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authorJakub Zacek <[email protected]>2024-07-15 23:35:51 +0200
committerGitHub <[email protected]>2024-07-15 17:35:51 -0400
commit2cd8c461af74f0a524878dcdffba86cd105c48c6 (patch)
treeac107a76fe3d6cdd2e6ef5804ef3cba152957e4c /patches/server/0950-Fix-creation-of-invalid-block-entity-during-world-ge.patch
parentb57b24d549c65ddc5eb3edcc1ecc6aad2826dbd8 (diff)
downloadPaper-2cd8c461af74f0a524878dcdffba86cd105c48c6.tar.gz
Paper-2cd8c461af74f0a524878dcdffba86cd105c48c6.zip
Add OMINOUS_ITEM_SPAWNER SpawnReason (#10897)
Diffstat (limited to 'patches/server/0950-Fix-creation-of-invalid-block-entity-during-world-ge.patch')
-rw-r--r--patches/server/0950-Fix-creation-of-invalid-block-entity-during-world-ge.patch59
1 files changed, 59 insertions, 0 deletions
diff --git a/patches/server/0950-Fix-creation-of-invalid-block-entity-during-world-ge.patch b/patches/server/0950-Fix-creation-of-invalid-block-entity-during-world-ge.patch
new file mode 100644
index 0000000000..d810be487e
--- /dev/null
+++ b/patches/server/0950-Fix-creation-of-invalid-block-entity-during-world-ge.patch
@@ -0,0 +1,59 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Pierpaolo Coletta <[email protected]>
+Date: Sat, 30 Mar 2024 21:06:10 +0100
+Subject: [PATCH] Fix creation of invalid block entity during world generation
+
+
+diff --git a/src/main/java/net/minecraft/server/level/WorldGenRegion.java b/src/main/java/net/minecraft/server/level/WorldGenRegion.java
+index 682c8cfbd917c086072f1756861a340800ea40da..b26a4a38144ec1b171db911bbf949b53ed35708f 100644
+--- a/src/main/java/net/minecraft/server/level/WorldGenRegion.java
++++ b/src/main/java/net/minecraft/server/level/WorldGenRegion.java
+@@ -324,7 +324,7 @@ public class WorldGenRegion implements WorldGenLevel {
+ return false;
+ } else {
+ ChunkAccess ichunkaccess = this.getChunk(pos);
+- BlockState iblockdata1 = ichunkaccess.setBlockState(pos, state, false);
++ BlockState iblockdata1 = ichunkaccess.setBlockState(pos, state, false); final BlockState previousBlockState = iblockdata1; // Paper - Clear block entity before setting up a DUMMY block entity - obfhelper
+
+ if (iblockdata1 != null) {
+ this.level.onBlockStateChange(pos, iblockdata1, state);
+@@ -340,6 +340,17 @@ public class WorldGenRegion implements WorldGenLevel {
+ ichunkaccess.removeBlockEntity(pos);
+ }
+ } else {
++ // Paper start - Clear block entity before setting up a DUMMY block entity
++ // The concept of removing a block entity when the block itself changes is generally lifted
++ // from LevelChunk#setBlockState.
++ // It is however to note that this may only run if the block actually changes.
++ // Otherwise a chest block entity generated by a structure template that is later "updated" to
++ // be waterlogged would remove its existing block entity (see PaperMC/Paper#10750)
++ // This logic is *also* found in LevelChunk#setBlockState.
++ if (previousBlockState != null && !java.util.Objects.equals(previousBlockState.getBlock(), state.getBlock())) {
++ ichunkaccess.removeBlockEntity(pos);
++ }
++ // Paper end - Clear block entity before setting up a DUMMY block entity
+ CompoundTag nbttagcompound = new CompoundTag();
+
+ nbttagcompound.putInt("x", pos.getX());
+diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+index c7be1f8fdca34bcc12ecbe40ee5f426e0cd068d7..7f8983a2102787b13e5d28d6981055da6acd1012 100644
+--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
++++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+@@ -956,9 +956,14 @@ public class LevelChunk extends ChunkAccess {
+ if (this.blockEntity.getType().isValid(iblockdata)) {
+ this.ticker.tick(LevelChunk.this.level, this.blockEntity.getBlockPos(), iblockdata, this.blockEntity);
+ this.loggedInvalidBlockState = false;
+- } else if (!this.loggedInvalidBlockState) {
+- this.loggedInvalidBlockState = true;
+- LevelChunk.LOGGER.warn("Block entity {} @ {} state {} invalid for ticking:", new Object[]{LogUtils.defer(this::getType), LogUtils.defer(this::getPos), iblockdata});
++ // Paper start - Remove the Block Entity if it's invalid
++ } else {
++ LevelChunk.this.removeBlockEntity(this.getPos());
++ if (!this.loggedInvalidBlockState) {
++ this.loggedInvalidBlockState = true;
++ LevelChunk.LOGGER.warn("Block entity {} @ {} state {} invalid for ticking:", new Object[]{LogUtils.defer(this::getType), LogUtils.defer(this::getPos), iblockdata});
++ }
++ // Paper end - Remove the Block Entity if it's invalid
+ }
+
+ gameprofilerfiller.pop();