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authorJakub Zacek <[email protected]>2024-07-15 23:35:51 +0200
committerGitHub <[email protected]>2024-07-15 17:35:51 -0400
commit2cd8c461af74f0a524878dcdffba86cd105c48c6 (patch)
treeac107a76fe3d6cdd2e6ef5804ef3cba152957e4c /patches/server/0831-Add-method-to-remove-all-active-potion-effects.patch
parentb57b24d549c65ddc5eb3edcc1ecc6aad2826dbd8 (diff)
downloadPaper-2cd8c461af74f0a524878dcdffba86cd105c48c6.tar.gz
Paper-2cd8c461af74f0a524878dcdffba86cd105c48c6.zip
Add OMINOUS_ITEM_SPAWNER SpawnReason (#10897)
Diffstat (limited to 'patches/server/0831-Add-method-to-remove-all-active-potion-effects.patch')
-rw-r--r--patches/server/0831-Add-method-to-remove-all-active-potion-effects.patch24
1 files changed, 24 insertions, 0 deletions
diff --git a/patches/server/0831-Add-method-to-remove-all-active-potion-effects.patch b/patches/server/0831-Add-method-to-remove-all-active-potion-effects.patch
new file mode 100644
index 0000000000..eb810dfef5
--- /dev/null
+++ b/patches/server/0831-Add-method-to-remove-all-active-potion-effects.patch
@@ -0,0 +1,24 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Jake Potrebic <[email protected]>
+Date: Sat, 17 Jun 2023 13:17:25 -0700
+Subject: [PATCH] Add method to remove all active potion effects
+
+
+diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+index 413a58d025cc7baf794e1f2866c3582504df4daf..de1c0c610931471c580266f0d0e0fd881b1e7d3d 100644
+--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
++++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+@@ -563,6 +563,13 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
+ return effects;
+ }
+
++ // Paper start - LivingEntity#clearActivePotionEffects();
++ @Override
++ public boolean clearActivePotionEffects() {
++ return this.getHandle().removeAllEffects(EntityPotionEffectEvent.Cause.PLUGIN);
++ }
++ // Paper end
++
+ @Override
+ public <T extends Projectile> T launchProjectile(Class<? extends T> projectile) {
+ return this.launchProjectile(projectile, null);