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authormaxcom1 <[email protected]>2024-03-23 22:26:17 +0100
committerGitHub <[email protected]>2024-03-23 17:26:17 -0400
commitb6001403e9703cadaa6e8c8558e732b91c3c6d6e (patch)
treea8c57bbc334a8ad48d4ad2b43db335667b142bee /patches/server/0843-Fix-MC-157464-Prevent-sleeping-villagers-moving-towa.patch
parent9ec7dfcbc41c6e625de0050b6997160a75df9f44 (diff)
downloadPaper-b6001403e9703cadaa6e8c8558e732b91c3c6d6e.tar.gz
Paper-b6001403e9703cadaa6e8c8558e732b91c3c6d6e.zip
Add methods to change entity physics (#10334)
Diffstat (limited to 'patches/server/0843-Fix-MC-157464-Prevent-sleeping-villagers-moving-towa.patch')
-rw-r--r--patches/server/0843-Fix-MC-157464-Prevent-sleeping-villagers-moving-towa.patch24
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diff --git a/patches/server/0843-Fix-MC-157464-Prevent-sleeping-villagers-moving-towa.patch b/patches/server/0843-Fix-MC-157464-Prevent-sleeping-villagers-moving-towa.patch
new file mode 100644
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+++ b/patches/server/0843-Fix-MC-157464-Prevent-sleeping-villagers-moving-towa.patch
@@ -0,0 +1,24 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Warrior <[email protected]>
+Date: Mon, 27 Feb 2023 19:16:07 +0100
+Subject: [PATCH] Fix MC-157464 Prevent sleeping villagers moving towards food
+
+Fixes sleeping villagers moving to nearby food by adding an !isSleeping predicate
+
+Relevant links:
+https://bugs.mojang.com/browse/MC-157464
+https://github.com/PaperMC/Paper/issues/8569
+
+diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/VillagerGoalPackages.java b/src/main/java/net/minecraft/world/entity/ai/behavior/VillagerGoalPackages.java
+index 9400556aca4cd06ad311975d74a9e7eb2ccd9c73..cd7a90ec1073b2b452ca70decefe6a594445003b 100644
+--- a/src/main/java/net/minecraft/world/entity/ai/behavior/VillagerGoalPackages.java
++++ b/src/main/java/net/minecraft/world/entity/ai/behavior/VillagerGoalPackages.java
+@@ -22,7 +22,7 @@ public class VillagerGoalPackages {
+ private static final float STROLL_SPEED_MODIFIER = 0.4F;
+
+ public static ImmutableList<Pair<Integer, ? extends BehaviorControl<? super Villager>>> getCorePackage(VillagerProfession profession, float speed) {
+- return ImmutableList.of(Pair.of(0, new Swim(0.8F)), Pair.of(0, InteractWithDoor.create()), Pair.of(0, new LookAtTargetSink(45, 90)), Pair.of(0, new VillagerPanicTrigger()), Pair.of(0, WakeUp.create()), Pair.of(0, ReactToBell.create()), Pair.of(0, SetRaidStatus.create()), Pair.of(0, ValidateNearbyPoi.create(profession.heldJobSite(), MemoryModuleType.JOB_SITE)), Pair.of(0, ValidateNearbyPoi.create(profession.acquirableJobSite(), MemoryModuleType.POTENTIAL_JOB_SITE)), Pair.of(1, new MoveToTargetSink()), Pair.of(2, PoiCompetitorScan.create()), Pair.of(3, new LookAndFollowTradingPlayerSink(speed)), Pair.of(5, GoToWantedItem.create(speed, false, 4)), Pair.of(6, AcquirePoi.create(profession.acquirableJobSite(), MemoryModuleType.JOB_SITE, MemoryModuleType.POTENTIAL_JOB_SITE, true, Optional.empty())), Pair.of(7, new GoToPotentialJobSite(speed)), Pair.of(8, YieldJobSite.create(speed)), Pair.of(10, AcquirePoi.create((poiType) -> {
++ return ImmutableList.of(Pair.of(0, new Swim(0.8F)), Pair.of(0, InteractWithDoor.create()), Pair.of(0, new LookAtTargetSink(45, 90)), Pair.of(0, new VillagerPanicTrigger()), Pair.of(0, WakeUp.create()), Pair.of(0, ReactToBell.create()), Pair.of(0, SetRaidStatus.create()), Pair.of(0, ValidateNearbyPoi.create(profession.heldJobSite(), MemoryModuleType.JOB_SITE)), Pair.of(0, ValidateNearbyPoi.create(profession.acquirableJobSite(), MemoryModuleType.POTENTIAL_JOB_SITE)), Pair.of(1, new MoveToTargetSink()), Pair.of(2, PoiCompetitorScan.create()), Pair.of(3, new LookAndFollowTradingPlayerSink(speed)), Pair.of(5, GoToWantedItem.create(villager -> !villager.isSleeping(), speed, false, 4)), Pair.of(6, AcquirePoi.create(profession.acquirableJobSite(), MemoryModuleType.JOB_SITE, MemoryModuleType.POTENTIAL_JOB_SITE, true, Optional.empty())), Pair.of(7, new GoToPotentialJobSite(speed)), Pair.of(8, YieldJobSite.create(speed)), Pair.of(10, AcquirePoi.create((poiType) -> { // Paper - Fix MC-157464
+ return poiType.is(PoiTypes.HOME);
+ }, MemoryModuleType.HOME, false, Optional.of((byte)14))), Pair.of(10, AcquirePoi.create((poiType) -> {
+ return poiType.is(PoiTypes.MEETING);