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authorBjarne Koll <[email protected]>2024-09-19 16:36:07 +0200
committerGitHub <[email protected]>2024-09-19 16:36:07 +0200
commitc5a10665b8b80af650500b9263036f778f06d500 (patch)
treefedc133f0dbc101067951e1fccd9d577c312fdb8 /patches/server/0940-Fix-bees-aging-inside-hives.patch
parent5c829557332f21b34bc81e6ad1a73e511faef8f6 (diff)
downloadPaper-c5a10665b8b80af650500b9263036f778f06d500.tar.gz
Paper-c5a10665b8b80af650500b9263036f778f06d500.zip
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
Diffstat (limited to 'patches/server/0940-Fix-bees-aging-inside-hives.patch')
-rw-r--r--patches/server/0940-Fix-bees-aging-inside-hives.patch41
1 files changed, 41 insertions, 0 deletions
diff --git a/patches/server/0940-Fix-bees-aging-inside-hives.patch b/patches/server/0940-Fix-bees-aging-inside-hives.patch
new file mode 100644
index 0000000000..400ede1160
--- /dev/null
+++ b/patches/server/0940-Fix-bees-aging-inside-hives.patch
@@ -0,0 +1,41 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Jake Potrebic <[email protected]>
+Date: Sat, 21 Aug 2021 21:54:16 -0700
+Subject: [PATCH] Fix bees aging inside hives
+
+Fixes bees incorrectly being aged up due to upstream's
+resetting the ticks inside hive on a failed release
+
+diff --git a/src/main/java/net/minecraft/world/level/block/entity/BeehiveBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BeehiveBlockEntity.java
+index 1a3d8755c8f6a7cfe06069e2082d8147aaaff097..f933fa419a4b55b0096ff42caf1b071d027b8e7e 100644
+--- a/src/main/java/net/minecraft/world/level/block/entity/BeehiveBlockEntity.java
++++ b/src/main/java/net/minecraft/world/level/block/entity/BeehiveBlockEntity.java
+@@ -314,7 +314,7 @@ public class BeehiveBlockEntity extends BlockEntity {
+ iterator.remove();
+ // CraftBukkit start
+ } else {
+- tileentitybeehive_hivebee.ticksInHive = tileentitybeehive_hivebee.occupant.minTicksInHive / 2; // Not strictly Vanilla behaviour in cases where bees cannot spawn but still reasonable
++ tileentitybeehive_hivebee.exitTickCounter = tileentitybeehive_hivebee.occupant.minTicksInHive / 2; // Not strictly Vanilla behaviour in cases where bees cannot spawn but still reasonable // Paper - Fix bees aging inside hives; use exitTickCounter to keep actual bee life
+ // CraftBukkit end
+ }
+ }
+@@ -474,15 +474,18 @@ public class BeehiveBlockEntity extends BlockEntity {
+ private static class BeeData {
+
+ private final BeehiveBlockEntity.Occupant occupant;
++ private int exitTickCounter; // Paper - Fix bees aging inside hives; separate counter for checking if bee should exit to reduce exit attempts
+ private int ticksInHive;
+
+ BeeData(BeehiveBlockEntity.Occupant data) {
+ this.occupant = data;
+ this.ticksInHive = data.ticksInHive();
++ this.exitTickCounter = this.ticksInHive; // Paper - Fix bees aging inside hives
+ }
+
+ public boolean tick() {
+- return this.ticksInHive++ > this.occupant.minTicksInHive;
++ this.ticksInHive++; // Paper - Fix bees aging inside hives
++ return this.exitTickCounter++ > this.occupant.minTicksInHive; // Paper - Fix bees aging inside hives
+ }
+
+ public BeehiveBlockEntity.Occupant toOccupant() {