272,6 +1272,7 @@ public final class CraftServer implements Server { - internal.setSpawnSettings(true, true); - // Paper - move up - -+ internal.keepSpawnInMemory = creator.keepSpawnLoaded().toBooleanOrElse(internal.getWorld().getKeepSpawnInMemory()); // Paper - this.getServer().prepareLevels(internal.getChunkSource().chunkMap.progressListener, internal); - //internal.entityManager.tick(); // SPIGOT-6526: Load pending entities so they are available to the API // Paper - rewrite chunk system - |