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authorJake Potrebic <[email protected]>2023-11-04 14:11:55 -0700
committerGitHub <[email protected]>2023-11-04 14:11:55 -0700
commit0cdce89d595a2c1c097c9e2a5ff96687977b3b25 (patch)
treede63d6aa8112811f93b5d6afebbb069b9980870f /patches/server/0884-ItemStack-damage-API.patch
parent15a0de2eefb70ea8162cbb31056920adf80265fa (diff)
downloadPaper-0cdce89d595a2c1c097c9e2a5ff96687977b3b25.tar.gz
Paper-0cdce89d595a2c1c097c9e2a5ff96687977b3b25.zip
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
Diffstat (limited to 'patches/server/0884-ItemStack-damage-API.patch')
-rw-r--r--patches/server/0884-ItemStack-damage-API.patch70
1 files changed, 70 insertions, 0 deletions
diff --git a/patches/server/0884-ItemStack-damage-API.patch b/patches/server/0884-ItemStack-damage-API.patch
new file mode 100644
index 0000000000..83ab1c3ff4
--- /dev/null
+++ b/patches/server/0884-ItemStack-damage-API.patch
@@ -0,0 +1,70 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Jake Potrebic <[email protected]>
+Date: Sun, 8 May 2022 13:35:45 -0700
+Subject: [PATCH] ItemStack damage API
+
+Adds methods notify clients about item breaks and
+to simulate damage done to an itemstack and all
+the logic associated with damaging them
+
+== AT ==
+public net.minecraft.world.entity.LivingEntity entityEventForEquipmentBreak(Lnet/minecraft/world/entity/EquipmentSlot;)B
+
+diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+index e76dfca102ef9b497fc28c9c221ac33fe3c31c10..87a5260a94dc3388bad2803c64ecf15a8063ba9d 100644
+--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
++++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+@@ -1017,6 +1017,53 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
+ throw new IllegalArgumentException(entityCategory + " is an unrecognized entity category");
+ }
+
++ @Override
++ public void broadcastSlotBreak(org.bukkit.inventory.EquipmentSlot slot) {
++ this.getHandle().broadcastBreakEvent(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
++ }
++
++ @Override
++ public void broadcastSlotBreak(org.bukkit.inventory.EquipmentSlot slot, Collection<org.bukkit.entity.Player> players) {
++ if (players.isEmpty()) {
++ return;
++ }
++ final net.minecraft.network.protocol.game.ClientboundEntityEventPacket packet = new net.minecraft.network.protocol.game.ClientboundEntityEventPacket(
++ this.getHandle(),
++ net.minecraft.world.entity.LivingEntity.entityEventForEquipmentBreak(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot))
++ );
++ players.forEach(player -> ((CraftPlayer) player).getHandle().connection.send(packet));
++ }
++
++ @Override
++ public ItemStack damageItemStack(ItemStack stack, int amount) {
++ final net.minecraft.world.item.ItemStack nmsStack;
++ if (stack instanceof CraftItemStack craftItemStack) {
++ if (craftItemStack.handle == null || craftItemStack.handle.isEmpty()) {
++ return stack;
++ }
++ nmsStack = craftItemStack.handle;
++ } else {
++ nmsStack = CraftItemStack.asNMSCopy(stack);
++ stack = CraftItemStack.asCraftMirror(nmsStack); // mirror to capture changes in hurt logic & events
++ }
++ this.damageItemStack0(nmsStack, amount, null);
++ return stack;
++ }
++
++ @Override
++ public void damageItemStack(org.bukkit.inventory.EquipmentSlot slot, int amount) {
++ final net.minecraft.world.entity.EquipmentSlot nmsSlot = org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot);
++ this.damageItemStack0(this.getHandle().getItemBySlot(nmsSlot), amount, nmsSlot);
++ }
++
++ private void damageItemStack0(net.minecraft.world.item.ItemStack nmsStack, int amount, net.minecraft.world.entity.EquipmentSlot slot) {
++ nmsStack.hurtAndBreak(amount, this.getHandle(), livingEntity -> {
++ if (slot != null) {
++ livingEntity.broadcastBreakEvent(slot);
++ }
++ });
++ }
++
+ @Override
+ public void knockback(double strength, double directionX, double directionZ) {
+ Preconditions.checkArgument(strength > 0, "Knockback strength must be > 0");